#[non_exhaustive]
pub struct TileData {
pub tiles: &'static [u8],
pub palette_assignments: &'static [u8],
}
impl TileData {
#[must_use]
pub const fn new(tiles: &'static [u8], palette_assignments: &'static [u8]) -> Self {
TileData {
tiles,
palette_assignments,
}
}
}