pub enum LightType {
Ambient {},
Directional {
shadow: OptionalDirectionalShadow,
},
Hemisphere {
ground_color: Rgb,
},
Point {
decay: f32,
distance: f32,
shadow: OptionalLocalShadow,
},
Spot {
angle: i32,
decay: f32,
distance: f32,
penumbra: f32,
target: Cow<'static, str>,
shadow: OptionalLocalShadow,
},
}
Expand description
Variants§
Trait Implementations§
impl StructuralPartialEq for LightType
Auto Trait Implementations§
impl Freeze for LightType
impl RefUnwindSafe for LightType
impl Send for LightType
impl Sync for LightType
impl Unpin for LightType
impl UnwindSafe for LightType
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impl<T> BorrowMut<T> for Twhere
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T: Clone,
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Convert
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