use aetna_core::prelude::*;
use aetna_wgpu::{MsaaTarget, Runner};
const ROW_H: f32 = 28.0;
const LANE_W: f32 = 40.0;
const N_LANES: usize = 5;
const N_ROWS: usize = 8;
fn main() -> Result<(), Box<dyn std::error::Error>> {
let logical_width: u32 = 720;
let logical_height: u32 = 360;
let scale_factor: f32 = 1.0;
let width = (logical_width as f32 * scale_factor) as u32;
let height = (logical_height as f32 * scale_factor) as u32;
let viewport = Rect::new(0.0, 0.0, logical_width as f32, logical_height as f32);
let instance = wgpu::Instance::new(wgpu::InstanceDescriptor::new_without_display_handle());
let adapter = pollster::block_on(instance.request_adapter(&wgpu::RequestAdapterOptions {
power_preference: wgpu::PowerPreference::default(),
compatible_surface: None,
force_fallback_adapter: false,
}))
.map_err(|e| format!("no compatible adapter ({e})"))?;
let (device, queue) = pollster::block_on(adapter.request_device(&wgpu::DeviceDescriptor {
label: Some("aetna_wgpu::example::vector::device"),
required_features: wgpu::Features::empty(),
required_limits: wgpu::Limits::default(),
experimental_features: wgpu::ExperimentalFeatures::default(),
memory_hints: wgpu::MemoryHints::Performance,
trace: wgpu::Trace::Off,
}))?;
let format = wgpu::TextureFormat::Rgba8UnormSrgb;
let sample_count = 4;
let extent = wgpu::Extent3d {
width,
height,
depth_or_array_layers: 1,
};
let msaa = MsaaTarget::new(&device, format, extent, sample_count);
let target = device.create_texture(&wgpu::TextureDescriptor {
label: Some("vector::target"),
size: extent,
mip_level_count: 1,
sample_count: 1,
dimension: wgpu::TextureDimension::D2,
format,
usage: wgpu::TextureUsages::RENDER_ATTACHMENT | wgpu::TextureUsages::COPY_SRC,
view_formats: &[],
});
let target_view = target.create_view(&wgpu::TextureViewDescriptor::default());
let unpadded_bytes_per_row = width * 4;
let align = wgpu::COPY_BYTES_PER_ROW_ALIGNMENT;
let padded_bytes_per_row = unpadded_bytes_per_row.div_ceil(align) * align;
let readback_size = (padded_bytes_per_row * height) as u64;
let readback_buf = device.create_buffer(&wgpu::BufferDescriptor {
label: Some("vector::readback"),
size: readback_size,
usage: wgpu::BufferUsages::COPY_DST | wgpu::BufferUsages::MAP_READ,
mapped_at_creation: false,
});
let mut renderer = Runner::with_sample_count(&device, &queue, format, sample_count);
renderer.set_animation_mode(aetna_core::AnimationMode::Settled);
let mut tree = fixture();
renderer.prepare(&device, &queue, &mut tree, viewport, scale_factor);
let mut encoder = device.create_command_encoder(&wgpu::CommandEncoderDescriptor {
label: Some("vector::encoder"),
});
{
let bg = bg_color();
let mut pass = encoder.begin_render_pass(&wgpu::RenderPassDescriptor {
label: Some("vector::pass"),
color_attachments: &[Some(wgpu::RenderPassColorAttachment {
view: &msaa.view,
resolve_target: Some(&target_view),
depth_slice: None,
ops: wgpu::Operations {
load: wgpu::LoadOp::Clear(bg),
store: wgpu::StoreOp::Store,
},
})],
depth_stencil_attachment: None,
timestamp_writes: None,
occlusion_query_set: None,
multiview_mask: None,
});
renderer.draw(&mut pass);
}
encoder.copy_texture_to_buffer(
wgpu::TexelCopyTextureInfo {
texture: &target,
mip_level: 0,
origin: wgpu::Origin3d::ZERO,
aspect: wgpu::TextureAspect::All,
},
wgpu::TexelCopyBufferInfo {
buffer: &readback_buf,
layout: wgpu::TexelCopyBufferLayout {
offset: 0,
bytes_per_row: Some(padded_bytes_per_row),
rows_per_image: Some(height),
},
},
wgpu::Extent3d {
width,
height,
depth_or_array_layers: 1,
},
);
queue.submit(Some(encoder.finish()));
let buffer_slice = readback_buf.slice(..);
let (sender, receiver) = std::sync::mpsc::channel::<Result<(), wgpu::BufferAsyncError>>();
buffer_slice.map_async(wgpu::MapMode::Read, move |r| {
sender.send(r).ok();
});
device
.poll(wgpu::PollType::wait_indefinitely())
.expect("device poll");
receiver.recv()??;
let padded = buffer_slice.get_mapped_range();
let mut unpadded = Vec::with_capacity((unpadded_bytes_per_row * height) as usize);
for row in 0..height {
let start = (row * padded_bytes_per_row) as usize;
let end = start + unpadded_bytes_per_row as usize;
unpadded.extend_from_slice(&padded[start..end]);
}
drop(padded);
readback_buf.unmap();
let out_dir = std::path::PathBuf::from(env!("CARGO_MANIFEST_DIR")).join("out");
std::fs::create_dir_all(&out_dir)?;
let out = out_dir.join("vector.wgpu.png");
let file = std::fs::File::create(&out)?;
let writer = std::io::BufWriter::new(file);
let mut encoder = png::Encoder::new(writer, width, height);
encoder.set_color(png::ColorType::Rgba);
encoder.set_depth(png::BitDepth::Eight);
encoder.write_header()?.write_image_data(&unpadded)?;
println!("wrote {}", out.display());
Ok(())
}
fn fixture() -> El {
column([
h2("vector() — programmatic paths through the icon MSDF atlas"),
text(
"Each curve is built each frame with PathBuilder and handed to vector(...). \
Identical (lane_delta, row_span) pairs hash to one MSDF atlas slot.",
)
.muted()
.small(),
merge_curves_grid(),
])
.padding(tokens::SPACE_4)
.gap(tokens::SPACE_3)
.align(Align::Stretch)
}
fn merge_curves_grid() -> El {
stack([
El::default()
.fill(tokens::MUTED.with_alpha(60))
.radius(tokens::RADIUS_MD)
.width(Size::Fill(1.0))
.height(Size::Fill(1.0)),
column((0..N_LANES).map(|_| spacer().height(Size::Fill(1.0))))
.axis(Axis::Row)
.gap(LANE_W - 1.0)
.padding(Sides::xy(LANE_W * 0.5, 0.0))
.align(Align::Stretch),
merge_curve(0, 2, 4, lane_color(2)).translate(LANE_W * 0.5, ROW_H * 0.5),
merge_curve(1, 3, 5, lane_color(3)).translate(LANE_W * 1.5, ROW_H * 0.5),
merge_curve(0, 4, 7, lane_color(4)).translate(LANE_W * 0.5, ROW_H * 0.5),
merge_curve(2, 0, 3, lane_color(0)).translate(LANE_W * 2.5, ROW_H * 0.5),
diamond_glyph(lane_color(1)).translate(LANE_W * 4.0, ROW_H * 1.5),
])
.width(Size::Fixed(LANE_W * N_LANES as f32))
.height(Size::Fixed(ROW_H * N_ROWS as f32))
}
fn merge_curve(start_lane: i32, end_lane: i32, row_span: u32, color: Color) -> El {
let dx = (end_lane - start_lane) as f32 * LANE_W;
let dy = row_span as f32 * ROW_H;
let path = PathBuilder::new()
.move_to(0.0, 0.0)
.cubic_to(0.0, dy * 0.5, dx, dy * 0.5, dx, dy)
.stroke_solid(color, 2.0)
.stroke_line_cap(VectorLineCap::Round)
.build();
let bbox = [dx.min(0.0), 0.0, dx.abs().max(0.001), dy];
let asset = VectorAsset::from_paths(bbox, vec![path]);
vector(asset)
.width(Size::Fixed(dx.abs().max(0.001)))
.height(Size::Fixed(dy))
}
fn diamond_glyph(color: Color) -> El {
let r = 8.0;
let path = PathBuilder::new()
.move_to(r, 0.0)
.line_to(2.0 * r, r)
.line_to(r, 2.0 * r)
.line_to(0.0, r)
.close()
.fill_solid(color)
.build();
let asset = VectorAsset::from_paths([0.0, 0.0, 2.0 * r, 2.0 * r], vec![path]);
vector(asset)
.width(Size::Fixed(2.0 * r))
.height(Size::Fixed(2.0 * r))
}
fn lane_color(lane: u8) -> Color {
let palette = [
Color::rgb(244, 114, 182), Color::rgb(96, 165, 250), Color::rgb(132, 204, 22), Color::rgb(248, 113, 113), Color::rgb(168, 162, 255), ];
palette[(lane as usize) % palette.len()]
}
fn bg_color() -> wgpu::Color {
let c = aetna_core::tokens::BACKGROUND;
wgpu::Color {
r: srgb_to_linear(c.r as f64 / 255.0),
g: srgb_to_linear(c.g as f64 / 255.0),
b: srgb_to_linear(c.b as f64 / 255.0),
a: c.a as f64 / 255.0,
}
}
fn srgb_to_linear(c: f64) -> f64 {
if c <= 0.04045 {
c / 12.92
} else {
((c + 0.055) / 1.055).powf(2.4)
}
}