use aether_core::{node::DspNode, param::ParamBlock, state::StateBlob, BUFFER_SIZE, MAX_INPUTS};
use std::f32::consts::PI;
#[derive(Clone, Copy, Default)]
struct LadderState {
stage: [f32; 4],
#[allow(dead_code)]
stage_tanh: [f32; 4],
delay: [f32; 6],
}
pub struct MoogLadder {
state: LadderState,
#[allow(dead_code)]
thermal: f32,
}
impl MoogLadder {
pub fn new() -> Self {
Self {
state: LadderState::default(),
thermal: 0.000_025, }
}
#[inline(always)]
fn process_sample(&mut self, input: f32, cutoff: f32, resonance: f32, drive: f32, sr: f32) -> f32 {
let f = cutoff / (sr * 0.5);
let f = f.clamp(0.0, 1.0);
let fc = f * PI;
let fc2 = fc * fc;
let fc3 = fc2 * fc;
let fcr = 1.8730 * fc3 + 0.4955 * fc2 - 0.6490 * fc + 0.9988;
let acr = -3.9364 * fc2 + 1.8409 * fc + 0.9968;
let f2 = (2.0 / 1.3) * f;
let res4 = resonance * acr;
let inp = (input * (1.0 + drive * 3.0)).tanh();
let inp_sub = inp - res4 * self.state.delay[5];
let t1 = self.state.stage[0] * fcr;
let t2 = self.state.delay[0] * fcr;
self.state.stage[0] = inp_sub * f2 - t1;
self.state.delay[0] = self.state.stage[0] + t1;
let out1 = self.state.delay[0].tanh();
let t1 = self.state.stage[1] * fcr;
let t2_2 = self.state.delay[1] * fcr;
self.state.stage[1] = out1 * f2 - t1;
self.state.delay[1] = self.state.stage[1] + t1;
let out2 = self.state.delay[1].tanh();
let t1 = self.state.stage[2] * fcr;
let _t2_3 = self.state.delay[2] * fcr;
self.state.stage[2] = out2 * f2 - t1;
self.state.delay[2] = self.state.stage[2] + t1;
let out3 = self.state.delay[2].tanh();
let t1 = self.state.stage[3] * fcr;
let _t2_4 = self.state.delay[3] * fcr;
self.state.stage[3] = out3 * f2 - t1;
self.state.delay[3] = self.state.stage[3] + t1;
let out4 = self.state.delay[3];
self.state.delay[5] = (self.state.delay[4] + out4) * 0.5;
self.state.delay[4] = out4;
let _ = (t2, t2_2, fc3);
out4
}
}
impl Default for MoogLadder {
fn default() -> Self { Self::new() }
}
impl DspNode for MoogLadder {
fn process(
&mut self,
inputs: &[Option<&[f32; BUFFER_SIZE]>; MAX_INPUTS],
output: &mut [f32; BUFFER_SIZE],
params: &mut ParamBlock,
sample_rate: f32,
) {
let silence = [0.0f32; BUFFER_SIZE];
let input = inputs[0].unwrap_or(&silence);
for (i, out) in output.iter_mut().enumerate() {
let cutoff = params.get(0).current.clamp(20.0, sample_rate * 0.45);
let resonance = params.get(1).current.clamp(0.0, 4.0);
let drive = params.get(2).current.clamp(0.0, 1.0);
*out = self.process_sample(input[i], cutoff, resonance, drive, sample_rate);
params.tick_all();
}
}
fn capture_state(&self) -> StateBlob { StateBlob::EMPTY }
fn type_name(&self) -> &'static str { "MoogLadder" }
}