use serde::{Deserialize, Serialize};
#[derive(Debug, Clone, Serialize, Deserialize)]
#[serde(rename_all = "camelCase")]
pub struct CreateSurface {
pub surface_id: String,
pub catalog_id: String,
#[serde(skip_serializing_if = "Option::is_none")]
pub theme: Option<serde_json::Value>,
#[serde(skip_serializing_if = "Option::is_none")]
pub send_data_model: Option<bool>,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
#[serde(rename_all = "camelCase")]
pub struct UpdateComponents {
pub surface_id: String,
pub components: Vec<serde_json::Value>,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
#[serde(rename_all = "camelCase")]
pub struct UpdateDataModel {
pub surface_id: String,
#[serde(skip_serializing_if = "Option::is_none")]
pub path: Option<String>,
#[serde(skip_serializing_if = "Option::is_none")]
pub value: Option<serde_json::Value>,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
#[serde(rename_all = "camelCase")]
pub struct DeleteSurface {
pub surface_id: String,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct CreateSurfaceMessage {
#[serde(rename = "createSurface")]
pub create_surface: CreateSurface,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct UpdateComponentsMessage {
#[serde(rename = "updateComponents")]
pub update_components: UpdateComponents,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct UpdateDataModelMessage {
#[serde(rename = "updateDataModel")]
pub update_data_model: UpdateDataModel,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct DeleteSurfaceMessage {
#[serde(rename = "deleteSurface")]
pub delete_surface: DeleteSurface,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
#[serde(untagged)]
pub enum A2uiMessage {
CreateSurface(CreateSurfaceMessage),
UpdateComponents(UpdateComponentsMessage),
UpdateDataModel(UpdateDataModelMessage),
DeleteSurface(DeleteSurfaceMessage),
}