ad-core-rs 0.18.3

Core types and base classes for areaDetector-rs
Documentation
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use crate::attributes::NDAttributeList;
use crate::codec::Codec;
use crate::error::{ADError, ADResult};
use crate::timestamp::EpicsTimestamp;

/// NDArray data types matching areaDetector NDDataType_t.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
#[repr(u8)]
pub enum NDDataType {
    Int8 = 0,
    UInt8 = 1,
    Int16 = 2,
    UInt16 = 3,
    Int32 = 4,
    UInt32 = 5,
    Int64 = 6,
    UInt64 = 7,
    Float32 = 8,
    Float64 = 9,
}

impl NDDataType {
    pub fn element_size(&self) -> usize {
        match self {
            Self::Int8 | Self::UInt8 => 1,
            Self::Int16 | Self::UInt16 => 2,
            Self::Int32 | Self::UInt32 | Self::Float32 => 4,
            Self::Int64 | Self::UInt64 | Self::Float64 => 8,
        }
    }

    pub fn from_ordinal(v: u8) -> Option<Self> {
        match v {
            0 => Some(Self::Int8),
            1 => Some(Self::UInt8),
            2 => Some(Self::Int16),
            3 => Some(Self::UInt16),
            4 => Some(Self::Int32),
            5 => Some(Self::UInt32),
            6 => Some(Self::Int64),
            7 => Some(Self::UInt64),
            8 => Some(Self::Float32),
            9 => Some(Self::Float64),
            _ => None,
        }
    }
}

/// Typed buffer for NDArray data.
#[derive(Debug, Clone)]
pub enum NDDataBuffer {
    I8(Vec<i8>),
    U8(Vec<u8>),
    I16(Vec<i16>),
    U16(Vec<u16>),
    I32(Vec<i32>),
    U32(Vec<u32>),
    I64(Vec<i64>),
    U64(Vec<u64>),
    F32(Vec<f32>),
    F64(Vec<f64>),
}

impl NDDataBuffer {
    pub fn zeros(data_type: NDDataType, count: usize) -> Self {
        match data_type {
            NDDataType::Int8 => Self::I8(vec![0; count]),
            NDDataType::UInt8 => Self::U8(vec![0; count]),
            NDDataType::Int16 => Self::I16(vec![0; count]),
            NDDataType::UInt16 => Self::U16(vec![0; count]),
            NDDataType::Int32 => Self::I32(vec![0; count]),
            NDDataType::UInt32 => Self::U32(vec![0; count]),
            NDDataType::Int64 => Self::I64(vec![0; count]),
            NDDataType::UInt64 => Self::U64(vec![0; count]),
            NDDataType::Float32 => Self::F32(vec![0.0; count]),
            NDDataType::Float64 => Self::F64(vec![0.0; count]),
        }
    }

    pub fn data_type(&self) -> NDDataType {
        match self {
            Self::I8(_) => NDDataType::Int8,
            Self::U8(_) => NDDataType::UInt8,
            Self::I16(_) => NDDataType::Int16,
            Self::U16(_) => NDDataType::UInt16,
            Self::I32(_) => NDDataType::Int32,
            Self::U32(_) => NDDataType::UInt32,
            Self::I64(_) => NDDataType::Int64,
            Self::U64(_) => NDDataType::UInt64,
            Self::F32(_) => NDDataType::Float32,
            Self::F64(_) => NDDataType::Float64,
        }
    }

    pub fn len(&self) -> usize {
        match self {
            Self::I8(v) => v.len(),
            Self::U8(v) => v.len(),
            Self::I16(v) => v.len(),
            Self::U16(v) => v.len(),
            Self::I32(v) => v.len(),
            Self::U32(v) => v.len(),
            Self::I64(v) => v.len(),
            Self::U64(v) => v.len(),
            Self::F32(v) => v.len(),
            Self::F64(v) => v.len(),
        }
    }

    pub fn is_empty(&self) -> bool {
        self.len() == 0
    }

    pub fn total_bytes(&self) -> usize {
        self.len() * self.data_type().element_size()
    }

    /// Capacity of the underlying Vec in bytes.
    pub fn capacity_bytes(&self) -> usize {
        let cap = match self {
            Self::I8(v) => v.capacity(),
            Self::U8(v) => v.capacity(),
            Self::I16(v) => v.capacity(),
            Self::U16(v) => v.capacity(),
            Self::I32(v) => v.capacity(),
            Self::U32(v) => v.capacity(),
            Self::I64(v) => v.capacity(),
            Self::U64(v) => v.capacity(),
            Self::F32(v) => v.capacity(),
            Self::F64(v) => v.capacity(),
        };
        cap * self.data_type().element_size()
    }

    /// Resize the buffer, zeroing new elements if growing.
    pub fn resize(&mut self, new_len: usize) {
        match self {
            Self::I8(v) => v.resize(new_len, 0),
            Self::U8(v) => v.resize(new_len, 0),
            Self::I16(v) => v.resize(new_len, 0),
            Self::U16(v) => v.resize(new_len, 0),
            Self::I32(v) => v.resize(new_len, 0),
            Self::U32(v) => v.resize(new_len, 0),
            Self::I64(v) => v.resize(new_len, 0),
            Self::U64(v) => v.resize(new_len, 0),
            Self::F32(v) => v.resize(new_len, 0.0),
            Self::F64(v) => v.resize(new_len, 0.0),
        }
    }

    /// View the underlying data as a byte slice.
    pub fn as_u8_slice(&self) -> &[u8] {
        match self {
            Self::I8(v) => unsafe { std::slice::from_raw_parts(v.as_ptr() as *const u8, v.len()) },
            Self::U8(v) => v.as_slice(),
            Self::I16(v) => unsafe {
                std::slice::from_raw_parts(v.as_ptr() as *const u8, v.len() * 2)
            },
            Self::U16(v) => unsafe {
                std::slice::from_raw_parts(v.as_ptr() as *const u8, v.len() * 2)
            },
            Self::I32(v) => unsafe {
                std::slice::from_raw_parts(v.as_ptr() as *const u8, v.len() * 4)
            },
            Self::U32(v) => unsafe {
                std::slice::from_raw_parts(v.as_ptr() as *const u8, v.len() * 4)
            },
            Self::I64(v) => unsafe {
                std::slice::from_raw_parts(v.as_ptr() as *const u8, v.len() * 8)
            },
            Self::U64(v) => unsafe {
                std::slice::from_raw_parts(v.as_ptr() as *const u8, v.len() * 8)
            },
            Self::F32(v) => unsafe {
                std::slice::from_raw_parts(v.as_ptr() as *const u8, v.len() * 4)
            },
            Self::F64(v) => unsafe {
                std::slice::from_raw_parts(v.as_ptr() as *const u8, v.len() * 8)
            },
        }
    }

    /// Get element at index as f64.
    pub fn get_as_f64(&self, index: usize) -> Option<f64> {
        match self {
            Self::I8(v) => v.get(index).map(|&x| x as f64),
            Self::U8(v) => v.get(index).map(|&x| x as f64),
            Self::I16(v) => v.get(index).map(|&x| x as f64),
            Self::U16(v) => v.get(index).map(|&x| x as f64),
            Self::I32(v) => v.get(index).map(|&x| x as f64),
            Self::U32(v) => v.get(index).map(|&x| x as f64),
            Self::I64(v) => v.get(index).map(|&x| x as f64),
            Self::U64(v) => v.get(index).map(|&x| x as f64),
            Self::F32(v) => v.get(index).map(|&x| x as f64),
            Self::F64(v) => v.get(index).copied(),
        }
    }

    /// Set element at index from f64 value.
    pub fn set_from_f64(&mut self, index: usize, value: f64) {
        match self {
            Self::I8(v) => {
                if let Some(e) = v.get_mut(index) {
                    *e = value as i8;
                }
            }
            Self::U8(v) => {
                if let Some(e) = v.get_mut(index) {
                    *e = value as u8;
                }
            }
            Self::I16(v) => {
                if let Some(e) = v.get_mut(index) {
                    *e = value as i16;
                }
            }
            Self::U16(v) => {
                if let Some(e) = v.get_mut(index) {
                    *e = value as u16;
                }
            }
            Self::I32(v) => {
                if let Some(e) = v.get_mut(index) {
                    *e = value as i32;
                }
            }
            Self::U32(v) => {
                if let Some(e) = v.get_mut(index) {
                    *e = value as u32;
                }
            }
            Self::I64(v) => {
                if let Some(e) = v.get_mut(index) {
                    *e = value as i64;
                }
            }
            Self::U64(v) => {
                if let Some(e) = v.get_mut(index) {
                    *e = value as u64;
                }
            }
            Self::F32(v) => {
                if let Some(e) = v.get_mut(index) {
                    *e = value as f32;
                }
            }
            Self::F64(v) => {
                if let Some(e) = v.get_mut(index) {
                    *e = value;
                }
            }
        }
    }
}

/// A single dimension of an NDArray.
#[derive(Debug, Clone)]
pub struct NDDimension {
    pub size: usize,
    pub offset: usize,
    pub binning: usize,
    pub reverse: bool,
}

impl NDDimension {
    pub fn new(size: usize) -> Self {
        Self {
            size,
            offset: 0,
            binning: 1,
            reverse: false,
        }
    }
}

/// Computed info about an NDArray's layout (matching C++ NDArrayInfo_t).
#[derive(Debug, Clone)]
pub struct NDArrayInfo {
    pub total_bytes: usize,
    pub bytes_per_element: usize,
    pub num_elements: usize,
    pub x_size: usize,
    pub y_size: usize,
    pub color_size: usize,
    /// Which dimension index is X.
    pub x_dim: usize,
    /// Which dimension index is Y.
    pub y_dim: usize,
    /// Which dimension index is color (0 if mono).
    pub color_dim: usize,
    /// Elements between successive X values.
    pub x_stride: usize,
    /// Elements between successive Y values.
    pub y_stride: usize,
    /// Elements between successive color values.
    pub color_stride: usize,
    /// Resolved color mode.
    pub color_mode: crate::color::NDColorMode,
}

/// N-dimensional array with typed data buffer.
#[derive(Debug, Clone)]
pub struct NDArray {
    pub unique_id: i32,
    pub timestamp: EpicsTimestamp,
    /// Separate double-precision timestamp (C++ `double timeStamp`), independent of `epicsTS`.
    pub time_stamp: f64,
    pub dims: Vec<NDDimension>,
    pub data: NDDataBuffer,
    pub attributes: NDAttributeList,
    pub codec: Option<Codec>,
    /// Identity of the pool that allocated this array (C++ `pNDArrayPool`).
    /// `0` means the array was not allocated through any pool. `NDArrayPool::release`
    /// verifies this matches its own id before returning the buffer to the free list.
    pub pool_id: u64,
    /// Requested byte count at allocation time (C++ `dataSize`). This is the exact
    /// `num_elements * element_size` requested, NOT the allocator-rounded Vec capacity.
    /// Pool memory accounting adds/subtracts this exact value.
    pub data_size: usize,
}

impl NDArray {
    /// Create a new NDArray with zeroed buffer matching dimensions.
    pub fn new(dims: Vec<NDDimension>, data_type: NDDataType) -> Self {
        let num_elements: usize = if dims.is_empty() {
            0
        } else {
            dims.iter().map(|d| d.size).product()
        };
        Self {
            unique_id: 0,
            timestamp: EpicsTimestamp::default(),
            time_stamp: 0.0,
            dims,
            data: NDDataBuffer::zeros(data_type, num_elements),
            attributes: NDAttributeList::new(),
            codec: None,
            pool_id: 0,
            data_size: num_elements * data_type.element_size(),
        }
    }

    /// Create an NDArray wrapping an already-built data buffer.
    ///
    /// The array is not pool-allocated (`pool_id == 0`); `data_size` is taken
    /// from the buffer's element count. Use this when a producer fills its own
    /// buffer instead of allocating through an [`crate::ndarray_pool::NDArrayPool`].
    pub fn with_data(dims: Vec<NDDimension>, data: NDDataBuffer) -> Self {
        let data_size = data.len() * data.data_type().element_size();
        Self {
            unique_id: 0,
            timestamp: EpicsTimestamp::default(),
            time_stamp: 0.0,
            dims,
            data,
            attributes: NDAttributeList::new(),
            codec: None,
            pool_id: 0,
            data_size,
        }
    }

    /// Compute layout info for this array (matching C++ NDArray::getInfo).
    ///
    /// For 3D arrays, reads the `ColorMode` attribute to determine which
    /// dimension is X, Y, and color (RGB1, RGB2, or RGB3 layout).
    pub fn info(&self) -> NDArrayInfo {
        use crate::color::NDColorMode;

        let bytes_per_element = self.data.data_type().element_size();
        let num_elements = self.data.len();
        let total_bytes = num_elements * bytes_per_element;

        let ndims = self.dims.len();

        // Read ColorMode attribute if present (C++ does this for 3D arrays)
        let color_mode = self
            .attributes
            .get("ColorMode")
            .and_then(|a| a.value.as_i64())
            .map(|v| NDColorMode::from_i32(v as i32))
            .unwrap_or(NDColorMode::Mono);

        let (x_size, y_size, color_size, x_dim, y_dim, color_dim, x_stride, y_stride, color_stride) =
            match ndims {
                // C++ getInfo: ySize/colorSize/strides stay 0-initialized for <2-D.
                // The `colorSize == 0` idiom signals "no color dimension"; keeping it
                // at 0 (not 1) preserves C parity for that check.
                0 => (0, 0, 0, 0, 0, 0, 0, 0, 0),
                1 => (self.dims[0].size, 0, 0, 0, 0, 0, 1, 0, 0),
                2 => {
                    let xs = self.dims[0].size;
                    let ys = self.dims[1].size;
                    // C++ getInfo for 2-D: yStride = xSize, colorSize/colorStride = 0.
                    (xs, ys, 0, 0, 1, 0, 1, xs, 0)
                }
                3 => {
                    // 3D: layout depends on ColorMode
                    match color_mode {
                        NDColorMode::RGB1 => {
                            // dim[0]=color, dim[1]=X, dim[2]=Y
                            let cs = self.dims[0].size;
                            let xs = self.dims[1].size;
                            let ys = self.dims[2].size;
                            (xs, ys, cs, 1, 2, 0, cs, xs * cs, 1)
                        }
                        NDColorMode::RGB2 => {
                            // dim[0]=X, dim[1]=color, dim[2]=Y
                            let xs = self.dims[0].size;
                            let cs = self.dims[1].size;
                            let ys = self.dims[2].size;
                            (xs, ys, cs, 0, 2, 1, 1, xs * cs, xs)
                        }
                        NDColorMode::RGB3 => {
                            // dim[0]=X, dim[1]=Y, dim[2]=color
                            let xs = self.dims[0].size;
                            let ys = self.dims[1].size;
                            let cs = self.dims[2].size;
                            (xs, ys, cs, 0, 1, 2, 1, xs, xs * ys)
                        }
                        _ => {
                            // Mono / Bayer / YUV444 / YUV422 / YUV411: treated
                            // as a plain 3-D array (dim[0]=X, dim[1]=Y,
                            // dim[2]=Z). G4: C++ NDArray::getInfo has the SAME
                            // limitation — it only special-cases RGB1/RGB2/RGB3
                            // and falls through to this generic 3-D layout for
                            // YUV modes. This is a shared C-parity gap, not a
                            // Rust regression; YUV layout-awareness would have
                            // to be added to both implementations together.
                            let xs = self.dims[0].size;
                            let ys = self.dims[1].size;
                            let cs = self.dims[2].size;
                            (xs, ys, cs, 0, 1, 2, 1, xs, xs * ys)
                        }
                    }
                }
                // R3: C++ getInfo gates the color-dimension block on
                // `ndims == 3` exactly. For 4-D and higher arrays it leaves
                // colorSize/colorDim/colorStride at 0 and only fills xDim/yDim
                // from the first two dimensions — same as the 2-D case.
                _ => {
                    let xs = self.dims[0].size;
                    let ys = self.dims[1].size;
                    (xs, ys, 0, 0, 1, 0, 1, xs, 0)
                }
            };

        NDArrayInfo {
            total_bytes,
            bytes_per_element,
            num_elements,
            x_size,
            y_size,
            color_size,
            x_dim,
            y_dim,
            color_dim,
            x_stride,
            y_stride,
            color_stride,
            color_mode,
        }
    }

    /// Produce a diagnostic text dump (matching C++ `NDArray::report`).
    ///
    /// `details > 5` additionally lists attributes.
    pub fn report(&self, details: i32) -> String {
        let mut out = String::new();
        out.push('\n');
        out.push_str("NDArray:\n");
        let dim_sizes: Vec<String> = self.dims.iter().map(|d| d.size.to_string()).collect();
        out.push_str(&format!(
            "  ndims={} dims=[{}]\n",
            self.dims.len(),
            dim_sizes.join(" ")
        ));
        out.push_str(&format!(
            "  dataType={:?}, dataSize={}, numElements={}\n",
            self.data.data_type(),
            self.data_size,
            self.data.len()
        ));
        out.push_str(&format!(
            "  uniqueId={}, timeStamp={}, epicsTS.secPastEpoch={}, epicsTS.nsec={}\n",
            self.unique_id, self.time_stamp, self.timestamp.sec, self.timestamp.nsec
        ));
        out.push_str(&format!("  poolId={}\n", self.pool_id));
        match &self.codec {
            Some(c) => out.push_str(&format!(
                "  codec={:?}, compressedSize={}\n",
                c.name, c.compressed_size
            )),
            None => out.push_str("  codec=none\n"),
        }
        out.push_str(&format!(
            "  number of attributes={}\n",
            self.attributes.len()
        ));
        if details > 5 {
            for attr in self.attributes.iter() {
                out.push_str(&format!(
                    "    attribute name={}, value={}, source={:?}\n",
                    attr.name,
                    attr.value.as_string(),
                    attr.source
                ));
            }
        }
        out
    }

    /// Validate that buffer length matches dimension product.
    pub fn validate(&self) -> ADResult<()> {
        let expected: usize = if self.dims.is_empty() {
            0
        } else {
            self.dims.iter().map(|d| d.size).product()
        };
        if self.data.len() != expected {
            return Err(ADError::BufferSizeMismatch {
                expected,
                actual: self.data.len(),
            });
        }
        Ok(())
    }
}

#[cfg(test)]
mod tests {
    use super::*;

    #[test]
    fn test_element_size_all_types() {
        assert_eq!(NDDataType::Int8.element_size(), 1);
        assert_eq!(NDDataType::UInt8.element_size(), 1);
        assert_eq!(NDDataType::Int16.element_size(), 2);
        assert_eq!(NDDataType::UInt16.element_size(), 2);
        assert_eq!(NDDataType::Int32.element_size(), 4);
        assert_eq!(NDDataType::UInt32.element_size(), 4);
        assert_eq!(NDDataType::Int64.element_size(), 8);
        assert_eq!(NDDataType::UInt64.element_size(), 8);
        assert_eq!(NDDataType::Float32.element_size(), 4);
        assert_eq!(NDDataType::Float64.element_size(), 8);
    }

    #[test]
    fn test_from_ordinal_roundtrip() {
        for i in 0..10u8 {
            let dt = NDDataType::from_ordinal(i).unwrap();
            assert_eq!(dt as u8, i);
        }
        assert!(NDDataType::from_ordinal(10).is_none());
    }

    #[test]
    fn test_buffer_zeros_type_and_len() {
        let buf = NDDataBuffer::zeros(NDDataType::UInt16, 100);
        assert_eq!(buf.data_type(), NDDataType::UInt16);
        assert_eq!(buf.len(), 100);
        assert_eq!(buf.total_bytes(), 200);
    }

    #[test]
    fn test_buffer_zeros_all_types() {
        for i in 0..10u8 {
            let dt = NDDataType::from_ordinal(i).unwrap();
            let buf = NDDataBuffer::zeros(dt, 10);
            assert_eq!(buf.data_type(), dt);
            assert_eq!(buf.len(), 10);
            assert_eq!(buf.total_bytes(), 10 * dt.element_size());
        }
    }

    #[test]
    fn test_buffer_as_u8_slice() {
        let buf = NDDataBuffer::U8(vec![1, 2, 3]);
        assert_eq!(buf.as_u8_slice(), &[1, 2, 3]);
    }

    #[test]
    fn test_ndarray_new_allocates() {
        let dims = vec![NDDimension::new(256), NDDimension::new(256)];
        let arr = NDArray::new(dims, NDDataType::UInt8);
        assert_eq!(arr.data.len(), 256 * 256);
        assert_eq!(arr.data.data_type(), NDDataType::UInt8);
    }

    #[test]
    fn test_ndarray_validate_ok() {
        let dims = vec![NDDimension::new(10), NDDimension::new(20)];
        let arr = NDArray::new(dims, NDDataType::Float64);
        arr.validate().unwrap();
    }

    #[test]
    fn test_ndarray_validate_mismatch() {
        let mut arr = NDArray::new(
            vec![NDDimension::new(10), NDDimension::new(20)],
            NDDataType::UInt8,
        );
        arr.data = NDDataBuffer::U8(vec![0; 100]);
        assert!(arr.validate().is_err());
    }

    #[test]
    fn test_ndarray_info_2d_mono() {
        let dims = vec![NDDimension::new(640), NDDimension::new(480)];
        let arr = NDArray::new(dims, NDDataType::UInt16);
        let info = arr.info();
        assert_eq!(info.x_size, 640);
        assert_eq!(info.y_size, 480);
        // C parity: 2-D arrays have colorSize == 0 (no color dimension).
        assert_eq!(info.color_size, 0);
        assert_eq!(info.num_elements, 640 * 480);
        assert_eq!(info.bytes_per_element, 2);
        assert_eq!(info.total_bytes, 640 * 480 * 2);
    }

    #[test]
    fn test_ndarray_info_3d_rgb() {
        use crate::attributes::{NDAttrSource, NDAttrValue, NDAttribute};
        use crate::color::NDColorMode;

        // Without ColorMode attribute: defaults to Mono (x=dim0, y=dim1, color=dim2)
        let dims = vec![
            NDDimension::new(3),
            NDDimension::new(640),
            NDDimension::new(480),
        ];
        let arr = NDArray::new(dims, NDDataType::UInt8);
        let info = arr.info();
        assert_eq!(info.x_size, 3);
        assert_eq!(info.y_size, 640);
        assert_eq!(info.color_size, 480);

        // With ColorMode=RGB1: dim[0]=color, dim[1]=x, dim[2]=y
        let dims = vec![
            NDDimension::new(3),
            NDDimension::new(640),
            NDDimension::new(480),
        ];
        let mut arr = NDArray::new(dims, NDDataType::UInt8);
        arr.attributes.add(NDAttribute {
            name: "ColorMode".into(),
            description: "Color Mode".into(),
            source: NDAttrSource::Driver,
            value: NDAttrValue::Int32(NDColorMode::RGB1 as i32),
            source_impl: None,
        });
        let info = arr.info();
        assert_eq!(info.color_size, 3);
        assert_eq!(info.x_size, 640);
        assert_eq!(info.y_size, 480);
        assert_eq!(info.x_dim, 1);
        assert_eq!(info.y_dim, 2);
        assert_eq!(info.color_dim, 0);
        assert_eq!(info.num_elements, 3 * 640 * 480);
    }

    #[test]
    fn test_ndarray_info_1d() {
        let dims = vec![NDDimension::new(1024)];
        let arr = NDArray::new(dims, NDDataType::Float64);
        let info = arr.info();
        assert_eq!(info.x_size, 1024);
        // C parity: 1-D arrays leave ySize / colorSize at 0.
        assert_eq!(info.y_size, 0);
        assert_eq!(info.color_size, 0);
    }

    #[test]
    fn test_ndarray_info_4d_not_color() {
        // R3: C++ getInfo gates the color block on `ndims == 3` exactly.
        // A 4-D array must leave color_size / color_dim / color_stride at 0
        // and only fill x/y from the first two dimensions.
        let dims = vec![
            NDDimension::new(8),
            NDDimension::new(640),
            NDDimension::new(480),
            NDDimension::new(5),
        ];
        let arr = NDArray::new(dims, NDDataType::UInt8);
        let info = arr.info();
        assert_eq!(info.x_size, 8);
        assert_eq!(info.y_size, 640);
        assert_eq!(info.color_size, 0, "4-D array must not get a color size");
        assert_eq!(info.x_dim, 0);
        assert_eq!(info.y_dim, 1);
        assert_eq!(info.color_dim, 0);
        assert_eq!(info.x_stride, 1);
        assert_eq!(info.y_stride, 8);
        assert_eq!(info.color_stride, 0);
        assert_eq!(info.num_elements, 8 * 640 * 480 * 5);
    }

    #[test]
    fn test_buffer_is_empty() {
        let buf = NDDataBuffer::zeros(NDDataType::UInt8, 0);
        assert!(buf.is_empty());
        let buf2 = NDDataBuffer::zeros(NDDataType::UInt8, 1);
        assert!(!buf2.is_empty());
    }

    #[test]
    fn test_codec_field_preserved() {
        let mut arr = NDArray::new(vec![NDDimension::new(10)], NDDataType::UInt8);
        arr.codec = Some(Codec {
            name: crate::codec::CodecName::JPEG,
            compressed_size: 42,
            level: 0,
            shuffle: 0,
            compressor: 0,
        });
        let cloned = arr.clone();
        assert_eq!(cloned.codec.as_ref().unwrap().compressed_size, 42);
    }
}