acute 0.0.2

Modular Data Driven Physics and Render Engine for the rust programming language.
Documentation
pub mod prelude;

pub use acute_app;
pub use acute_core;
pub use acute_ecs;
pub use acute_input;
use acute_core::{Timer, update_timer};
use acute_window::winit::window::Window;


pub trait DefaultAddons {
    fn with_defaults(self, window: Window) -> Self;
    fn with_defaults_headless(self) -> Self;
}

impl DefaultAddons for acute_app::AppBuilder {
    fn with_defaults(self, window: Window) -> Self {
        self
            .add_resource(Timer::new())
            .with_window(window)
            .add_system(update_timer())
    }

    fn with_defaults_headless(self) -> Self {
        self
            .add_resource(Timer::new())
            .add_system(update_timer())
    }
}