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actualised-core
actualised-core is the native Rust engine for Actualised AI — an autonomous multi-agent orchestration framework designed for AI engineering teams and generative game studios.
Features
- Autonomous Agent Hierarchy: Topological DFS and parent/child delegation across lead agents and specialists.
- Pluggable Multi-Provider LLM Engine: Native support for Doubleword AI, Google Gemini, OpenAI, and Anthropic.
- Per-Agent Routing: Route individual agents to specific models, providers, and temperatures (e.g. DeepSeek v3.2 / v4.1 on Doubleword for leads, lighter models for leaf nodes).
- Doubleword Batch Processing: Automated submission and asynchronous polling of OpenAI-compatible JSONL batch jobs. Completed batches are automatically injected into the requesting agent's next turn.
- Native Custom Tool Execution: Implement the
ToolExecutortrait in pure Rust to intercept and handle custom studio or engine tools (e.g. Godot scene inspections, procedural generators, compiler triggers). - Persistent State: Full integration with SurrealDB (local embedded KV or cloud WebSocket/HTTP) for transactional state, agent memory footprints, and conversation turns.
Installation
Add to your Cargo.toml:
[]
= "0.1"
Quick Start (Rust Embedding)
use Arc;
use async_trait;
use ;
use ;
use MemoryManager;
use ToolCall;
// 1. Define custom game studio or application tools
;
async
License
MIT