actor-kit 0.2.7

Work-stealing actor runtime: OTP supervision trees, crossbeam work-stealing, bounded backpressure
Documentation
# Changelog

All notable changes to this project are documented here. Format: [Keep a
Changelog](https://keepachangelog.com/) — versions follow [semver](https://semver.org).

## [Unreleased]

## [0.2.5] - 2026-10-05

### Fixed

- **A message sent to a suspended actor was stranded in the mailbox forever.**
  `0.2.4` made `Resume` and `Stop` work while suspended, which turned `pause()`
  from a permanent deadlock into a real suspension — and exposed what the
  suspended dispatch arm does with ordinary work: it re-queues the *message*
  into the mailbox, but the *task* that was popped to deliver it is gone.

  Each `send` enqueues exactly one task, and nothing re-enqueues on the
  re-queue path, so a suspended actor had no pending work item at all. The
  queued messages were only drained if some *unrelated later send* happened to
  schedule the actor again. `send` had returned `Ok` the entire time, so from
  the caller's side a message was accepted and then silently never processed.

  When a control signal ends a suspension, the worker now drains the mailbox
  inline before returning. Draining inline rather than enqueueing a task needs
  no access to the work queues from a static dispatch helper, and the worker
  already owns the only task that existed for that actor.

  Pinned by `scheduler::tests::work_queued_during_suspension_runs_after_the_resume`
  (fails before, passes after) and extended
  `a_suspended_actor_accepts_control_signals_and_resumes` to assert the queued
  work is actually run.

## [0.2.4] - 2026-10-05

### Fixed

- **A suspended actor can no longer be resumed or stopped.** `worker_loop`'s
  dispatch re-queued *every* message while an actor was `Suspended`,
  including the `Resume` and `Stop` signals. Since the ordinary
  (`Running | Creating`) arm is the only one that calls
  `handle_state_change_for`, the signal that would lift the suspension was
  itself queued behind the suspension — so `pause()` was a permanent
  deadlock, reachable from two documented `ActorHandle` methods, and the
  mailbox kept accepting messages that were never processed. Control signals
  (`Signal`, `Start`, `Stop`) are now processed in place while suspended;
  ordinary messages still queue in order. Found by the estate-integration
  `systems_substrate` suite, which pins the regression in
  `scheduler::tests::a_suspended_actor_accepts_control_signals_and_resumes`.

  The fix was on `main` but never released, so `0.2.3` — the version
  `estate-integration` pins — still deadlocks. A downstream consumer reading
  the changelog would have had no way to tell that the version they pinned
  predated the fix.

## [0.2.3] - 2026-09-12

### Fixed

- `SchedulerConfig::stealer_refresh_interval = 0` no longer panics worker
  threads (`iteration % 0`): the worker loop clamps to >= 1 ("refresh every
  iteration"). Pinned by
  `tests/config_matrix.rs::knob_stealer_refresh_interval_zero_does_not_kill_workers`
  (fails before, passes after).

### Added

- `tests/config_matrix.rs` — per-knob behavior matrix for all 16 config
  knobs (scheduler 6, mailbox 3, memory pool 4, child spec 3). Dead-knob
  report: `MemoryPoolConfig::page_size` / `::max_pools` (stored in
  `BumpAllocatorInner::_config`, never read), `ChildSpec::shutdown_timeout`
  (no reader), `ChildSpec::significant` (gates only a log line) — pinned
  inert by `dead_knob_*` tests.

## [0.2.2] - 2026-09-12

### Added

- **Claims proof-back** ([CLAIMS.md]CLAIMS.md): every numeric performance
  claim in README/PERF-SLO mapped to its proof artifact.
- `tests/zero_alloc_tell.rs` — counting-allocator proof of the allocation
  profile (previously "needs counting-allocator treatment"): steady-state
  tell measures ~2 allocations/call (payload `Vec` clone + crossbeam-deque
  `Injector` slot), bounded and stable; pure mailbox `try_send` proven
  allocation-free.
- `benches/iai_hot_path.rs` — iai-callgrind instruction gate for the tell
  hot path: `mailbox_try_send` (716 instructions) and full `scheduler_tell`
  dispatch (4 165 instructions); runs without worker threads so counts are
  reproducible (CI-gated; needs valgrind to run locally).

### Changed

- PERF-SLO.md allocation profile upgraded from code reading to "proven";
  the "100,000+ actors per node" claim now states its mailbox-size
  condition (~64 KB/actor at 1 000-message mailboxes ≈ 6.4 GB for 100k
  actors) instead of an unconditional number.

## [0.2.1] - 2026-09-11

### Fixed

- 22-gate quality audit pass: documentation completeness
  (README badges, REQUIREMENTS/THREAT-MODEL coverage) and
  feature-gated test hygiene.

## [0.1.1] - 2026-09-05

### Fixed
- **Message drain stall after sustained delivery**: an actor stopped consuming
  after ~`mailbox_capacity` cumulative messages. Every `send` permanently
  consumed one mailbox capacity permit (acquired + `forget()`), and the
  scheduler never released it — the worker processes the `Task` copy from the
  work queue, not the mailbox copy, so permits (and mailbox slots) leaked
  until the semaphore exhausted and all further sends blocked forever
  (`src/scheduler.rs`, `process_single_message`). The worker now releases the
  mailbox slot when it consumes a message
  (`tests/stall_regression.rs` covers 500k cumulative messages, 10/10 green).
- `SchedulerConfig::mailbox_config` was a dead knob: the registry silently
  built every actor mailbox with the 10 000-message default, masking the stall
  threshold. The configured capacity is now honored
  (`ActorRegistry::with_mailbox_config`).
- Lost-wakeup race in `Mailbox::recv`: the `Notify` interest is now registered
  before the emptiness check, so a concurrent send cannot be missed.
- `benches/message_roundtrip.rs` no longer rebuilds the runtime every 4k
  messages (workaround for the stall); `benches/steal_contention.rs` uses
  backpressured `send` instead of fail-fast `try_send().unwrap()` and runs
  clean. CI `bench-regression` re-enabled.

### Changed
- Re-measured and re-stated performance SLOs (see PERF-SLO.md); the previous
  numbers were taken against an effectively unbounded mailbox and are not
  comparable.

## [0.1.0] - 2026-09-05

### Added
- Initial public release.