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/*
* Copyright (c) 2024. Govcraft
*
* Licensed under either of
* * Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0
* * MIT license: http://opensource.org/licenses/MIT
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the applicable License for the specific language governing permissions and
* limitations under that License.
*/
use Debug;
use Ern;
use crate;
/// Represents system-level signals used to manage actor lifecycles.
///
/// These signals are distinct from regular application messages and are typically
/// handled internally by the Acton framework or specific actor implementations
/// to control behavior like termination.
///
/// This enum is marked `#[non_exhaustive]` to indicate that more signal types
/// may be added in future versions without constituting a breaking change.
// Added PartialEq, Eq for potential use
/// Notification sent to a parent actor when one of its children terminates.
///
/// This message is sent by the child actor's `wake` loop to its parent,
/// providing all the information needed for the parent to decide whether
/// to restart the child based on its [`RestartPolicy`] and the
/// [`TerminationReason`].
///
/// # Supervision Flow
///
/// 1. Child actor terminates (normally, panic, or inbox closed)
/// 2. Child sends `ChildTerminated` to parent (if parent exists)
/// 3. Parent's supervision handler evaluates restart policy
/// 4. Parent may restart the child or take other action