use std::fmt;
use std::fmt::Debug;
use std::fmt::Formatter;
use acton_ern::prelude::*;
use tokio::sync::mpsc::Receiver;
use tokio_util::task::TaskTracker;
pub use idle::Idle;
use crate::common::{
AgentHandle, AsyncLifecycleHandler, BrokerRef, HaltSignal, ParentRef, ReactorMap,
};
use crate::message::Envelope;
use crate::prelude::AgentRuntime;
mod idle;
pub mod started;
pub struct ManagedAgent<AgentState, ManagedAgent: Default + Send + Debug + 'static> {
pub(crate) handle: AgentHandle,
pub(crate) parent: Option<ParentRef>,
pub(crate) broker: BrokerRef,
pub(crate) halt_signal: HaltSignal,
pub(crate) id: Ern,
pub(crate) runtime: AgentRuntime,
pub model: ManagedAgent,
pub(crate) tracker: TaskTracker,
pub(crate) inbox: Receiver<Envelope>,
pub(crate) before_start: AsyncLifecycleHandler<ManagedAgent>,
pub(crate) after_start: AsyncLifecycleHandler<ManagedAgent>,
pub(crate) before_stop: AsyncLifecycleHandler<ManagedAgent>,
pub(crate) after_stop: AsyncLifecycleHandler<ManagedAgent>,
pub(crate) reactors: ReactorMap<ManagedAgent>,
_actor_state: std::marker::PhantomData<AgentState>,
}
impl<ActorState, ManagedEntity: Default + Send + Debug + 'static>
ManagedAgent<ActorState, ManagedEntity>
{
pub fn id(&self) -> &Ern {
&self.id
}
pub fn name(&self) -> &str {
self.id.root.as_str()
}
pub fn handle(&self) -> &AgentHandle {
&self.handle
}
pub fn parent(&self) -> &Option<ParentRef> {
&self.parent
}
pub fn broker(&self) -> &BrokerRef {
&self.broker
}
pub fn runtime(&self) -> &AgentRuntime {
&self.runtime
}
}
impl<ActorState, ManagedEntity: Default + Send + Debug + 'static> Debug
for ManagedAgent<ActorState, ManagedEntity>
{
fn fmt(&self, f: &mut Formatter<'_>) -> fmt::Result {
f.debug_struct("ManagedActor")
.field("key", &self.id)
.finish()
}
}