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use std::future::Future;
use std::pin::Pin;
use std::task::{Context, Poll};
use std::time::Duration;
use crate::actor::Actor;
use crate::clock::{self, Sleep};
use crate::fut::ActorStream;
pin_project_lite::pin_project! {
#[derive(Debug)]
#[must_use = "streams do nothing unless polled"]
pub struct StreamTimeout<S>
where
S: ActorStream,
{
#[pin]
stream: S,
dur: Duration,
#[pin]
timeout: Option<Sleep>,
}
}
pub fn new<S>(stream: S, timeout: Duration) -> StreamTimeout<S>
where
S: ActorStream,
{
StreamTimeout {
stream,
dur: timeout,
timeout: None,
}
}
impl<S> ActorStream for StreamTimeout<S>
where
S: ActorStream,
{
type Item = Result<S::Item, ()>;
type Actor = S::Actor;
fn poll_next(
self: Pin<&mut Self>,
act: &mut S::Actor,
ctx: &mut <S::Actor as Actor>::Context,
task: &mut Context<'_>,
) -> Poll<Option<Result<S::Item, ()>>> {
let mut this = self.project();
match this.stream.poll_next(act, ctx, task) {
Poll::Ready(Some(res)) => {
this.timeout.set(None);
return Poll::Ready(Some(Ok(res)));
}
Poll::Ready(None) => return Poll::Ready(None),
Poll::Pending => (),
}
if this.timeout.is_none() {
this.timeout.set(Some(clock::sleep(*this.dur)));
}
if this
.timeout
.as_mut()
.as_pin_mut()
.unwrap()
.poll(task)
.is_pending()
{
return Poll::Pending;
}
this.timeout.set(None);
Poll::Ready(Some(Err(())))
}
}