extern crate act2;
use act2::load_game;
use std::env;
use std::fs::File;
use std::io::prelude::*;
fn main() {
let mut json_file = File::open(env::args().nth(1).expect("Usage: act <file>"))
.expect("Couldn't open game file!");
let mut json_string = String::new();
json_file.read_to_string(&mut json_string).unwrap();
let mut game = load_game(&json_string).unwrap();
game.play();
}