use Message;
use crateActorHandle;
use crateSessionError;
use crateRemoteAddress;
type Result<T> = Result;
/// A command which is used to create an actor in a remote node.
///
/// The remote node needs to know how to create the actor with the given type and config. If
/// the operation is successful, the provided `label` will be used as the actor label of the
/// new actor created in the remote node.
/// A command which is used to get the address of an actor in a remote node.