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use TokenStream;
use DeriveInput;
/// Derive the [`Message`] trait for a struct or enum.
///
/// The `result_type` attribute is required and specifies the type returned
/// when the message is handled by an actor.
///
/// # Examples
///
/// ```
/// use acktor_derive::{Message, MessageResponse};
///
/// #[derive(MessageResponse)]
/// struct Sum(i64);
///
/// #[derive(Message)]
/// #[result_type = "Sum"]
/// struct Add(i64, i64);
/// ```
/// Derive the [`MessageResponse`] trait for a struct or enum.
///
/// This implements the default response handling, which sends the value
/// back through the oneshot channel to the caller.
///
/// # Examples
///
/// ```
/// use acktor_derive::MessageResponse;
///
/// #[derive(MessageResponse)]
/// struct Sum(i64);
///
/// #[derive(MessageResponse)]
/// enum Status {
/// Ok,
/// Error(String),
/// }
/// ```