use std::collections::BTreeMap;
use crate::NodeID;
#[derive(Clone, Default, Debug)]
pub(crate) struct Props {
pub(crate) title: Option<String>,
pub(crate) labels: BTreeMap<NodeID, String>,
// FIXME node and link geometry, colour, annotations, etc.
}
impl Props {
pub(crate) fn clear(&mut self) {
*self = Default::default();
}
}