ace_sim/tcp_bus.rs
1//! TCP-aware simulation bus.
2//!
3//! Models a connection-oriented transport between exactly two node addresses. Connection state is
4//! owned by the bus - nodes do not track TCP life-cycle. The bus rejects messages between
5//! disconnected nodes and can inject TCP-level faults independently of message-level faults.
6
7// region: Imports
8
9use crate::{
10 bus::{Envelope, SimBus},
11 clock::{Duration, Instant},
12 fault::FaultConfig,
13 io::NodeAddress,
14 rng::{Rng, Xorshift64},
15};
16use ace_core::Vec;
17
18// endregion: Imports
19
20// region: TcpFaultConfig
21
22/// TCP-level fault configuration - extends `FaultConfig` with connection-oriented faults.
23///
24/// Applied independently from the message-level faults in `FaultConfig`. This allows modeling a
25/// reliable TCP connection with unreliable message delivery, or a flaky TCP connection that resets
26/// mid-session.
27#[derive(Debug, Clone)]
28pub struct TcpFaultConfig {
29 /// Underlying message-level fault config.
30 pub message: FaultConfig,
31
32 /// Probability that a new connection attempt is refused. Models a gateway that is at capacity
33 /// or unreachable.
34 pub connection_refused: (u32, u32),
35
36 /// Probability that an established connection is reset mid-session. Models ignition off,
37 /// network fault, or gateway restart.
38 pub connection_reset: (u32, u32),
39
40 /// Probability that a connection attempt times out without response.
41 pub connection_timeout: (u32, u32),
42}
43
44impl TcpFaultConfig {
45 pub fn none() -> Self {
46 Self {
47 message: FaultConfig::none(),
48 connection_refused: (0, 1),
49 connection_reset: (0, 1),
50 connection_timeout: (0, 1),
51 }
52 }
53
54 pub fn light() -> Self {
55 Self {
56 message: FaultConfig::light(),
57 connection_refused: (1, 200),
58 connection_reset: (1, 200),
59 connection_timeout: (1, 200),
60 }
61 }
62
63 pub fn chaos() -> Self {
64 Self {
65 message: FaultConfig::chaos(),
66 connection_refused: (1, 20),
67 connection_reset: (1, 20),
68 connection_timeout: (1, 20),
69 }
70 }
71}
72
73// endregion: TcpFaultConfig
74
75// region: TcpConnectionState
76
77/// The state of a TCP connection between two nodes on the bus.
78#[derive(Debug, Clone, PartialEq, Eq)]
79pub enum TcpConnectionState {
80 /// No connection exists - messages are rejected.
81 Disconnected,
82
83 /// A connection request is in progress.
84 Connecting {
85 initiated_by: NodeAddress,
86 at: Instant,
87 },
88
89 /// Connection is established - messages flow normally.
90 Connected {
91 initiator: NodeAddress,
92 acceptor: NodeAddress,
93 },
94
95 /// Connection was reset by the bus fault injector. Nodes will observe this as a
96 /// `TcpEvent::ConnectionReset`
97 Reset,
98}
99
100impl TcpConnectionState {
101 pub fn is_connected(&self) -> bool {
102 matches!(self, Self::Connected { .. })
103 }
104}
105
106// endregion: TcpConnectionState
107
108// region: TcpEvent
109
110/// Events the `TcpSimBus` delivers to nodes alongside messages.
111///
112/// Nodes train these via `TcpSimBus::drain_events()` after each tick.
113#[derive(Debug, Clone, PartialEq, Eq)]
114pub enum TcpEvent {
115 /// A connection request from `from` to `to` was accepted.
116 ConnectionEstablished { from: NodeAddress, to: NodeAddress },
117
118 /// A connection request was refused by the bus fault injector.
119 ConnectionRefused { from: NodeAddress, to: NodeAddress },
120
121 /// A connection request timed out
122 ConnectionTimeout { from: NodeAddress, to: NodeAddress },
123
124 /// An established connection was reset by the bus fault injector. Both nodes should threat
125 /// this as a TCP RST
126 ConnectionReset { from: NodeAddress, to: NodeAddress },
127
128 /// The connection was closed cleanly by one of the nodes.
129 ConnectionClosed { from: NodeAddress, to: NodeAddress },
130}
131
132// endregion: TcpEvent
133
134// region: TcpSimBus
135
136/// A TCP-aware simulation bus.
137///
138/// Wraps `SimBus` for message delivery and adds connection state tracking and TCP-level fault
139/// injection on top. The bus owns the connection state - nodes request connections and observe
140/// events but do not track TCP state themselves.
141///
142/// `N` - max message payload bytes
143/// `Q` - max messages in-flight simultaneously
144#[derive(Debug)]
145pub struct TcpSimBus<const MAX_DATA: usize, const MAX_QUEUED: usize, const TCP_MAX_EVENTS: usize> {
146 /// Underlying message bus - handles delivery, delays, and message faults.
147 inner: SimBus<MAX_DATA, MAX_QUEUED>,
148
149 /// TCP fault configuration.
150 tcp_faults: TcpFaultConfig,
151
152 /// Current connection state between node pairs. For simplicity each bus instance models one
153 /// logical TCP connection between a tester and a gateway. Multi-connection scenarios use
154 /// multiple `TcpSimBus` instances.
155 connection: TcpConnectionState,
156
157 /// Connect timeout duration - if a connecting state persists longer than this without the bus
158 /// processing a tick, it times out.
159 connect_timeout: Duration,
160
161 /// Accumulated TCP events for nodes to drain.
162 events: Vec<TcpEvent, TCP_MAX_EVENTS>,
163
164 /// Dedicated RNG for TCP-level fault decisions, seeded independently from the message-level
165 /// RNG so fault regimes can be composed freely.
166 rng: Xorshift64,
167}
168
169impl<const MAX_DATA: usize, const MAX_QUEUED: usize, const TCP_MAX_EVENTS: usize>
170 TcpSimBus<MAX_DATA, MAX_QUEUED, TCP_MAX_EVENTS>
171{
172 /// Creates a new `TcpSimBus`.
173 ///
174 /// `seed` - seeds both the message bus RNG and the TCP fault RNG. The TCP RNG uses
175 /// `seed.wrapping_add(1)` so the two RNGs produce independent sequences from the same seed.
176 pub fn new(seed: u64, faults: TcpFaultConfig) -> Self {
177 Self {
178 inner: SimBus::new(seed, faults.message.clone()),
179 tcp_faults: faults,
180 connection: TcpConnectionState::Disconnected,
181 connect_timeout: Duration::from_millis(5_000),
182 events: Vec::new(),
183 rng: Xorshift64::new(seed.wrapping_add(1)),
184 }
185 }
186
187 // region: Connection management
188
189 /// Requests a TCP connection from `from` to `to`.
190 ///
191 /// The connection may be established, refused, or timeout depending on the `TcpFaultConfig`.
192 /// The outcome appears as a `TcpEvent` on the next `tick`.
193 pub fn connect(&mut self, from: NodeAddress, to: NodeAddress) {
194 if self.connection.is_connected() {
195 return;
196 }
197
198 let now = self.inner.now();
199
200 // Fault: connection refused
201 if self.rng.chance(
202 self.tcp_faults.connection_refused.0,
203 self.tcp_faults.connection_refused.1,
204 ) {
205 let _ = self.events.push(TcpEvent::ConnectionRefused {
206 from: from.clone(),
207 to: to.clone(),
208 });
209 return;
210 }
211
212 // Fault: connection timeout - record connecting state, timeout is check in tick()
213 if self.rng.chance(
214 self.tcp_faults.connection_timeout.0,
215 self.tcp_faults.connection_timeout.1,
216 ) {
217 self.connection = TcpConnectionState::Connecting {
218 initiated_by: from,
219 at: now,
220 };
221 return;
222 }
223
224 // Success
225 self.connection = TcpConnectionState::Connected {
226 initiator: from.clone(),
227 acceptor: to.clone(),
228 };
229
230 let _ = self
231 .events
232 .push(TcpEvent::ConnectionEstablished { from, to });
233 }
234
235 /// Closes the connection cleanly from the given node.
236 pub fn disconnect(&mut self, from: NodeAddress, to: NodeAddress) {
237 if self.connection.is_connected() {
238 self.connection = TcpConnectionState::Disconnected;
239 let _ = self.events.push(TcpEvent::ConnectionClosed { from, to });
240 }
241 }
242
243 pub fn connection_state(&self) -> &TcpConnectionState {
244 &self.connection
245 }
246
247 pub fn is_connected(&self) -> bool {
248 self.connection.is_connected()
249 }
250
251 // endregion: Connection management
252
253 // region: Message delivery
254
255 /// Enqueues a message - rejected if the connection is not established.
256 ///
257 /// Returns `true` if the message was accepted, `false` if rejected due to connection state or
258 /// message-level fault injection.
259 pub fn send(&mut self, src: NodeAddress, dst: NodeAddress, data: &[u8]) -> bool {
260 if !self.connection.is_connected() {
261 return false;
262 }
263 self.inner.send(src, dst, data)
264 }
265
266 // endregion: Message delivery
267
268 // region: Tick
269
270 /// Advances simulation time, delivers due messages, and checks connection-level fault
271 /// injection.
272 pub fn tick(&mut self, duration: Duration) -> Vec<Envelope<MAX_DATA>, MAX_QUEUED> {
273 let now = self.inner.now();
274
275 // Check connecting timeout
276 if let TcpConnectionState::Connecting { initiated_by, at } = &self.connection.clone() {
277 let elapsed = now.checked_duration_since(*at).unwrap_or(Duration::ZERO);
278
279 if elapsed >= self.connect_timeout {
280 let from = initiated_by.clone();
281
282 self.connection = TcpConnectionState::Disconnected;
283
284 let _ = self.events.push(TcpEvent::ConnectionTimeout {
285 from: from.clone(),
286 to: NodeAddress(0),
287 });
288 }
289 }
290
291 // Check mid-session connection reset fault
292 if self.connection.is_connected() {
293 if self.rng.chance(
294 self.tcp_faults.connection_reset.0,
295 self.tcp_faults.connection_reset.1,
296 ) {
297 if let TcpConnectionState::Connected {
298 initiator,
299 acceptor,
300 } = self.connection.clone()
301 {
302 self.connection = TcpConnectionState::Reset;
303
304 let _ = self.events.push(TcpEvent::ConnectionReset {
305 from: initiator,
306 to: acceptor,
307 });
308 }
309 }
310 }
311
312 // If connection was just reset, clear the queue and return nothing
313 if matches!(self.connection, TcpConnectionState::Reset) {
314 self.connection = TcpConnectionState::Disconnected;
315
316 return Vec::new();
317 }
318
319 self.inner.tick(duration)
320 }
321
322 // endregion: Tick
323
324 // region: Accessors
325
326 pub fn now(&self) -> Instant {
327 self.inner.now()
328 }
329
330 /// Drains accumulated TCP events.
331 pub fn drain_events(&mut self) -> impl Iterator<Item = TcpEvent> + '_ {
332 self.events.drain(..)
333 }
334
335 pub fn set_connect_timeout(&mut self, timeout: Duration) {
336 self.connect_timeout = timeout;
337 }
338
339 pub fn set_faults(&mut self, faults: TcpFaultConfig) {
340 self.inner.set_faults(faults.message.clone());
341 self.tcp_faults = faults;
342 }
343
344 pub fn inner_mut(&mut self) -> &mut SimBus<MAX_DATA, MAX_QUEUED> {
345 &mut self.inner
346 }
347
348 // endregion: Accessors
349}
350
351// endregion: TcpSimBus