ace-player 0.1.0

ACE Player — High-Performance Rust Media Engine SDK
Documentation

ACE Player

Description

ACE Player is a high-performance Rust media engine SDK designed to handle a wide range of media formats efficiently. It provides robust support for decoding, encoding, and streaming media content, making it ideal for developers working with multimedia applications.

Features

  • High Performance: Optimized for fast media processing with low latency.
  • Cross-Platform Support: Works on Windows, macOS, and Linux.
  • Extensive Media Formats: Supports a variety of video and audio formats.
  • Advanced Decoding: Utilizes symphonia for pure Rust audio decoding.
  • Flexible Bindings: Supports Python and Node bindings for easy integration into other applications.
  • WebAssembly Support: Enables web-based media processing with wasm-bindgen.
  • Customizable Configurations: Offers extensive configuration options for different use cases.

Installation

To install ACE Player, follow these steps:

  1. Clone the Repository:

    git clone https://github.com/PurpleSquirrelMedia/ace-player.git
    
  2. Navigate to the Project Directory:

    cd ace-player
    
  3. Install the Project:

    cargo install
    

Usage

Here's a basic example of how to use ACE Player to decode a video file:

use ace_player::{
    AudioDecoder,
    VideoDecoder,
};

fn main() {
    let video_path = "/path/to/your/video.mp4";
    let audio_path = "/path/to/your/audio.mp3";

    let decoder = VideoDecoder::new(video_path);
    let audio_decoder = AudioDecoder::new(audio_path);

    // Decode the video and audio
    decoder.decode().expect("Failed to decode video");
    audio_decoder.decode().expect("Failed to decode audio");

    // Process the decoded data
    // ...
}

Configuration

ACE Player supports various configuration options to tailor its behavior to specific requirements. You can configure the SDK using the cargo config command.

Example Configuration

[config]
debug = true
log_level = "info"

Running with Debug Mode

cargo run --config debug

Development

For development, you can use the cargo dev command to build and run the project with debug information.

License

ACE Player is licensed under a proprietary license. For more information, please refer to the LICENSE file in the repository.

This README provides a comprehensive overview of ACE Player, including its features, installation, usage, and development information.