accesskit_winit 0.33.0

AccessKit UI accessibility infrastructure: winit adapter
Documentation
# AccessKit winit adapter

This is the winit adapter for [AccessKit](https://accesskit.dev/). It exposes an AccessKit accessibility tree through the platform-native accessibility API on any platform supported by AccessKit. On platforms not supported by AccessKit, this adapter does nothing, but still compiles.

## Compatibility with async runtimes

The following only applies on Linux/Unix:

While this crate's API is purely blocking, it internally spawns asynchronous tasks on an executor.

- If you use tokio, make sure to enable the `tokio` feature of this crate.
- If you use another async runtime or if you don't use one at all, the default feature will suit your needs.

## Android activity compatibility

The Android implementation of this adapter currently only works with [GameActivity](https://developer.android.com/games/agdk/game-activity), which is one of the two activity implementations that winit currently supports.

## Examples

The `examples/` directory contains two runnable examples:

- `simple` — a minimal window exposing a single accessible label.
- `mixed_handlers` — demonstrates combining AccessKit's action handling with winit event handling.

On desktop platforms, run them with `cargo run --example simple` or `cargo run --example mixed_handlers` from this crate's directory.

### Running the examples on iOS

Install [XcodeGen](https://github.com/yonaskolb/XcodeGen) and the iOS Rust targets, then run `xcodegen` from `examples/apple/` to generate the Xcode project. Open it in Xcode and build/run the `Simple` or `MixedHandlers` target on a device or simulator.