use std::{
cell::{Cell, UnsafeCell},
collections::VecDeque,
sync::Mutex,
};
pub struct AccessCell<T> {
value: UnsafeCell<T>,
running: Cell<bool>,
queue: Mutex<VecDeque<Box<dyn FnOnce(&mut T)>>>,
}
impl<T> AccessCell<T> {
pub fn new(value: T) -> Self {
Self {
value: UnsafeCell::new(value),
running: Cell::new(false),
queue: Mutex::new(VecDeque::new()),
}
}
pub fn access(&self, f: impl FnOnce(&mut T) + 'static) {
if self.running.get() {
self.queue.lock().unwrap().push_back(Box::new(f));
return;
}
self.running.set(true);
f(self.access_mut());
while let Some(job) = self.queue.lock().unwrap().pop_front() {
let value = self.access_mut();
job(value);
}
self.running.set(false);
}
pub fn access_mut(&self) -> &mut T {
unsafe { &mut *self.value.get() }
}
pub fn access_ref(&self) -> &T {
unsafe { &*self.value.get() }
}
}
mod tests {
#[test]
fn test_access() {
let value = std::sync::Arc::new(crate::AccessCell::new(0));
value.access({
let value = value.clone();
move |_| {
value.access(|v| {
*v = 10;
})
}
});
assert_eq!(*value.access_ref(), 10);
}
}