use core::time::Duration;
pub trait SystemClock {
fn elapsed(&self) -> Duration;
}
impl<'a, C: SystemClock> SystemClock for &'a C {
fn elapsed(&self) -> Duration { (*self).elapsed() }
}
#[cfg(feature = "std")]
#[derive(Debug, Clone, PartialEq)]
pub struct OperatingSystemClock {
created_at: std::time::Instant,
}
#[cfg(feature = "std")]
impl OperatingSystemClock {
pub fn new() -> OperatingSystemClock { OperatingSystemClock::default() }
}
#[cfg(feature = "std")]
impl SystemClock for OperatingSystemClock {
fn elapsed(&self) -> Duration { self.created_at.elapsed() }
}
#[cfg(feature = "std")]
impl Default for OperatingSystemClock {
fn default() -> OperatingSystemClock {
OperatingSystemClock {
created_at: std::time::Instant::now(),
}
}
}