use super::super::transform;
use super::*;
pub(crate) fn mirror_spline(e: &mut Spline, transform: &Transform) {
if !valid_transform(transform) {
return;
}
transform::transform_spline(e, transform);
e.common.raw_record = None;
}
pub(crate) fn mirror_helix(e: &mut Helix, transform: &Transform) {
if !valid_transform(transform) {
return;
}
transform::transform_helix(e, transform);
e.common.raw_record = None;
}