use cosmwasm_std::Env;
pub trait Identify {
fn is_available_on(&self, chain_name: &str) -> bool;
fn name(&self) -> &'static str;
}
pub fn decompose_platform_name(platform_name: &str) -> (Option<String>, String) {
let mut decomposed = platform_name.splitn(2, '>');
match (
decomposed.next().unwrap().to_owned(),
decomposed.next().map(str::to_string),
) {
(chain_name, Some(platform_name)) => (Some(chain_name), platform_name),
(platform_name, None) => (None, platform_name),
}
}
fn get_chain_name(env: &Env) -> &str {
env.block.chain_id.rsplitn(2, '-').last().unwrap()
}
pub fn is_current_chain(env: &Env, chain_name: &str) -> bool {
get_chain_name(env) == chain_name
}
pub fn is_available_on(platform: Box<dyn Identify>, env: &Env, chain_name: Option<&str>) -> bool {
if let Some(chain_name) = chain_name {
platform.is_available_on(chain_name)
} else {
let chain_name = get_chain_name(env);
platform.is_available_on(chain_name)
}
}