//! The agent's HTTP side: a client for its Person Server, and the guard a
//! client resolves through when the URLs it calls come from someone else.
pubmodconnect;pubmodguard;pubmodperson_server;pubuseconnect::ConnectTo;pubuseguard::{guarded_client, DeniedNetworks, PublicResolver};pubuseperson_server::{Agent, Answer, Person, PersonServerClient, Reach};