use super::*;
#[test]
fn apply_stale_or_duplicate_sequence_drops_motion() {
let mut tracker = MotionTracker::default();
tracker.apply(2, 10, 20);
let deltas = [(1, 5, 5), (2, 10, 20), (3, 12, 17)].map(|(seq, x, y)| tracker.apply(seq, x, y));
assert_eq!(deltas, [None, None, Some((2, -3))]);
}
#[test]
fn apply_sequence_and_counters_wrapped_returns_small_delta() {
let mut tracker = MotionTracker {
seq: u32::MAX,
x: i32::MAX - 2,
y: i32::MIN + 2,
};
let movement = tracker.apply(0, i32::MIN + 2, i32::MAX - 2);
assert_eq!(movement, Some((5, -5)));
}
#[test]
fn resync_lost_datagram_repairs_motion_before_later_updates() {
let mut tracker = MotionTracker::default();
tracker.apply(1, 4, 2);
let deltas = [
tracker.resync(3, 10, 7),
tracker.apply(2, 7, 4),
tracker.resync(3, 11, 8),
tracker.resync(3, 11, 8),
tracker.resync(2, 7, 4),
tracker.apply(4, 12, 10),
];
assert_eq!(
deltas,
[Some((6, 5)), None, Some((1, 1)), None, None, Some((1, 2))]
);
}
#[test]
fn push_wrapped_counters_and_sequence_reset_on_new_route() {
let mut counter = MotionCounter {
seq: u32::MAX,
x: i32::MAX,
y: i32::MIN,
};
let wrapped = counter.push(1, -1);
counter.reset();
let first = counter.push(2, 3);
assert_eq!(
(wrapped.motion_seq, wrapped.x, wrapped.y),
(0, i32::MIN, i32::MAX)
);
assert_eq!((first.motion_seq, first.x, first.y), (1, 2, 3));
}
#[test]
fn edge_push_outside_desktop_clamps_point_and_preserves_outward_motion() {
let bounds = (-100, -200, 201, 401);
let cases = [
(-103, 0, -7, 0, Some((Edge::Left, 7, 0.5))),
(103, 0, 7, 0, Some((Edge::Right, 7, 0.5))),
(0, -203, 0, -7, Some((Edge::Top, 7, 0.5))),
(0, 203, 0, 7, Some((Edge::Bottom, 7, 0.5))),
(-103, 0, 7, 0, None),
(103, 0, -7, 0, None),
(0, -203, 0, 7, None),
(0, 203, 0, -7, None),
(-103, -1000, -7, 0, Some((Edge::Left, 7, 0.0))),
(103, 1000, 7, 0, Some((Edge::Right, 7, 1.0))),
(-1000, -203, 0, -7, Some((Edge::Top, 7, 0.0))),
(1000, 203, 0, 7, Some((Edge::Bottom, 7, 1.0))),
(-103, -203, -7, -7, Some((Edge::Left, 7, 0.0))),
(103, -203, 7, -7, Some((Edge::Right, 7, 0.0))),
(-103, 203, -7, 7, Some((Edge::Left, 7, 1.0))),
(103, 203, 7, 7, Some((Edge::Right, 7, 1.0))),
(-103, -203, 7, 7, None),
(0, 0, -7, 0, None),
(-100, 0, i32::MIN, 0, Some((Edge::Left, i32::MAX, 0.5))),
];
for (x, y, dx, dy, expected) in cases {
let push = edge_push(bounds, &[bounds.into()], x, y, dx, dy)
.map(|(edge, overshoot, along, _)| (edge, overshoot, along));
assert_eq!(push, expected, "point ({x}, {y}), motion ({dx}, {dy})");
}
}
#[test]
fn corner_push_near_edge_end_requires_diagonal_outward_motion() {
let bounds = (-10, -20, 101, 101);
let cases = [
(-10, -12, -1, -1, Some((Edge::Left, Corner::TopLeft))),
(-10, -11, -1, -1, None),
(90, -12, 1, -1, Some((Edge::Right, Corner::TopRight))),
(90, 72, 1, 1, Some((Edge::Right, Corner::BottomRight))),
(90, 71, 1, 1, None),
(-10, 72, -1, 1, Some((Edge::Left, Corner::BottomLeft))),
(-2, -20, -1, -1, Some((Edge::Top, Corner::TopLeft))),
(-1, -20, -1, -1, None),
(82, -20, 1, -1, Some((Edge::Top, Corner::TopRight))),
(82, 80, 1, 1, Some((Edge::Bottom, Corner::BottomRight))),
(81, 80, 1, 1, None),
(-2, 80, -1, 1, Some((Edge::Bottom, Corner::BottomLeft))),
(90, 80, 1, 0, None),
(90, 80, 1, -1, None),
(90, 80, -1, -1, None),
(89, 79, 1, 1, None),
(-13, -23, -3, -3, Some((Edge::Left, Corner::TopLeft))),
(93, -23, 3, -3, Some((Edge::Right, Corner::TopRight))),
(-13, 83, -3, 3, Some((Edge::Left, Corner::BottomLeft))),
(93, 83, 3, 3, Some((Edge::Right, Corner::BottomRight))),
(-13, -23, 3, 3, None),
];
for (x, y, dx, dy, expected) in cases {
let corner = corner_push(bounds, &[bounds.into()], x, y, dx, dy);
assert_eq!(corner, expected, "pointer ({x}, {y}), motion ({dx}, {dy})");
}
}
#[test]
fn edge_push_monitor_union_only_crosses_outer_edges() {
let laptop = Bounds::from((0, 0, 1920, 1200));
let monitor = Bounds::from((1920, 0, 2560, 1440));
let staggered = Bounds::from((1920, 200, 2560, 1440));
let cases = [
(
monitor,
(4480, 1440),
(100, 1199),
(0, 5),
Some((Edge::Bottom, laptop)),
),
(monitor, (4480, 1440), (1919, 500), (5, 0), None),
(monitor, (4480, 1440), (1920, 500), (-5, 0), None),
(
monitor,
(4480, 1440),
(1920, 1300),
(-5, 0),
Some((Edge::Left, monitor)),
),
(
staggered,
(4480, 1640),
(100, 0),
(0, -5),
Some((Edge::Top, laptop)),
),
(
staggered,
(4480, 1640),
(2000, 200),
(0, -5),
Some((Edge::Top, staggered)),
),
(
staggered,
(4480, 1640),
(100, 1199),
(0, 5),
Some((Edge::Bottom, laptop)),
),
(
staggered,
(4480, 1640),
(2000, 1639),
(0, 5),
Some((Edge::Bottom, staggered)),
),
(
staggered,
(4480, 1640),
(100, 1300),
(0, 5),
Some((Edge::Bottom, laptop)),
),
];
for (second, (width, height), (x, y), (dx, dy), expected) in cases {
let push = edge_push((0, 0, width, height), &[laptop, second], x, y, dx, dy);
assert_eq!(push.map(|(edge, _, _, display)| (edge, display)), expected);
if let Some((edge, overshoot, along, _)) = push {
assert_eq!(overshoot, 5);
let expected_along = if matches!(edge, Edge::Left | Edge::Right) {
f64::from(y) / f64::from(height - 1)
} else {
f64::from(x) / f64::from(width - 1)
};
assert!((f64::from(along) - expected_along).abs() < 0.000_001);
}
}
}
#[test]
fn corner_push_inset_monitor_edge_does_not_exit_canvas_corner() {
let bounds = (0, 0, 4480, 1440);
let monitors = [(0, 0, 1920, 1200).into(), (1920, 0, 2560, 1440).into()];
let corner = corner_push(bounds, &monitors, 0, 1199, -1, 1);
let inset_corner = corner_push(bounds, &monitors, 0, 1199, 1, 1);
assert_eq!(corner, None);
assert_eq!(inset_corner, None);
}
#[test]
fn landing_point_monitor_edges_projects_bbox_offsets_and_clamps_gaps() {
let cases = [
(
(0, 0, 4480, 1440),
vec![(0, 0, 1920, 1200), (1920, 0, 2560, 1440)],
Edge::Left,
0.9,
(1920, 1295),
),
(
(0, 0, 4480, 1440),
vec![(0, 0, 1920, 1200), (1920, 0, 2560, 1440)],
Edge::Bottom,
0.1,
(447, 1199),
),
(
(0, 0, 300, 300),
vec![(0, 0, 100, 100), (200, 200, 100, 100)],
Edge::Left,
0.4,
(0, 99),
),
(
(0, 0, 300, 300),
vec![(0, 0, 100, 100), (200, 200, 100, 100)],
Edge::Right,
0.6,
(299, 200),
),
(
(0, 0, 300, 300),
vec![(0, 0, 100, 100), (200, 200, 100, 100)],
Edge::Top,
0.4,
(99, 0),
),
(
(0, 0, 300, 300),
vec![(0, 0, 100, 100), (200, 200, 100, 100)],
Edge::Bottom,
0.6,
(200, 299),
),
(
(-100, -200, 201, 401),
vec![(-100, -200, 201, 401)],
Edge::Left,
0.5,
(-100, 0),
),
(
(-100, -200, 201, 401),
vec![(-100, -200, 201, 401)],
Edge::Right,
0.5,
(100, 0),
),
(
(-100, -200, 201, 401),
vec![(-100, -200, 201, 401)],
Edge::Top,
0.5,
(0, -200),
),
(
(-100, -200, 201, 401),
vec![(-100, -200, 201, 401)],
Edge::Bottom,
0.5,
(0, 200),
),
((-100, -200, 201, 401), vec![], Edge::Left, 2.0, (-100, 200)),
];
for (bounds, monitors, edge, offset, expected) in cases {
let monitors: Vec<_> = monitors.into_iter().map(Bounds::from).collect();
let landing = a7n_proto::v1::Landing {
edge: edge.into(),
offset,
..Default::default()
};
let point = landing_point(bounds.into(), &monitors, &landing);
assert_eq!(point, expected, "{bounds:?} {edge:?} {offset}");
}
}