1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
/*
* Copyright (c) 2024. The RigelA open source project team and
* its contributors reserve all rights.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
* http://www.apache.org/licenses/LICENSE-2.0
* Unless required by applicable law or agreed to in writing, software distributed under the
* License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and limitations under the License.
*/
use scintilla_sys::{
SC_PRINT_BLACKONWHITE, SC_PRINT_COLOURONWHITE, SC_PRINT_COLOURONWHITEDEFAULTBG,
SC_PRINT_INVERTLIGHT, SC_PRINT_NORMAL,
};
const SC_PRINT_SCREENCOLOURS: u32 = 5;
#[derive(Debug, PartialEq)]
pub enum PrintMode {
/// 使用当前屏幕颜色打印,但行号边距除外,行号边距打印在白色背景上。这是默认设置。
Normal,
/// 如果使用深色屏幕背景,则可以通过反转所有颜色的光值并在白色背景上打印来节省墨水。
InvertLight,
/// 将所有文本打印为白色背景上的黑色。
BlackOnWhite,
/// 所有内容都以自己的颜色打印在白色背景上。
ColourOnWhite,
/// 所有内容都以其自己的前景色打印,但包括 STYLE_LINENUMBER 在内的所有样式都将打印在白色背景上。
ColourOnWhiteDefaultBg,
/// 使用当前屏幕颜色作为前景和背景进行打印。这是唯一不将行号边距的背景颜色设置为白色的模式。
ScreenColours,
}
impl From<u32> for PrintMode {
fn from(value: u32) -> Self {
match value {
SC_PRINT_NORMAL => Self::Normal,
SC_PRINT_INVERTLIGHT => Self::InvertLight,
SC_PRINT_BLACKONWHITE => Self::BlackOnWhite,
SC_PRINT_COLOURONWHITE => Self::ColourOnWhite,
SC_PRINT_COLOURONWHITEDEFAULTBG => Self::ColourOnWhiteDefaultBg,
SC_PRINT_SCREENCOLOURS => Self::ScreenColours,
_ => Self::Normal,
}
}
}
impl Into<u32> for PrintMode {
fn into(self) -> u32 {
match self {
Self::Normal => SC_PRINT_NORMAL,
Self::InvertLight => SC_PRINT_INVERTLIGHT,
Self::BlackOnWhite => SC_PRINT_BLACKONWHITE,
Self::ColourOnWhite => SC_PRINT_COLOURONWHITE,
Self::ColourOnWhiteDefaultBg => SC_PRINT_COLOURONWHITEDEFAULTBG,
Self::ScreenColours => SC_PRINT_SCREENCOLOURS,
}
}
}