use gtk::{
gio::SimpleAction,
glib::{uuid_string_random, GString},
prelude::{ActionExt, ToVariant},
};
pub struct Escape {
pub simple_action: SimpleAction,
}
impl Escape {
pub fn new() -> Self {
Self {
simple_action: SimpleAction::new_stateful(
&uuid_string_random(),
None,
&String::new().to_variant(),
),
}
}
pub fn activate_stateful_once(&self, tab_item_id: Option<GString>) {
let _tab_item_id = state(&self.simple_action);
self.change_state(tab_item_id);
self.simple_action.activate(None);
self.change_state(_tab_item_id);
}
pub fn change_state(&self, state: Option<GString>) {
self.simple_action.change_state(
&match state {
Some(value) => value.to_string(),
None => String::new(),
}
.to_variant(),
)
}
pub fn connect_activate(&self, callback: impl Fn(Option<GString>) + 'static) {
self.simple_action
.connect_activate(move |this, _| callback(state(this)));
}
}
fn state(this: &SimpleAction) -> Option<GString> {
let state = this
.state()
.expect("State value required")
.get::<String>()
.expect("Parameter type does not match `String`");
if state.is_empty() {
None
} else {
Some(state.into())
}
}