use crate::app::browser::window::action::Action as WindowAction;
use std::rc::Rc;
pub struct Menu {
gobject: gtk::gio::Menu,
}
impl Menu {
pub fn new(window_action: Rc<WindowAction>) -> Self {
let main = gtk::gio::Menu::new();
main.append(
Some("Reload"),
Some(&format!(
"{}.{}",
window_action.id(),
window_action.reload().id()
)),
);
let main_mark = gtk::gio::Menu::new();
main_mark.append(
Some("Bookmark"),
Some(&format!(
"{}.{}",
window_action.id(),
window_action.bookmark().id()
)),
);
main_mark.append(
Some("Pin"),
Some(&format!(
"{}.{}",
window_action.id(),
window_action.pin().id()
)),
);
main.append_section(None, &main_mark);
let navigation = gtk::gio::Menu::new();
navigation.append(
Some("Home"),
Some(&format!(
"{}.{}",
window_action.id(),
window_action.home().id()
)),
);
main.append_section(None, &navigation);
let history = gtk::gio::Menu::new();
history.append(
Some("Back"),
Some(&format!(
"{}.{}",
window_action.id(),
window_action.history_back().id()
)),
);
history.append(
Some("Forward"),
Some(&format!(
"{}.{}",
window_action.id(),
window_action.history_forward().id()
)),
);
main.append_submenu(Some("History"), &history);
let close = gtk::gio::Menu::new();
close.append(
Some("Current"),
Some(&format!(
"{}.{}",
window_action.id(),
window_action.close().id()
)),
);
close.append(
Some("All"),
Some(&format!(
"{}.{}",
window_action.id(),
window_action.close_all().id()
)),
);
main.append_submenu(Some("Close"), &close);
Self { gobject: main }
}
pub fn gobject(&self) -> >k::gio::Menu {
&self.gobject
}
}