use std::net::ToSocketAddrs;
use std::thread;
pub struct Config {
pub username: String,
pub password: String,
pub debug: bool,
pub utc_logging: bool,
pub host: String,
pub port: u16,
pub session_duration: i64,
pub workers: usize,
pub max_connections: usize,
pub websites: Vec<String>,
}
pub fn default_debug() -> bool { false }
pub fn default_utc_logging() -> bool { false }
pub fn default_host() -> String {
let hostname = "localhost";
match (hostname, 0).to_socket_addrs() {
Ok(mut addrs) => {
if let Some(addr) = addrs.find(|a| a.is_ipv4()) {
return addr.ip().to_string();
}
}
Err(err) => {
log::error!("Error resolving hostname: {}", err);
}
}
"localhost".to_string()
}
pub fn default_port() -> u16 { 8000 }
pub fn default_session_duration() -> i64 { 900 }
pub fn default_workers() -> usize {
let logical_cores = thread::available_parallelism();
match logical_cores {
Ok(cores) => cores.get() / 2,
Err(err) => {
log::error!("{}", err);
3
}
}
}
pub fn default_max_connections() -> usize { 3 }
pub fn default_websites() -> Vec<String> { Vec::new() }