use std::ops::Add;
pub struct Color {
pub escape_code: &'static str,
}
impl Color {
pub const END: Color = Color { escape_code: "\x1B[0m"};
pub const BOLD: Color = Color { escape_code: "\x1B[1m"};
pub const ITALIC: Color = Color { escape_code: "\x1B[3m"};
pub const UNDERLINED: Color = Color { escape_code: "\x1B[4m"};
pub const PULSE: Color = Color { escape_code: "\x1B[5m"};
pub const BLACK: Color = Color { escape_code: "\x1B[30m"};
pub const RED: Color = Color { escape_code: "\x1B[31m"};
pub const GREEN: Color = Color { escape_code: "\x1B[32m"};
pub const YELLOW: Color = Color { escape_code: "\x1B[33m"};
pub const BLUE: Color = Color { escape_code: "\x1B[34m"};
pub const PURPLE: Color = Color { escape_code: "\x1B[35m"};
pub const CYAN: Color = Color { escape_code: "\x1B[36m"};
pub const LIGHTGREY: Color = Color { escape_code: "\x1B[37m"};
pub const DARKGREY: Color = Color { escape_code: "\x1B[90m"};
pub const BRIGHTRED: Color = Color { escape_code: "\x1B[91m"};
pub const LIMEGREEN: Color = Color { escape_code: "\x1B[92m"};
pub const BRIGHTYELLOW: Color = Color { escape_code: "\x1B[93m"};
pub const LIGHTBLUE: Color = Color { escape_code: "\x1B[94m"};
pub const MAGENTA: Color = Color { escape_code: "\x1B[95m"};
pub const LIGHTCYAN: Color = Color { escape_code: "\x1B[96m"};
pub const WHITE: Color = Color { escape_code: "\x1B[97m"};
}
impl Add<&str> for Color {
type Output = String;
fn add(self, rhs: &str) -> Self::Output{
format!("{}{}{}", self.escape_code, rhs, "\x1B[0m")
}
}
pub fn color(text: &'static str, clr: Color) -> String{
return clr + text;
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn it_works() {
println!("{}", color("rood", Color::RED));
}
}