brep_render/style.rs
1//! Render settings (R14 — the `CADmaterials` semantics: per-kind material
2//! variants, hover color, flat-shading toggle, user-persisted overrides) and
3//! the selection/hover emphasis state (R17/R24 — name-keyed, fed by the host's
4//! `SelectionFilter`). Plain data, shared by the engine core and the wgpu
5//! renderer; JSON in/out at the R3 boundary.
6
7use std::collections::HashSet;
8
9/// sRGB color in 0..1 + alpha.
10pub type Rgba = [f32; 4];
11
12fn hex(hex: u32, alpha: f32) -> Rgba {
13 let [r, g, b] = crate::color::hex_to_srgb_f32(hex);
14 [r, g, b, alpha]
15}
16
17/// Parse `#rrggbb` / `#rgb` / `0xrrggbb` (returns None on anything else).
18pub fn parse_css_hex(value: &str) -> Option<[f32; 3]> {
19 let v = value.trim();
20 let digits = v
21 .strip_prefix('#')
22 .or_else(|| v.strip_prefix("0x"))
23 .or_else(|| v.strip_prefix("0X"))?;
24 let expand = |c: char| c.to_digit(16).map(|d| (d * 17) as f32 / 255.0);
25 match digits.len() {
26 3 => {
27 let mut chars = digits.chars();
28 Some([
29 expand(chars.next()?)?,
30 expand(chars.next()?)?,
31 expand(chars.next()?)?,
32 ])
33 }
34 6 => {
35 let n = u32::from_str_radix(digits, 16).ok()?;
36 Some(crate::color::hex_to_srgb_f32(n))
37 }
38 _ => None,
39 }
40}
41
42/// The sketcher's overlay palette as plain `0xRRGGBB` hex — the ONE place the
43/// default color literals live. [`RenderSettings`] stores each of these as an
44/// editable [`Rgba`] field (defaults derived from here via [`hex`]) and hands the
45/// sketch tessellation/overlay builders a live `SketchColors` view via
46/// [`RenderSettings::sketch_colors`], so the sketch renderer reads its colors from
47/// the display settings just like faces/edges/vertices do — no scattered constants.
48///
49/// The `constraint` green is a deliberate user directive (2026-08-22): CONSTRAINT
50/// annotations (geometric-constraint glyphs + dimension leaders/labels) read in
51/// green so they stand apart from the blue/white sketch GEOMETRY.
52#[derive(Debug, Clone, Copy, PartialEq, Eq)]
53pub struct SketchColors {
54 /// Movable geometry / point (blue).
55 pub movable: u32,
56 /// Locked geometry / point (near-white).
57 pub locked: u32,
58 /// No-mobility geometry fallback (yellow).
59 pub geometry: u32,
60 /// No-mobility point fallback.
61 pub point: u32,
62 /// Construction point (orange).
63 pub construction_point: u32,
64 /// Heuristic under-constrained point.
65 pub under_constrained_point: u32,
66 /// Selected entity — amber (the transform-gizmo accent); beats hover.
67 pub selected: u32,
68 /// Hovered entity — light blue (brighter than movable).
69 pub hovered: u32,
70 /// Draw-tool rubber-band preview (dim, so it reads as tentative).
71 pub preview: u32,
72 /// Constraint annotations — glyphs + dimension leaders/labels (green).
73 pub constraint: u32,
74 /// A constraint the solver named as part of a CONFLICT — the red of the
75 /// status bar's conflict dot, so the two readouts agree at a glance.
76 pub conflict: u32,
77}
78
79impl Default for SketchColors {
80 fn default() -> Self {
81 // The previous sketcher's theme defaults — the single source of these literals.
82 Self {
83 movable: 0x4aa3ff,
84 locked: 0xe6ebf2,
85 geometry: 0xffff88,
86 point: 0x9ec9ff,
87 construction_point: 0xffa86a,
88 under_constrained_point: 0xffb347,
89 selected: 0xffa500,
90 hovered: 0x7fd0ff,
91 preview: 0x8fa0b8,
92 constraint: 0x4ade80,
93 conflict: 0xff5c5c,
94 }
95 }
96}
97
98/// The GUI chrome theme (panels, windows, toolbar, text) — controls the egui
99/// look, NOT the 3D viewport background (that is the separate `background`
100/// setting). `Auto` follows the OS/system theme (`prefers-color-scheme` on web).
101#[derive(Debug, Clone, Copy, PartialEq, Eq)]
102pub enum ThemeMode {
103 /// Follow the system's theme preference (falls back to dark when no OS signal).
104 Auto,
105 Light,
106 Dark,
107}
108
109/// How a plain viewport click builds a MULTI-selection (the Settings "Multi-select"
110/// dropdown). Read by the app's viewport click routing — the engine's selection
111/// primitives (`select_candidate` replace / `toggle_candidate` toggle) are
112/// mode-agnostic; this only chooses which one a plain click drives.
113#[derive(Debug, Clone, Copy, PartialEq, Eq)]
114pub enum MultiSelectMode {
115 /// A plain click REPLACES the selection; Ctrl/Cmd+click adds/toggles (the
116 /// classic CAD behavior).
117 CtrlClick,
118 /// A plain click TOGGLES the item in the selection (click again to unselect)
119 /// so a multi-selection needs no modifier key; a click on empty space clears.
120 ClickToggles,
121}
122
123impl MultiSelectMode {
124 /// Every mode, in the order the Settings dropdown lists them.
125 pub const ALL: [MultiSelectMode; 2] = [MultiSelectMode::CtrlClick, MultiSelectMode::ClickToggles];
126
127 /// The human label — ALSO the serialized `multiSelect` value (the
128 /// renderQuality pattern: the dropdown and the stored JSON speak the label;
129 /// `apply_json` parses it back tolerantly).
130 pub fn label(&self) -> &'static str {
131 match self {
132 MultiSelectMode::CtrlClick => "Ctrl+Click",
133 MultiSelectMode::ClickToggles => "Click toggles",
134 }
135 }
136}
137
138/// How base face color is chosen per solid.
139#[derive(Debug, Clone, Copy, PartialEq, Eq)]
140pub enum FaceColorMode {
141 /// The app look: every face gets `face_color` (unless the solid carries a
142 /// metadata override).
143 Uniform,
144 /// The artifact look: stable name-hashed color per solid.
145 HashedBySolid,
146}
147
148/// The viewer's material palette + display toggles. Defaults are the
149/// `CADmaterials` values.
150/// Global toolbar appearance. Missing saved values migrate to Ribbon.
151#[derive(Debug, Clone, Copy, Default, PartialEq, Eq)]
152pub enum ToolbarStyle {
153 #[default]
154 Ribbon,
155 Classic,
156}
157
158impl ToolbarStyle {
159 pub fn as_str(self) -> &'static str {
160 match self {
161 Self::Ribbon => "Ribbon",
162 Self::Classic => "Classic",
163 }
164 }
165}
166
167#[derive(Debug, Clone, PartialEq)]
168pub struct RenderSettings {
169 /// GUI chrome theme (egui panels/windows/toolbar/text). Defaults to `Auto`,
170 /// following the OS light/dark preference.
171 pub theme: ThemeMode,
172 /// Global UI size scale applied to the whole egui chrome via
173 /// [`egui::Context::set_zoom_factor`]. 1.0 = native size; composes with the
174 /// device pixel ratio. Clamped to `[0.5, 3.0]`.
175 pub ui_scale: f32,
176 /// Skip the startup recovery offer without restoring documents automatically.
177 /// Autosaving remains enabled for the current session.
178 pub disable_recovery_prompt: bool,
179 /// Size multiplier for the floating TEXT LABELS the app overlays on the 3D
180 /// model — the dimension-gizmo value chips (sketch + feature dimensions), the
181 /// assembly-constraint chips, and the transform gizmo's axis letters. 1.0 = the
182 /// base monospace size; the label's glyphs, its measured edit-box width, and its
183 /// chip padding all scale together (see `brep-app`'s `viewport::labels`). A
184 /// MULTIPLIER, not a point size, so labels stay consistent with each other and
185 /// the setting survives a restyle. Clamped to `[0.25, 3.0]`: 0.25 is the
186 /// smallest label that is still a LABEL rather than a smudge — a quarter of the
187 /// 12pt base monospace is a ~3.8pt glyph row inside a ~4.5pt-tall chip, which is
188 /// the point at which the double-click/drag target stops being something a
189 /// pointer can reliably land on (and it composes with `uiScale` + the device
190 /// pixel ratio, so it is not an absolute 3pt on screen). The 3.0 ceiling keeps a
191 /// user from filling the viewport with one label. Independent of
192 /// [`RenderSettings::ui_scale`], which sizes the egui CHROME (panels/toolbar)
193 /// and not the model overlay.
194 pub label_scale: f32,
195 /// Debug overlay: draw the 1px red outline of each gizmo grab handle's hit
196 /// region (arrows/leaders as capsules, balls as circles). Off by default;
197 /// toggled from Settings to inspect exactly where a drag will grab.
198 pub debug_grab_handles: bool,
199 pub background: [f32; 3],
200 pub face_color_mode: FaceColorMode,
201 /// IGNORE the model's own colours when shading (RENDER-ONLY).
202 ///
203 /// Bodies and faces carry a durable `color` metadata attribute — stamped by
204 /// a STEP import, editable in the Info window — and by default it IS the
205 /// shaded colour. Ticking this box makes the viewport fall back to
206 /// [`Self::face_color_mode`] (the uniform or name-hashed colour) as though
207 /// the model carried no colours at all.
208 ///
209 /// It is a DISPLAY switch, not an edit: the metadata store is never touched,
210 /// so unticking it brings every model colour straight back, and a document
211 /// saved with the box ticked still carries all of its colours. Defaults to
212 /// false — a coloured model shows its colours.
213 pub override_model_colors: bool,
214 /// Show the WORKBENCH ACTIONS toolbar — a second strip under the primary
215 /// toolbar with one button per feature the active workbench offers (and, where
216 /// the Constraints panel is shown, one per assembly-constraint type). Chrome
217 /// only: it never changes what the palette or context bar offer. The app
218 /// hides the strip while a sketch is being edited regardless of this flag.
219 pub show_workbench_toolbar: bool,
220 pub toolbar_style: ToolbarStyle,
221 pub face_color: Rgba,
222 pub face_selected_color: Rgba,
223 pub hover_color: Rgba,
224 pub edge_color: Rgba,
225 pub edge_selected_color: Rgba,
226 pub edge_width_px: f32,
227 /// Draw the OCCLUDED portions of edges at all — the second, depth-failing
228 /// edge pass that [`Self::hidden_edge_alpha`] dims.
229 ///
230 /// It is a whole extra pass over every edge buffer in the scene, so turning
231 /// it off is the single largest display saving the viewer has: measured
232 /// 2026-09-11 on a heavy model, frame `draw` fell 33.61 ms -> 24.76 ms
233 /// (-26%). The viewport looks materially different with it off — edges
234 /// behind a face simply are not there — which is why this is a user's
235 /// choice and not a performance default. Defaults to true, the look the
236 /// viewer has always had.
237 ///
238 /// Distinct from setting [`Self::hidden_edge_alpha`] to 0, which also skips
239 /// the pass: the alpha is how DIM the occluded edges are, this is WHETHER
240 /// they are drawn, so a user can A/B the cost without losing their dimness.
241 pub show_occluded_edges: bool,
242 /// Occluded edges render dimmed, not dropped (R17): alpha of the
243 /// depth-failing edge pass. 0 disables the pass, as does
244 /// [`Self::show_occluded_edges`] being false.
245 pub hidden_edge_alpha: f32,
246 pub vertex_color: Rgba,
247 pub vertex_selected_color: Rgba,
248 pub vertex_size_px: f32,
249 pub flat_shading: bool,
250 /// Wireframe display (R14): when true the shaded face-fill pass is skipped so
251 /// only edges draw (the CAD wireframe look; back edges show through). Does
252 /// NOT affect picking (CPU ray-based) or the overlay pass.
253 pub wireframe: bool,
254 /// Draw the shaded FACES (R14 companion): false leaves the model as its
255 /// edges and vertices alone. Independent of [`Self::wireframe`], which
256 /// swaps the shaded fill for the triangle wireframe — with faces off there
257 /// is nothing to swap, so both face passes are skipped.
258 ///
259 /// A DISPLAY switch only: picking is CPU ray-based and unaffected, so a
260 /// hidden face still selects. This exists so a presentation capture (and
261 /// the toolbar's three visibility toggles) can drop a whole class of
262 /// geometry without editing the size settings that describe how the class
263 /// is DRAWN — a zeroed `edgeWidthPx` is not "no edges", it is a
264 /// zero-width edge the user has to restore by remembering the old number.
265 pub show_faces: bool,
266 /// Draw the EDGES (both the visible pass and the dimmed occluded one).
267 /// See [`Self::show_faces`] for why this is not `edgeWidthPx = 0`.
268 pub show_edges: bool,
269 /// Draw the VERTEX points. See [`Self::show_faces`].
270 pub show_vertices: bool,
271 /// World-axis helper (R20): screen length in CSS px; 0 disables.
272 pub axis_length_px: f32,
273 /// On-screen edge length of the always-on corner ViewCube, in CSS px. Drives
274 /// BOTH the rendered mini-camera viewport AND the hit-test corner rect (they
275 /// read the same value), so the cube and its clickable region scale together.
276 /// Defaults to [`ViewCube::DEFAULT_SIZE_PX`], so the cube is unchanged until edited.
277 pub viewcube_size_px: f32,
278 pub pick_double_sided: bool,
279 /// How a plain viewport click builds a multi-selection (see [`MultiSelectMode`]).
280 pub multi_select: MultiSelectMode,
281 /// Tessellation LOD factor (1.0 = the app's "Normal" preset).
282 pub lod_factor: f64,
283 // --- Sketcher overlay palette (managed here like every other display color) ---
284 // Defaults come from `SketchColors::default()` (the single source of the
285 // literals); `sketch_colors()` re-derives a `SketchColors` view for the
286 // tessellation/overlay builders.
287 pub sketch_movable_color: Rgba,
288 pub sketch_locked_color: Rgba,
289 pub sketch_geometry_color: Rgba,
290 pub sketch_point_color: Rgba,
291 pub sketch_construction_point_color: Rgba,
292 pub sketch_under_constrained_point_color: Rgba,
293 pub sketch_selected_color: Rgba,
294 pub sketch_hovered_color: Rgba,
295 pub sketch_preview_color: Rgba,
296 pub sketch_constraint_color: Rgba,
297 pub sketch_conflict_color: Rgba,
298 /// The active UI WORKBENCH id (`"all"` / `"modeling"` / `"sheetMetal"`), a
299 /// plain string (NOT an enum) so the app-side per-file workbench registry
300 /// stays the sole owner of the valid-id set — adding a workbench never touches
301 /// this crate. This is purely a UI FILTER over feature-CREATION: it does not
302 /// affect what the history executes or renders. Default `"modeling"`. An
303 /// unknown stored id is tolerated here and validated app-side (the registry's
304 /// resolver falls back to the default).
305 pub workbench: String,
306 /// Assembly AUTO-SOLVE: when true (the default) every constraint mutation
307 /// re-solves + re-runs immediately; when false the mutation paths only
308 /// update state and the user drives the manual Solve button. Consulted by
309 /// the app's constraint-mutation path.
310 pub assembly_auto_solve: bool,
311 /// Show Constraint Graphics: the render toggle the viewport overlay lane
312 /// consumes — per-constraint leader/label graphics draw only while this is
313 /// on. Owned here so the panel toggle, persistence, and the overlay
314 /// renderer all read ONE flag.
315 pub show_constraint_graphics: bool,
316 /// The BOM's COLUMN CONFIGURATION — the raw text of the Settings panel's
317 /// Assemblies textarea (one `[*]prefix.Field` per line). Stored VERBATIM,
318 /// exactly as the user typed it: parsing, the known-field catalogue and the
319 /// `part.` / `occurrence.` vocabulary all live app-side
320 /// (`panels::bom_columns`), so adding a BOM field never touches this crate
321 /// — the same division of labour that keeps `workbench` a plain string here.
322 ///
323 /// Default EMPTY, which means "the app's shipped default configuration".
324 /// A document that was never configured therefore persists byte-for-byte as
325 /// before, and a later change to the shipped default still reaches every
326 /// user who never overrode it.
327 pub bom_columns: String,
328}
329
330impl Default for RenderSettings {
331 fn default() -> Self {
332 let sk = SketchColors::default();
333 Self {
334 // Default to Auto so the chrome follows the OS light/dark preference
335 // (egui's `ThemePreference::System`; falls back to dark when there is
336 // no OS signal).
337 theme: ThemeMode::Auto,
338 // 1.0 = native UI size (no zoom); scales the whole egui chrome.
339 ui_scale: 1.0,
340 disable_recovery_prompt: false,
341 // 1.0 = the labels' native monospace size (no scaling).
342 label_scale: 1.0,
343 // Debug grab-handle outlines are off by default (a diagnostic aid).
344 debug_grab_handles: false,
345 background: [
346 ((0x0b) as f32) / 255.0,
347 ((0x0d) as f32) / 255.0,
348 ((0x10) as f32) / 255.0,
349 ],
350 face_color_mode: FaceColorMode::Uniform,
351 face_color: hex(0x00009e, 1.0),
352 face_selected_color: hex(0xffc400, 1.0),
353 hover_color: hex(0xfbff00, 1.0),
354 edge_color: hex(0x009dff, 1.0),
355 edge_selected_color: hex(0xff00ff, 1.0),
356 edge_width_px: 2.0,
357 show_occluded_edges: true,
358 hidden_edge_alpha: 0.22,
359 vertex_color: hex(0x4aff03, 1.0),
360 vertex_selected_color: hex(0x00ffff, 1.0),
361 vertex_size_px: 6.0,
362 flat_shading: false,
363 wireframe: false,
364 // Everything visible: the three toggles are a subtractive control.
365 show_faces: true,
366 show_edges: true,
367 show_vertices: true,
368 override_model_colors: false,
369 show_workbench_toolbar: true,
370 toolbar_style: ToolbarStyle::Ribbon,
371 axis_length_px: 46.0,
372 // The corner ViewCube's current on-screen size — the single source of
373 // the literal is `ViewCube::DEFAULT_SIZE_PX`, so the settings default and
374 // the widget default can never drift.
375 viewcube_size_px: brep_gizmos::view_cube::ViewCube::DEFAULT_SIZE_PX,
376 pick_double_sided: true,
377 multi_select: MultiSelectMode::ClickToggles,
378 lod_factor: 1.0,
379 // Sketch palette: derive each Rgba from the ONE source of the literals
380 // (`SketchColors::default`) so nothing changes visually until edited.
381 sketch_movable_color: hex(sk.movable, 1.0),
382 sketch_locked_color: hex(sk.locked, 1.0),
383 sketch_geometry_color: hex(sk.geometry, 1.0),
384 sketch_point_color: hex(sk.point, 1.0),
385 sketch_construction_point_color: hex(sk.construction_point, 1.0),
386 sketch_under_constrained_point_color: hex(sk.under_constrained_point, 1.0),
387 sketch_selected_color: hex(sk.selected, 1.0),
388 sketch_hovered_color: hex(sk.hovered, 1.0),
389 sketch_preview_color: hex(sk.preview, 1.0),
390 sketch_constraint_color: hex(sk.constraint, 1.0),
391 sketch_conflict_color: hex(sk.conflict, 1.0),
392 // Default workbench: general Modeling.
393 workbench: "modeling".to_string(),
394 // Assembly: auto-solve every constraint mutation; constraint
395 // graphics shown while a document has constraints.
396 assembly_auto_solve: true,
397 show_constraint_graphics: true,
398 // Empty = the app's shipped BOM column configuration.
399 bom_columns: String::new(),
400 }
401 }
402}
403
404impl RenderSettings {
405 /// The artifact-corpus preset: byte-faithful to the slice-1 artifact look
406 /// (per-solid hashed colors, 0x101418 background, 1.6px edges in
407 /// 0x0d1030, no hidden-edge pass, no vertices, no axes).
408 pub fn artifact() -> Self {
409 Self {
410 background: [
411 ((0x10) as f32) / 255.0,
412 ((0x14) as f32) / 255.0,
413 ((0x18) as f32) / 255.0,
414 ],
415 face_color_mode: FaceColorMode::HashedBySolid,
416 edge_color: hex(0x0d1030, 1.0),
417 edge_width_px: 1.6,
418 hidden_edge_alpha: 0.0,
419 vertex_size_px: 0.0,
420 axis_length_px: 0.0,
421 ..Self::default()
422 }
423 }
424
425 /// Apply a partial JSON override (R3 settings entrypoint). Unknown keys
426 /// are ignored; colors are CSS hex strings.
427 pub fn apply_json(&mut self, json: &str) -> Result<(), String> {
428 let value: serde_json::Value =
429 serde_json::from_str(json).map_err(|error| format!("settings parse: {error}"))?;
430 let color = |key: &str, target: &mut Rgba| {
431 if let Some(v) = value.get(key).and_then(|v| v.as_str()) {
432 if let Some(rgb) = parse_css_hex(v) {
433 target[0] = rgb[0];
434 target[1] = rgb[1];
435 target[2] = rgb[2];
436 }
437 }
438 };
439 color("faceColor", &mut self.face_color);
440 color("faceSelectedColor", &mut self.face_selected_color);
441 color("hoverColor", &mut self.hover_color);
442 color("edgeColor", &mut self.edge_color);
443 color("edgeSelectedColor", &mut self.edge_selected_color);
444 color("vertexColor", &mut self.vertex_color);
445 color("vertexSelectedColor", &mut self.vertex_selected_color);
446 // Sketcher overlay palette (same CSS-hex shape as the face/edge/vertex colors).
447 color("sketchMovableColor", &mut self.sketch_movable_color);
448 color("sketchLockedColor", &mut self.sketch_locked_color);
449 color("sketchGeometryColor", &mut self.sketch_geometry_color);
450 color("sketchPointColor", &mut self.sketch_point_color);
451 color("sketchConstructionPointColor", &mut self.sketch_construction_point_color);
452 color("sketchUnderConstrainedPointColor", &mut self.sketch_under_constrained_point_color);
453 color("sketchSelectedColor", &mut self.sketch_selected_color);
454 color("sketchHoveredColor", &mut self.sketch_hovered_color);
455 color("sketchPreviewColor", &mut self.sketch_preview_color);
456 color("sketchConstraintColor", &mut self.sketch_constraint_color);
457 color("sketchConflictColor", &mut self.sketch_conflict_color);
458 if let Some(v) = value.get("background").and_then(|v| v.as_str()) {
459 if let Some(rgb) = parse_css_hex(v) {
460 self.background = rgb;
461 }
462 }
463 if let Some(v) = value.get("edgeWidthPx").and_then(|v| v.as_f64()) {
464 self.edge_width_px = (v as f32).clamp(0.0, 32.0);
465 }
466 if let Some(v) = value.get("vertexSizePx").and_then(|v| v.as_f64()) {
467 self.vertex_size_px = (v as f32).clamp(0.0, 64.0);
468 }
469 if let Some(v) = value.get("showOccludedEdges").and_then(|v| v.as_bool()) {
470 self.show_occluded_edges = v;
471 }
472 if let Some(v) = value.get("hiddenEdgeAlpha").and_then(|v| v.as_f64()) {
473 self.hidden_edge_alpha = (v as f32).clamp(0.0, 1.0);
474 }
475 if let Some(v) = value.get("faceColorMode").and_then(|v| v.as_str()) {
476 match v.trim().to_ascii_lowercase().as_str() {
477 "hashedbysolid" | "hashed" => self.face_color_mode = FaceColorMode::HashedBySolid,
478 "uniform" => self.face_color_mode = FaceColorMode::Uniform,
479 _ => {}
480 }
481 }
482 if let Some(v) = value.get("theme").and_then(|v| v.as_str()) {
483 match v.trim().to_ascii_lowercase().as_str() {
484 "auto" => self.theme = ThemeMode::Auto,
485 "light" => self.theme = ThemeMode::Light,
486 "dark" => self.theme = ThemeMode::Dark,
487 _ => {}
488 }
489 }
490 if let Some(v) = value.get("uiScale").and_then(|v| v.as_f64()) {
491 self.ui_scale = (v as f32).clamp(0.5, 3.0);
492 }
493 if let Some(v) = value.get("disableRecoveryPrompt").and_then(|v| v.as_bool()) {
494 self.disable_recovery_prompt = v;
495 }
496 // Model-overlay label size. Clamped to the SAME [0.25, 3.0] domain the
497 // settings slider offers, so a persisted value never silently re-clamps on
498 // reload (the `viewcubeSizePx` rule).
499 if let Some(v) = value.get("labelScale").and_then(|v| v.as_f64()) {
500 self.label_scale = (v as f32).clamp(0.25, 3.0);
501 }
502 if let Some(v) = value.get("debugGrabHandles").and_then(|v| v.as_bool()) {
503 self.debug_grab_handles = v;
504 }
505 if let Some(v) = value.get("flatShading").and_then(|v| v.as_bool()) {
506 self.flat_shading = v;
507 }
508 if let Some(v) = value.get("wireframe").and_then(|v| v.as_bool()) {
509 self.wireframe = v;
510 }
511 if let Some(v) = value.get("showFaces").and_then(|v| v.as_bool()) {
512 self.show_faces = v;
513 }
514 if let Some(v) = value.get("showEdges").and_then(|v| v.as_bool()) {
515 self.show_edges = v;
516 }
517 if let Some(v) = value.get("showVertices").and_then(|v| v.as_bool()) {
518 self.show_vertices = v;
519 }
520 if let Some(v) = value.get("overrideModelColors").and_then(|v| v.as_bool()) {
521 self.override_model_colors = v;
522 }
523 if let Some(v) = value.get("toolbarStyle").and_then(|v| v.as_str()) {
524 self.toolbar_style = match v {
525 "Ribbon" => ToolbarStyle::Ribbon,
526 "Classic" => ToolbarStyle::Classic,
527 _ => return Err(format!("unknown toolbar style: {v}")),
528 };
529 }
530 if let Some(v) = value.get("showWorkbenchToolbar").and_then(|v| v.as_bool()) {
531 self.show_workbench_toolbar = v;
532 }
533 if let Some(v) = value.get("axisLengthPx").and_then(|v| v.as_f64()) {
534 self.axis_length_px = (v as f32).clamp(0.0, 512.0);
535 }
536 // ViewCube corner size — clamp to the SAME [40, 230] domain the settings
537 // slider offers, so a persisted value never silently re-clamps on reload.
538 if let Some(v) = value.get("viewcubeSizePx").and_then(|v| v.as_f64()) {
539 self.viewcube_size_px = (v as f32).clamp(40.0, 230.0);
540 }
541 if let Some(v) = value.get("pickDoubleSided").and_then(|v| v.as_bool()) {
542 self.pick_double_sided = v;
543 }
544 // The multi-select mode dropdown serializes its human label (the
545 // renderQuality pattern); match on the alphanumeric skeleton so
546 // "Ctrl+Click" / "ctrlClick" / "CTRL CLICK" all parse.
547 if let Some(v) = value.get("multiSelect").and_then(|v| v.as_str()) {
548 let skeleton: String = v
549 .chars()
550 .filter(|c| c.is_ascii_alphanumeric())
551 .collect::<String>()
552 .to_ascii_lowercase();
553 match skeleton.as_str() {
554 "ctrlclick" => self.multi_select = MultiSelectMode::CtrlClick,
555 "clicktoggles" => self.multi_select = MultiSelectMode::ClickToggles,
556 _ => {}
557 }
558 }
559 // The active UI workbench id (a plain string; the app validates it against
560 // its registry). Stored verbatim — an unknown id is tolerated here.
561 if let Some(v) = value.get("workbench").and_then(|v| v.as_str()) {
562 self.workbench = v.to_string();
563 }
564 if let Some(v) = value.get("assemblyAutoSolve").and_then(|v| v.as_bool()) {
565 self.assembly_auto_solve = v;
566 }
567 // The BOM column configuration, verbatim (see the field docs) — never
568 // normalized here, so a malformed line survives a save/reload and the
569 // panel can still point at the line the user has to fix.
570 if let Some(v) = value.get("bomColumns").and_then(|v| v.as_str()) {
571 self.bom_columns = v.to_string();
572 }
573 if let Some(v) = value.get("showConstraintGraphics").and_then(|v| v.as_bool()) {
574 self.show_constraint_graphics = v;
575 }
576 // "Render Quality" is a named dropdown (Draft…Ultra) mapping to the display
577 // LOD factor (higher quality = finer mesh = smaller factor). We store the
578 // resolved f64 so the tessellation path is unchanged.
579 if let Some(label) = value.get("renderQuality").and_then(|v| v.as_str()) {
580 if let Some(lod) = lod_from_quality(label) {
581 self.lod_factor = lod;
582 }
583 }
584 Ok(())
585 }
586
587 /// Serialize EVERY setting to the SAME camelCase / CSS-hex shape
588 /// [`apply_json`] reads, so `s.apply_json(&s.to_json())` is the identity.
589 /// This is the counterpart the settings schema serializes/persists through
590 /// (there was previously no serializer, only the partial-override reader).
591 pub fn to_json(&self) -> String {
592 serde_json::json!({
593 "theme": match self.theme {
594 ThemeMode::Auto => "auto",
595 ThemeMode::Light => "light",
596 ThemeMode::Dark => "dark",
597 },
598 "uiScale": self.ui_scale as f64,
599 "disableRecoveryPrompt": self.disable_recovery_prompt,
600 "labelScale": self.label_scale as f64,
601 "debugGrabHandles": self.debug_grab_handles,
602 "background": rgb_to_css_hex(self.background),
603 "faceColorMode": match self.face_color_mode {
604 FaceColorMode::Uniform => "uniform",
605 FaceColorMode::HashedBySolid => "hashedBySolid",
606 },
607 "faceColor": rgba_to_css_hex(self.face_color),
608 "faceSelectedColor": rgba_to_css_hex(self.face_selected_color),
609 "hoverColor": rgba_to_css_hex(self.hover_color),
610 "edgeColor": rgba_to_css_hex(self.edge_color),
611 "edgeSelectedColor": rgba_to_css_hex(self.edge_selected_color),
612 "edgeWidthPx": self.edge_width_px as f64,
613 "showOccludedEdges": self.show_occluded_edges,
614 "hiddenEdgeAlpha": self.hidden_edge_alpha as f64,
615 "vertexColor": rgba_to_css_hex(self.vertex_color),
616 "vertexSelectedColor": rgba_to_css_hex(self.vertex_selected_color),
617 "vertexSizePx": self.vertex_size_px as f64,
618 "flatShading": self.flat_shading,
619 "wireframe": self.wireframe,
620 "showFaces": self.show_faces,
621 "showEdges": self.show_edges,
622 "showVertices": self.show_vertices,
623 "overrideModelColors": self.override_model_colors,
624 "showWorkbenchToolbar": self.show_workbench_toolbar,
625 "toolbarStyle": self.toolbar_style.as_str(),
626 "axisLengthPx": self.axis_length_px as f64,
627 "viewcubeSizePx": self.viewcube_size_px as f64,
628 "pickDoubleSided": self.pick_double_sided,
629 "multiSelect": self.multi_select.label(),
630 "renderQuality": quality_from_lod(self.lod_factor),
631 "sketchMovableColor": rgba_to_css_hex(self.sketch_movable_color),
632 "sketchLockedColor": rgba_to_css_hex(self.sketch_locked_color),
633 "sketchGeometryColor": rgba_to_css_hex(self.sketch_geometry_color),
634 "sketchPointColor": rgba_to_css_hex(self.sketch_point_color),
635 "sketchConstructionPointColor": rgba_to_css_hex(self.sketch_construction_point_color),
636 "sketchUnderConstrainedPointColor": rgba_to_css_hex(self.sketch_under_constrained_point_color),
637 "sketchSelectedColor": rgba_to_css_hex(self.sketch_selected_color),
638 "sketchHoveredColor": rgba_to_css_hex(self.sketch_hovered_color),
639 "sketchPreviewColor": rgba_to_css_hex(self.sketch_preview_color),
640 "sketchConstraintColor": rgba_to_css_hex(self.sketch_constraint_color),
641 "sketchConflictColor": rgba_to_css_hex(self.sketch_conflict_color),
642 "workbench": self.workbench,
643 "assemblyAutoSolve": self.assembly_auto_solve,
644 "showConstraintGraphics": self.show_constraint_graphics,
645 "bomColumns": self.bom_columns,
646 })
647 .to_string()
648 }
649
650 /// The live [`SketchColors`] view of the sketcher palette — the tessellation /
651 /// overlay builders read their colors from THIS (via
652 /// [`crate::sketch::SketchSession::colors`]) so the display settings are the one
653 /// source of truth. Each `Rgba` is quantized back to `0xRRGGBB` the SAME way
654 /// [`rgb_to_css_hex`] serializes it, so a default settings value round-trips to
655 /// the default `SketchColors` byte-exact.
656 pub fn sketch_colors(&self) -> SketchColors {
657 SketchColors {
658 movable: rgba_to_u32(self.sketch_movable_color),
659 locked: rgba_to_u32(self.sketch_locked_color),
660 geometry: rgba_to_u32(self.sketch_geometry_color),
661 point: rgba_to_u32(self.sketch_point_color),
662 construction_point: rgba_to_u32(self.sketch_construction_point_color),
663 under_constrained_point: rgba_to_u32(self.sketch_under_constrained_point_color),
664 selected: rgba_to_u32(self.sketch_selected_color),
665 hovered: rgba_to_u32(self.sketch_hovered_color),
666 preview: rgba_to_u32(self.sketch_preview_color),
667 constraint: rgba_to_u32(self.sketch_constraint_color),
668 conflict: rgba_to_u32(self.sketch_conflict_color),
669 }
670 }
671
672 /// The settings schema WITH the current value baked into each field, as JSON
673 /// — mirrors the kernel's `feature_schemas_json` export so a UI shell (egui
674 /// here, a later `brep-ui` crate) can generate the whole form from data. The
675 /// `value` of each field is pulled live from [`to_json`], so the export
676 /// always reflects the current settings.
677 pub fn settings_schema_json(&self) -> String {
678 let current: serde_json::Value =
679 serde_json::from_str(&self.to_json()).unwrap_or(serde_json::Value::Null);
680 let fields: Vec<serde_json::Value> = settings_schema()
681 .iter()
682 .map(|field| {
683 let kind = match &field.kind {
684 FieldKind::Color => serde_json::json!({ "type": "color" }),
685 FieldKind::Bool => serde_json::json!({ "type": "bool" }),
686 FieldKind::Enum { variants } => {
687 serde_json::json!({ "type": "enum", "variants": variants })
688 }
689 FieldKind::Number { min, max, step } => serde_json::json!({
690 "type": "number", "min": min, "max": max, "step": step
691 }),
692 FieldKind::Range { min, max, step } => serde_json::json!({
693 "type": "range", "min": min, "max": max, "step": step
694 }),
695 // The feature-dialog kinds never appear in the settings
696 // schema, but the match must stay exhaustive.
697 FieldKind::Scalar { step } => {
698 serde_json::json!({ "type": "scalar", "step": step })
699 }
700 FieldKind::BoundedScalar { min, max, step } => serde_json::json!({
701 "type": "scalar", "min": min, "max": max, "step": step
702 }),
703 FieldKind::Text { read_only } => {
704 serde_json::json!({ "type": "text", "readOnly": read_only })
705 }
706 FieldKind::Vec3 { step } => serde_json::json!({ "type": "vec3", "step": step }),
707 FieldKind::Reference { filter, multiple } => serde_json::json!({
708 "type": "reference", "filter": filter, "multiple": multiple
709 }),
710 FieldKind::Button { label } => {
711 serde_json::json!({ "type": "button", "label": label })
712 }
713 };
714 serde_json::json!({
715 "key": field.key,
716 "label": field.label,
717 "group": field.group,
718 "kind": kind,
719 "value": current.get(field.key),
720 })
721 })
722 .collect();
723 serde_json::json!({ "fields": fields }).to_string()
724 }
725}
726
727/// Quantize an sRGB channel triple to a `#rrggbb` CSS hex string (the shape
728/// [`RenderSettings::apply_json`] parses back).
729fn rgb_to_css_hex(rgb: [f32; 3]) -> String {
730 format!("#{:06x}", rgba_to_u32([rgb[0], rgb[1], rgb[2], 1.0]))
731}
732
733/// Like [`rgb_to_css_hex`] but for an `Rgba` (the alpha is intentionally dropped
734/// — `apply_json` only overrides the rgb channels, preserving existing alpha).
735fn rgba_to_css_hex(rgba: Rgba) -> String {
736 rgb_to_css_hex([rgba[0], rgba[1], rgba[2]])
737}
738
739/// Clamp and round sRGB channels to packed `0xRRGGBB`, dropping alpha.
740/// Shared by CSS serialization and the sketch palette.
741fn rgba_to_u32(rgba: Rgba) -> u32 {
742 let q = |c: f32| (c.clamp(0.0, 1.0) * 255.0).round() as u32;
743 (q(rgba[0]) << 16) | (q(rgba[1]) << 8) | q(rgba[2])
744}
745
746/// The kind of one settings field — the closed set of widget shapes the generic
747/// form renderer knows how to emit. Plain data, NO egui dependency: the schema
748/// lives in the engine, the renderer (brep-app / a later brep-ui) walks it.
749#[derive(Debug, Clone, PartialEq)]
750pub enum FieldKind {
751 /// An sRGB color (`#rrggbb`) → a color picker button.
752 Color,
753 /// A boolean toggle → a checkbox.
754 Bool,
755 /// A closed choice → a combo box. `variants` are the JSON string values
756 /// (exactly what `apply_json` accepts / `to_json` emits).
757 Enum { variants: Vec<String> },
758 /// A bounded number → a slider / drag-value honoring `min`/`max`/`step`.
759 Number { min: f64, max: f64, step: f64 },
760 /// A 0..1 (or otherwise fractional) number → a slider honoring the bounds.
761 Range { min: f64, max: f64, step: f64 },
762 // --- extra kinds the FEATURE dialogs need (settings never use these) -------
763 /// An UNBOUNDED number (feature params carry no min/max) → a drag value.
764 Scalar { step: f64 },
765 /// A scalar text field whose numeric edits are bounded on commit. Drawing
766 /// the field never clamps or quantizes its existing value.
767 BoundedScalar { min: f64, max: f64, step: f64 },
768 /// A single-line text edit. `read_only` protects identity fields whose
769 /// renaming must also update references.
770 Text { read_only: bool },
771 /// A 3-vector (position / rotationEuler / scale) → three drag values.
772 Vec3 { step: f64 },
773 /// A reference-selection field for viewport picking. `filter` limits entity
774 /// kinds (e.g. `["SOLID"]`); `multiple` allows a list of selections.
775 Reference { filter: Vec<String>, multiple: bool },
776 /// An ACTION button (schema `"type":"button"`) → a clickable button. It binds
777 /// to no value; a click is surfaced to the caller by the field `key` (e.g.
778 /// `editSketch`), which the host acts on. `label` is the button caption.
779 Button { label: String },
780}
781
782/// One field of the settings form: the camelCase `apply_json`/`to_json` key, a
783/// human label, a UI group, and the widget `kind`. The ordered list of these
784/// (see [`settings_schema`]) fully describes the form — a UI shell generates a
785/// widget per field with no per-field code.
786#[derive(Debug, Clone)]
787pub struct SettingsField {
788 /// The camelCase key — the SAME one `apply_json`/`to_json` use.
789 pub key: &'static str,
790 pub label: &'static str,
791 pub group: &'static str,
792 pub kind: FieldKind,
793}
794
795/// The GENERAL form field — the schema element ONE form engine renders for BOTH
796/// the display-settings dialog AND the schema-driven feature dialogs. Unlike
797/// [`SettingsField`] (which uses `&'static str` because the settings schema is
798/// compile-time), this owns its strings so it can carry a per-feature schema
799/// pulled from the kernel catalogue at run time, and it carries a `path` (a
800/// chain of JSON object keys) so a field can bind to a NESTED value —
801/// `["transform","position"]`, `["boolean","operation"]` — not just a top-level
802/// key. The settings form is `path == [key]`.
803#[derive(Debug, Clone)]
804pub struct FormField {
805 /// JSON object-key chain into the document the form edits (≥ 1 segment).
806 pub path: Vec<String>,
807 pub label: String,
808 pub group: String,
809 pub kind: FieldKind,
810}
811
812impl FormField {
813 /// The last path segment — a stable per-field id for egui salting / probing.
814 pub fn key(&self) -> &str {
815 self.path.last().map(String::as_str).unwrap_or("")
816 }
817}
818
819/// The "Render Quality" dropdown levels shown in Settings, each mapped to a
820/// display-tessellation LOD factor. Higher quality = finer mesh = SMALLER factor
821/// (chord tolerance = extent · 1.5e-3 · factor). Order is coarse→fine, the order
822/// the ComboBox lists them. `lod_factor` stays the internal representation the
823/// tessellation path reads; only the SETTINGS UI/serialization speaks in levels.
824pub const RENDER_QUALITY: &[(&str, f64)] = &[
825 ("Draft", 4.0),
826 ("Low", 2.0),
827 ("Medium", 1.0),
828 ("High", 0.5),
829 ("Ultra", 0.25),
830];
831
832/// The LOD factor for a quality label (`None` if not a known level).
833fn lod_from_quality(label: &str) -> Option<f64> {
834 RENDER_QUALITY
835 .iter()
836 .find(|(name, _)| *name == label)
837 .map(|(_, factor)| *factor)
838}
839
840/// The quality label NEAREST a LOD factor — the serialization inverse of
841/// [`lod_from_quality`]. A stored factor is always one of the level values in
842/// normal use; nearest-match keeps a hand-set/legacy value mapping to a sane label.
843fn quality_from_lod(lod: f64) -> &'static str {
844 RENDER_QUALITY
845 .iter()
846 .min_by(|(_, a), (_, b)| {
847 (a - lod).abs().total_cmp(&(b - lod).abs())
848 })
849 .map(|(name, _)| *name)
850 .unwrap_or("Medium")
851}
852
853/// Lift the compile-time display-settings schema into general [`FormField`]s so
854/// the ONE `field_input` engine (which the feature dialogs also use) renders the
855/// settings panel too — a single schema-driven dialog engine, not two.
856pub fn settings_form_fields() -> Vec<FormField> {
857 settings_schema()
858 .into_iter()
859 .map(|field| FormField {
860 path: vec![field.key.to_string()],
861 label: field.label.to_string(),
862 group: field.group.to_string(),
863 kind: field.kind,
864 })
865 .collect()
866}
867
868/// The Rust-owned settings schema: the ordered list of display-settings fields,
869/// grouped, analogous to the kernel feature schemas. Adding a field here (plus
870/// its `apply_json`/`to_json` handling) makes the whole UI grow a widget for it
871/// with ZERO renderer changes.
872pub fn settings_schema() -> Vec<SettingsField> {
873 let f = |key, label, group, kind| SettingsField { key, label, group, kind };
874 vec![
875 // --- Appearance ----------------------------------------------------
876 // FIRST so the "Appearance" group renders at the TOP of the settings tree
877 // (groups are ordered by first field appearance). The GUI-chrome theme —
878 // NOT the 3D viewport background (that lives under Scene).
879 f(
880 "theme",
881 "Theme",
882 "Appearance",
883 FieldKind::Enum { variants: ["auto", "light", "dark"].iter().map(|s| s.to_string()).collect() },
884 ),
885 // A SLIDER (both `Range` and `Number` render an `egui::Slider` over the
886 // given domain) scaling the whole egui UI via `Context::set_zoom_factor`.
887 f(
888 "uiScale",
889 "UI scale",
890 "Appearance",
891 FieldKind::Range { min: 0.5, max: 3.0, step: 0.05 },
892 ),
893 // The size of the floating text labels overlaid on the MODEL (dimension
894 // value chips, constraint chips, gizmo axis letters) — a multiplier over
895 // their base monospace size, NOT a point size. Bounds MATCH the
896 // `apply_json` clamp so the slider can't set a value that re-clamps on
897 // reload. The 0.25 floor (a quarter of the base, on the 0.05 step) is the
898 // smallest chip whose click/drag target a pointer can still land on — see
899 // `RenderSettings::label_scale`. Separate from `uiScale`, which sizes the
900 // egui chrome.
901 f(
902 "labelScale",
903 "Label scale",
904 "Appearance",
905 FieldKind::Range { min: 0.25, max: 3.0, step: 0.05 },
906 ),
907 // The workbench actions toolbar (the feature-button strip under the
908 // primary toolbar). Chrome, so it sits with the other chrome settings.
909 f(
910 "showWorkbenchToolbar",
911 "Show workbench actions toolbar",
912 "Appearance",
913 FieldKind::Bool,
914 ),
915 f("toolbarStyle", "Toolbar style", "Appearance",
916 FieldKind::Enum { variants: ["Ribbon", "Classic"].iter().map(|s| s.to_string()).collect() }),
917 // --- Startup -------------------------------------------------------
918 f(
919 "disableRecoveryPrompt",
920 "Disable recovery dialog on startup",
921 "Startup",
922 FieldKind::Bool,
923 ),
924 // --- Scene ---------------------------------------------------------
925 f("background", "Background", "Scene", FieldKind::Color),
926 f(
927 "axisLengthPx",
928 "Axis length (px)",
929 "Scene",
930 FieldKind::Number { min: 0.0, max: 512.0, step: 1.0 },
931 ),
932 // The corner ViewCube's on-screen size. Bounds MATCH the `apply_json` clamp
933 // ([40, 230], centered on the 135px default) so the slider can't set a value
934 // that re-clamps on reload. Renders as an `egui::Slider`.
935 f(
936 "viewcubeSizePx",
937 "ViewCube size (px)",
938 "Scene",
939 FieldKind::Number { min: 40.0, max: 230.0, step: 1.0 },
940 ),
941 f(
942 "renderQuality",
943 "Render Quality",
944 "Scene",
945 FieldKind::Enum { variants: RENDER_QUALITY.iter().map(|(label, _)| label.to_string()).collect() },
946 ),
947 // --- Faces ---------------------------------------------------------
948 f(
949 "faceColorMode",
950 "Face color mode",
951 "Faces",
952 FieldKind::Enum { variants: ["uniform", "hashedBySolid"].iter().map(|s| s.to_string()).collect() },
953 ),
954 f("faceColor", "Face color", "Faces", FieldKind::Color),
955 f("faceSelectedColor", "Selected face", "Faces", FieldKind::Color),
956 f("hoverColor", "Hover", "Faces", FieldKind::Color),
957 f("flatShading", "Flat shading", "Faces", FieldKind::Bool),
958 f("wireframe", "Wireframe", "Faces", FieldKind::Bool),
959 f("showFaces", "Show faces", "Faces", FieldKind::Bool),
960 f(
961 "overrideModelColors",
962 "Override model colors",
963 "Faces",
964 FieldKind::Bool,
965 ),
966 // --- Edges ---------------------------------------------------------
967 f("showEdges", "Show edges", "Edges", FieldKind::Bool),
968 f("edgeColor", "Edge color", "Edges", FieldKind::Color),
969 f("edgeSelectedColor", "Selected edge", "Edges", FieldKind::Color),
970 f(
971 "edgeWidthPx",
972 "Edge width (px)",
973 "Edges",
974 FieldKind::Number { min: 0.0, max: 32.0, step: 0.1 },
975 ),
976 f("showOccludedEdges", "Show occluded edges", "Edges", FieldKind::Bool),
977 f(
978 "hiddenEdgeAlpha",
979 "Hidden-edge alpha",
980 "Edges",
981 FieldKind::Range { min: 0.0, max: 1.0, step: 0.01 },
982 ),
983 // --- Vertices ------------------------------------------------------
984 f("showVertices", "Show vertices", "Vertices", FieldKind::Bool),
985 f("vertexColor", "Vertex color", "Vertices", FieldKind::Color),
986 f("vertexSelectedColor", "Selected vertex", "Vertices", FieldKind::Color),
987 f(
988 "vertexSizePx",
989 "Vertex size (px)",
990 "Vertices",
991 FieldKind::Number { min: 0.0, max: 64.0, step: 0.5 },
992 ),
993 // --- Picking -------------------------------------------------------
994 f("pickDoubleSided", "Pick double-sided", "Picking", FieldKind::Bool),
995 // How a plain viewport click builds a multi-selection: the classic
996 // Ctrl+Click add, or modifier-free click-toggles (click an item to add
997 // it, click it again to remove it).
998 f(
999 "multiSelect",
1000 "Multi-select",
1001 "Picking",
1002 FieldKind::Enum {
1003 variants: MultiSelectMode::ALL.iter().map(|m| m.label().to_string()).collect(),
1004 },
1005 ),
1006 // --- Sketch --------------------------------------------------------
1007 // The sketcher overlay palette, editable live like every other display
1008 // color. `sketch_colors()` feeds these to the tessellation/overlay builders.
1009 f("sketchMovableColor", "Movable geometry", "Sketch", FieldKind::Color),
1010 f("sketchLockedColor", "Locked geometry", "Sketch", FieldKind::Color),
1011 f("sketchGeometryColor", "Geometry (no mobility)", "Sketch", FieldKind::Color),
1012 f("sketchPointColor", "Point", "Sketch", FieldKind::Color),
1013 f("sketchConstructionPointColor", "Construction point", "Sketch", FieldKind::Color),
1014 f("sketchUnderConstrainedPointColor", "Under-constrained point", "Sketch", FieldKind::Color),
1015 f("sketchSelectedColor", "Selected", "Sketch", FieldKind::Color),
1016 f("sketchHoveredColor", "Hovered", "Sketch", FieldKind::Color),
1017 f("sketchPreviewColor", "Draw preview", "Sketch", FieldKind::Color),
1018 f("sketchConstraintColor", "Constraint / dimension", "Sketch", FieldKind::Color),
1019 f("sketchConflictColor", "Conflicting constraint", "Sketch", FieldKind::Color),
1020 // --- Debug ---------------------------------------------------------
1021 // LAST so the "Debug" group renders at the BOTTOM of the settings tree.
1022 f("debugGrabHandles", "Debug grab handles", "Debug", FieldKind::Bool),
1023 ]
1024}
1025
1026/// A selected/hovered vertex reference: vertices have no kernel names, so they
1027/// resolve by owning solid + position.
1028#[derive(Debug, Clone)]
1029pub struct VertexRef {
1030 pub solid: String,
1031 pub position: [f64; 3],
1032}
1033
1034/// A set of entity NAMES that remembers the order they were ADDED in — the
1035/// selection's pick order.
1036///
1037/// The selection used to be a plain `HashSet`, so which of two picked faces
1038/// came out first was the hash seed's choice and differed between processes.
1039/// That is not cosmetic: an assembly Distance takes element 0 as its BASE face,
1040/// whose outward normal gives the value its sign and the arrow its direction,
1041/// so the same two picks could seed opposite constraints in two runs. Every
1042/// reader of the selection — [`EngineState::selection_json`], the context bar's
1043/// feature offers, the constraint seeder — now sees the picks in the order they
1044/// were made.
1045///
1046/// [`insert`](Self::insert) appends, and a name already in the set keeps its
1047/// place; [`remove`](Self::remove) keeps the rest in order. Toggling a name off
1048/// and on therefore moves it to the END, which is where a re-pick belongs.
1049/// Membership rides in a `HashSet` beside the order, because `contains` is
1050/// called for every face and every edge of every solid, every frame, by the
1051/// emphasis colour feed.
1052#[derive(Debug, Clone, Default, PartialEq, Eq)]
1053pub struct OrderedNames {
1054 order: Vec<String>,
1055 index: HashSet<String>,
1056}
1057
1058impl OrderedNames {
1059 /// Add `name` at the END. Returns whether it was not already there (the
1060 /// `HashSet::insert` contract), and an already-present name does NOT move.
1061 pub fn insert(&mut self, name: String) -> bool {
1062 if !self.index.insert(name.clone()) {
1063 return false;
1064 }
1065 self.order.push(name);
1066 true
1067 }
1068
1069 /// Drop `name`, keeping the order of everything else. Returns whether it
1070 /// was there (the `HashSet::remove` contract).
1071 pub fn remove(&mut self, name: &str) -> bool {
1072 if !self.index.remove(name) {
1073 return false;
1074 }
1075 self.order.retain(|n| n != name);
1076 true
1077 }
1078
1079 pub fn contains(&self, name: &str) -> bool {
1080 self.index.contains(name)
1081 }
1082
1083 pub fn clear(&mut self) {
1084 self.order.clear();
1085 self.index.clear();
1086 }
1087
1088 pub fn len(&self) -> usize {
1089 self.order.len()
1090 }
1091
1092 pub fn is_empty(&self) -> bool {
1093 self.order.is_empty()
1094 }
1095
1096 /// The names in PICK ORDER, oldest first.
1097 pub fn iter(&self) -> std::slice::Iter<'_, String> {
1098 self.order.iter()
1099 }
1100}
1101
1102impl FromIterator<String> for OrderedNames {
1103 fn from_iter<I: IntoIterator<Item = String>>(iter: I) -> Self {
1104 let mut out = Self::default();
1105 for name in iter {
1106 out.insert(name);
1107 }
1108 out
1109 }
1110}
1111
1112impl Extend<String> for OrderedNames {
1113 fn extend<I: IntoIterator<Item = String>>(&mut self, iter: I) {
1114 for name in iter {
1115 self.insert(name);
1116 }
1117 }
1118}
1119
1120impl<'a> IntoIterator for &'a OrderedNames {
1121 type Item = &'a String;
1122 type IntoIter = std::slice::Iter<'a, String>;
1123 fn into_iter(self) -> Self::IntoIter {
1124 self.order.iter()
1125 }
1126}
1127
1128/// The emphasis state (selection + hover), name-keyed like `SelectionFilter`.
1129/// Solid-level emphasis cascades to that solid's faces/edges (the
1130/// `SelectionState._applyToSolid` behavior).
1131#[derive(Debug, Default, Clone)]
1132pub struct Emphasis {
1133 pub selected_solids: OrderedNames,
1134 pub selected_faces: OrderedNames,
1135 pub selected_edges: OrderedNames,
1136 pub selected_vertices: Vec<VertexRef>,
1137 /// Selected construction datum/plane FRAMES, keyed by frame NAME (`{id}:XY`
1138 /// for a DATUM base plane, `{id}` for a PLANE feature). Datums carry no
1139 /// resident geometry, so — like the render-color feed — they emphasize purely
1140 /// by name; a selected datum is re-colored with the selection accent when the
1141 /// engine re-feeds the datum planes.
1142 pub selected_datums: OrderedNames,
1143 pub hovered_solids: HashSet<String>,
1144 pub hovered_faces: HashSet<String>,
1145 pub hovered_edges: HashSet<String>,
1146 pub hovered_vertices: Vec<VertexRef>,
1147 /// HOVERED construction datum/plane FRAMES — the hover twin of
1148 /// [`selected_datums`](Self::selected_datums), keyed the same way. Construction
1149 /// planes are ordinary pick candidates, so the pointer (and a pick-list row)
1150 /// pre-highlights one exactly like a face; the accent is applied when the engine
1151 /// re-feeds the datum planes.
1152 pub hovered_datums: HashSet<String>,
1153 /// Bumped on every change — cache key for derived GPU state.
1154 pub generation: u64,
1155}
1156
1157impl Emphasis {
1158 pub fn is_empty(&self) -> bool {
1159 self.selected_solids.is_empty()
1160 && self.selected_faces.is_empty()
1161 && self.selected_edges.is_empty()
1162 && self.selected_vertices.is_empty()
1163 && self.selected_datums.is_empty()
1164 && self.hovered_solids.is_empty()
1165 && self.hovered_faces.is_empty()
1166 && self.hovered_edges.is_empty()
1167 && self.hovered_vertices.is_empty()
1168 && self.hovered_datums.is_empty()
1169 }
1170
1171 /// Replace the whole emphasis state from the R3 JSON shape:
1172 /// `{selected: {solids, faces, edges, vertices:[{solid,position}]}, hovered: {...}}`.
1173 pub fn apply_json(&mut self, json: &str) -> Result<(), String> {
1174 let value: serde_json::Value =
1175 serde_json::from_str(json).map_err(|error| format!("emphasis parse: {error}"))?;
1176 let names = |group: &serde_json::Value, key: &str| -> HashSet<String> {
1177 crate::json_support::string_values(group.get(key))
1178 .map(str::to_string)
1179 .collect()
1180 };
1181 // The SELECTED buckets keep the order they are given: a saved selection
1182 // comes back in the order it was picked in.
1183 let ordered = |group: &serde_json::Value, key: &str| -> OrderedNames {
1184 crate::json_support::string_values(group.get(key))
1185 .map(str::to_string)
1186 .collect()
1187 };
1188 let vertices = |group: &serde_json::Value| -> Vec<VertexRef> {
1189 group
1190 .get("vertices")
1191 .and_then(|v| v.as_array())
1192 .map(|list| {
1193 list.iter()
1194 .filter_map(|v| {
1195 let solid = v.get("solid")?.as_str()?.to_string();
1196 let p = v.get("position")?.as_array()?;
1197 Some(VertexRef {
1198 solid,
1199 position: [
1200 p.first()?.as_f64()?,
1201 p.get(1)?.as_f64()?,
1202 p.get(2)?.as_f64()?,
1203 ],
1204 })
1205 })
1206 .collect()
1207 })
1208 .unwrap_or_default()
1209 };
1210 let empty = serde_json::json!({});
1211 let selected = value.get("selected").unwrap_or(&empty);
1212 let hovered = value.get("hovered").unwrap_or(&empty);
1213 self.selected_solids = ordered(selected, "solids");
1214 self.selected_faces = ordered(selected, "faces");
1215 self.selected_edges = ordered(selected, "edges");
1216 self.selected_datums = ordered(selected, "datums");
1217 self.selected_vertices = vertices(selected);
1218 self.hovered_solids = names(hovered, "solids");
1219 self.hovered_faces = names(hovered, "faces");
1220 self.hovered_edges = names(hovered, "edges");
1221 self.hovered_datums = names(hovered, "datums");
1222 self.hovered_vertices = vertices(hovered);
1223 self.generation = self.generation.wrapping_add(1);
1224 Ok(())
1225 }
1226}
1227
1228/// The visual state of one displayed face/edge (hover wins over selected, the
1229/// `SelectionState` order).
1230#[derive(Debug, Clone, Copy, PartialEq, Eq)]
1231pub enum EmphasisState {
1232 Base,
1233 Selected,
1234 Hovered,
1235}
1236
1237impl Emphasis {
1238 pub fn face_state(&self, solid: &str, face: &str) -> EmphasisState {
1239 if self.hovered_solids.contains(solid) || (!face.is_empty() && self.hovered_faces.contains(face)) {
1240 EmphasisState::Hovered
1241 } else if self.selected_solids.contains(solid)
1242 || (!face.is_empty() && self.selected_faces.contains(face))
1243 {
1244 EmphasisState::Selected
1245 } else {
1246 EmphasisState::Base
1247 }
1248 }
1249
1250 pub fn edge_state(&self, solid: &str, edge: &str) -> EmphasisState {
1251 if self.hovered_solids.contains(solid) || (!edge.is_empty() && self.hovered_edges.contains(edge)) {
1252 EmphasisState::Hovered
1253 } else if self.selected_solids.contains(solid)
1254 || (!edge.is_empty() && self.selected_edges.contains(edge))
1255 {
1256 EmphasisState::Selected
1257 } else {
1258 EmphasisState::Base
1259 }
1260 }
1261
1262 pub fn vertex_state(&self, solid: &str, position: [f64; 3], tol: f64) -> EmphasisState {
1263 let matches = |refs: &[VertexRef]| {
1264 refs.iter().any(|r| {
1265 r.solid == solid
1266 && (r.position[0] - position[0]).abs() <= tol
1267 && (r.position[1] - position[1]).abs() <= tol
1268 && (r.position[2] - position[2]).abs() <= tol
1269 })
1270 };
1271 if matches(&self.hovered_vertices) {
1272 EmphasisState::Hovered
1273 } else if matches(&self.selected_vertices) {
1274 EmphasisState::Selected
1275 } else {
1276 EmphasisState::Base
1277 }
1278 }
1279}
1280
1281