use super::*;
pub fn tessellate_brep_watertight_face_stride(
solid: &BrepSolid,
chord_tolerance: f64,
stride: usize,
offset: usize,
) -> Result<Mesh, String> {
if !(chord_tolerance > 0.0) || !chord_tolerance.is_finite() {
return Err("tessellate_brep_watertight: chord tolerance must be positive".into());
}
let samples = sample_all_edges(solid, chord_tolerance)?;
tessellate_faces_stride(solid, &samples, chord_tolerance, stride, offset)
}
pub fn tessellate_brep_watertight_face_stride_with_samples(
solid: &BrepSolid,
chord_tolerance: f64,
stride: usize,
offset: usize,
encoded_samples: &[f64],
) -> Result<Mesh, String> {
if !(chord_tolerance > 0.0) || !chord_tolerance.is_finite() {
return Err("tessellate_brep_watertight: chord tolerance must be positive".into());
}
let samples = decode_edge_samples(encoded_samples)?;
tessellate_faces_stride(solid, &samples, chord_tolerance, stride, offset)
}
#[cfg(feature = "parallel")]
pub(super) struct SyncFace<'a>(u32, &'a FaceRecord);
#[cfg(feature = "parallel")]
unsafe impl Sync for SyncFace<'_> {}
pub(super) fn tessellate_faces_stride(
solid: &BrepSolid,
samples: &HashMap<u64, EdgeSamples>,
chord_tolerance: f64,
stride: usize,
offset: usize,
) -> Result<Mesh, String> {
let stride = stride.max(1);
let offset = offset % stride;
let mut work: Vec<(u32, &FaceRecord)> = Vec::new();
let mut sequential_face_id = 0u32;
for shell in &solid.shells {
for face in &shell.faces {
if (sequential_face_id as usize) % stride == offset {
work.push((sequential_face_id, face));
}
sequential_face_id += 1;
}
}
let mesh_one = |face_id: u32, face: &FaceRecord| -> Result<Mesh, String> {
let mut fragment = Mesh::default();
tessellate_face_watertight(face, samples, chord_tolerance, face_id, &mut fragment)?;
Ok(fragment)
};
#[cfg(feature = "parallel")]
let fragments = {
use rayon::prelude::*;
let sync_work: Vec<SyncFace> = work.iter().map(|&(id, face)| SyncFace(id, face)).collect();
sync_work
.par_iter()
.map(|face| mesh_one(face.0, face.1))
.collect::<Result<Vec<Mesh>, String>>()?
};
#[cfg(not(feature = "parallel"))]
let fragments = work
.iter()
.map(|&(id, face)| mesh_one(id, face))
.collect::<Result<Vec<Mesh>, String>>()?;
Ok(concatenate_meshes(fragments))
}
pub(super) fn concatenate_meshes(fragments: Vec<Mesh>) -> Mesh {
let mut mesh = Mesh::default();
for fragment in fragments {
let base = (mesh.positions.len() / 3) as u32;
mesh.positions.extend_from_slice(&fragment.positions);
mesh.normals.extend_from_slice(&fragment.normals);
mesh.indices
.extend(fragment.indices.iter().map(|index| index + base));
mesh.face_ids.extend_from_slice(&fragment.face_ids);
}
mesh
}
pub fn sample_edge_polylines(
solid: &BrepSolid,
chord_tolerance: f64,
) -> Result<Vec<(u64, Vec<Vec3>)>, String> {
if !(chord_tolerance > 0.0) || !chord_tolerance.is_finite() {
return Err("tessellate_brep_watertight: chord tolerance must be positive".into());
}
let samples = sample_all_edges(solid, chord_tolerance)?;
let degenerate: std::collections::HashSet<u64> = solid
.edges
.iter()
.filter(|edge| edge.degenerate)
.map(|edge| edge.id)
.collect();
let mut out: Vec<(u64, Vec<Vec3>)> = samples
.into_iter()
.filter(|(id, samples)| !degenerate.contains(id) && samples.positions.len() >= 2)
.map(|(id, samples)| (id, samples.positions))
.collect();
out.sort_by_key(|(id, _)| *id);
Ok(out)
}
pub fn sample_edges_encoded(solid: &BrepSolid, chord_tolerance: f64) -> Result<Vec<f64>, String> {
if !(chord_tolerance > 0.0) || !chord_tolerance.is_finite() {
return Err("tessellate_brep_watertight: chord tolerance must be positive".into());
}
let samples = sample_all_edges(solid, chord_tolerance)?;
Ok(encode_edge_samples(&samples))
}
pub(super) fn encode_edge_samples(samples: &HashMap<u64, EdgeSamples>) -> Vec<f64> {
let mut out = Vec::new();
out.push(samples.len() as f64);
for (edge_id, edge) in samples {
out.push(*edge_id as f64);
out.push(edge.fractions.len() as f64);
out.push(edge.worst_sag);
out.extend_from_slice(&edge.fractions);
for position in &edge.positions {
out.push(position.x);
out.push(position.y);
out.push(position.z);
}
}
out
}
pub(super) fn decode_edge_samples(data: &[f64]) -> Result<HashMap<u64, EdgeSamples>, String> {
let mut cursor = 0usize;
let mut take = |count: usize| -> Result<&[f64], String> {
let end = cursor
.checked_add(count)
.filter(|end| *end <= data.len())
.ok_or("watertight tessellation: truncated edge-sample buffer")?;
let slice = &data[cursor..end];
cursor = end;
Ok(slice)
};
let edge_count = take(1)?[0] as usize;
let mut samples = HashMap::with_capacity(edge_count);
for _ in 0..edge_count {
let header = take(3)?;
let edge_id = header[0] as u64;
let sample_count = header[1] as usize;
let worst_sag = header[2];
let fractions = take(sample_count)?.to_vec();
let position_values = take(sample_count * 3)?;
let positions = position_values
.chunks_exact(3)
.map(|chunk| Vec3::new(chunk[0], chunk[1], chunk[2]))
.collect();
samples.insert(
edge_id,
EdgeSamples {
fractions,
positions,
worst_sag,
},
);
}
Ok(samples)
}