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brep_app/
app.rs

1//! `BrepApp` — the THIN shell of the engine-native UI.
2//!
3//! One eframe [`App`](eframe::App) that hosts the EXISTING `brep-render` engine and lays out
4//! the panels. The heavy lifting lives in focused modules; this file only owns
5//! the shell:
6//!
7//! * [`Documents`] (`crate::document`) holds the OPEN MODELS — one
8//!   [`EngineState`] per document plus its identity, exactly one active. Panels
9//!   borrow the active engine through `self.docs.engine_mut()`, which borrows
10//!   only that FIELD and so still composes with the disjoint panel borrows
11//!   beside it. [`EngineState`] (`brep-render`) is still the single
12//!   windowing-agnostic BRAIN per document (scene / camera / controls / settings
13//!   / widgets + pointer/wheel/viewcube/pick); we do NOT fork it.
14//! * [`crate::viewport::Viewport`] draws + drives the central 3D viewport (the
15//!   offscreen texture, the `egui_wgpu` blit callback, input routing).
16//! * [`crate::panels`] — one module per left-panel section, each a small state
17//!   struct + a `show(&mut self, ui, state, …)` method. Adding a panel = add
18//!   `panels/<name>.rs`, one field here, one `self.<name>.show(…)` call in
19//!   [`eframe::App::ui`] below (see `README.md` → "Adding a panel").
20//!
21//! Native (`run_native`) and wasm (`WebRunner`) run this SAME code.
22
23use crate::document::{Documents, EngineFactory};
24use crate::panels::assembly_constraints::AssemblyConstraintsPanel;
25use crate::panels::bug_report::BugReportPanel;
26use crate::panels::wire_harness::WireHarnessPanel;
27use crate::panels::component_actions::ComponentActionRequest;
28use crate::panels::context_bar::ContextBarPanel;
29use crate::panels::mode_bar::ModeBar;
30use crate::panels::expressions::ExpressionsPanel;
31use crate::panels::file::{FileAction, FileDialog};
32use crate::panels::history::HistoryPanel;
33use crate::panels::info_windows::InfoWindows;
34use crate::panels::scene::ScenePanel;
35use crate::panels::selection::SelectionPanel;
36use crate::panels::sketch::SketchPanel;
37use crate::panels::sketch3d::Sketch3dPanel;
38use crate::panels::part_properties::PartPropertiesPanel;
39use crate::panels::settings::SettingsPanel;
40use crate::panels::toasts::Toasts;
41use crate::panels::toolbar::ToolbarPanel;
42use crate::panels::workbench_toolbar::WorkbenchToolbarPanel;
43use crate::panels::update_components::UpdateComponents;
44use crate::panels::bom::BomPanel;
45use crate::panels::dock::{DockContext, DockState, PaneKind};
46use crate::panels::document_tabs;
47use crate::store::{default_model_store, ModelStore, SETTINGS_KEY};
48use crate::viewport::Viewport;
49use brep_render::engine_state::EngineState;
50use brep_render::style::ThemeMode;
51use eframe::egui;
52
53/// A measured camera spin: an orbit drag the app steps ITSELF, one pointer move
54/// per frame, from `perf_spin`. See `BrepApp::spin` for why it is not driven
55/// from outside.
56///
57/// The steps run through the same `EngineState::pointer_down/move/up` the
58/// viewport's real drag uses (see `viewport::interaction`), so a spin costs
59/// exactly what dragging the mouse costs — no shortcut past the controls.
60#[cfg(feature = "automation")]
61pub struct Spin {
62    /// Pointer steps still to make; the drag ends (pointer_up) on the last one.
63    pub left: u32,
64    /// Where the drag started, in viewport-local logical px.
65    pub origin: (f64, f64),
66    /// Pointer step, in viewport-local logical px per frame.
67    pub step: (f64, f64),
68    /// Steps already made — the drag is a straight sweep from `origin`, and
69    /// reversing at the halfway mark keeps it inside the viewport however many
70    /// frames are asked for.
71    pub made: u32,
72    /// False until the first frame has pressed the button.
73    pub pressed: bool,
74}
75
76pub struct BrepApp {
77    /// Every OPEN MODEL and which one is active. Each document owns a full
78    /// `EngineState` (the shared viewer brain `desktop.rs` / the wasm shell
79    /// wrap) plus its file identity; panels borrow the active one.
80    pub(crate) docs: Documents,
81    /// The central 3D viewport: engine render core + offscreen texture + blit +
82    /// input routing.
83    pub(crate) viewport: Viewport,
84    /// The single persistence seam for settings, layout, and model documents
85    /// (native filesystem / wasm IndexedDB + download/upload).
86    pub(crate) model_store: Box<dyn ModelStore>,
87
88    // --- one small state value per panel --------------------------------------
89    /// Top toolbar: undo/redo, wireframe toggle, zoom-to-fit + standard views,
90    /// and the File-actions seam (owned by the concurrent file panel).
91    pub(crate) toolbar: ToolbarPanel,
92    /// New / Open / Save / Save As of the model document (the `.nbrep`
93    /// recipe) — a reusable modal file dialog opened from the toolbar.
94    file: FileDialog,
95    stl_import: Option<crate::panels::stl_import::StlImportPreview>,
96    /// The "Submit Bug" flow: on the toolbar bug button it screenshots the app
97    /// (UI + 3D model) BEFORE its own dialog opens, then collects a description
98    /// (+ optional email) and POSTs the model + screenshot to the public reports
99    /// endpoint. Native + wasm, one path.
100    bug_report: BugReportPanel,
101    /// The Info window: the licences and this session's diagnostics, toggled
102    /// from the toolbar's info button.
103    info: crate::panels::info::InfoPanel,
104    /// What this session is running on — captured ONCE, from the adapter eframe
105    /// actually gave us (never re-probed), and read by BOTH the Info window and
106    /// the problem report so the two cannot disagree. See
107    /// [`crate::diagnostics`].
108    diagnostics: crate::diagnostics::Diagnostics,
109    /// Workbench actions toolbar: the second top strip under the primary
110    /// toolbar — one button per feature the active workbench offers, plus the
111    /// constraint types where the Constraints panel is shown. Gated by the
112    /// `showWorkbenchToolbar` setting and hidden in the special modes. A click
113    /// flows out as the type to add; the shell adds it through the SAME paths
114    /// the palette / context bar use.
115    workbench_toolbar: WorkbenchToolbarPanel,
116    /// Display-settings + per-solid color panel (Phase 1): a FLOATING window
117    /// (movable + resizable, toggled from the toolbar gear button), no longer a
118    /// left-panel section.
119    settings: SettingsPanel,
120    pub(crate) plugins: crate::plugins::PluginsPanel,
121    pub(crate) javascript: crate::javascript::JavaScriptEditor,
122    /// The active document's OWN BOM attributes (Part Number, Material, Mass,
123    /// …) as a floating window, toggled from the toolbar's Properties button.
124    /// Document-level, not selection-level: entity inspection is the context
125    /// bar's `info_windows`.
126    part_properties: PartPropertiesPanel,
127    /// The Replace component chooser + result summary.
128    replace_dialog: crate::panels::replace_component::ReplaceDialog,
129    /// History feature-tree + schema-driven feature dialog panel (Phase 2).
130    /// NOTE: the editable history is NOT owned here — it lives in the engine core
131    /// (`EngineState.history`), the single source of truth; this panel only reads
132    /// it back to draw and calls the engine's `history_*` methods to mutate.
133    history: HistoryPanel,
134    /// Scene tree ("Scene Manager"): the display scene as a file-tree — per-solid
135    /// visibility + Faces/Edges/Vertices with two-way selection sync. Reads the
136    /// engine scene/emphasis; owns only transient expand + hit state.
137    scene: ScenePanel,
138    /// Assembly Structure tree (claimed by the Assembly workbench): a VIEW over
139    /// the scene's component records — per-instance fixed/visibility/status
140    /// adornments, actions routed to the owning ACOMP feature.
141    /// The BOM panel (claimed by the Assembly workbench): the parts list on
142    /// the shared column-tree widget, with the editable part/occurrence
143    /// attribute columns the Settings "Assemblies" section configures.
144    bom: BomPanel,
145    /// Assembly Constraints panel (claimed by the Assembly workbench): the
146    /// schema-driven constraint collection widget + Solve/auto-solve/DOF header.
147    assembly_constraints: AssemblyConstraintsPanel,
148    /// The wire-harness connection list (a Wire harness workbench pane): add /
149    /// edit / remove wires, read their routed length + status, hover to
150    /// highlight. Document data lives in the engine; this holds the widget's
151    /// transient state.
152    wire_harness: WireHarnessPanel,
153    /// The PMI view tree + annotation forms (the PMI workbench's pane).
154    pmi: crate::panels::pmi::PmiPanel,
155    /// The CAM browser tree (the CAM workbench's pane): setups and their
156    /// operations, NC programs and the tool library over the document's
157    /// `cam` block.
158    pub(crate) cam: crate::panels::cam::CamPanel,
159    pub(crate) instructions: crate::panels::instructions::InstructionsPanel,
160    pub(crate) instructions_player: crate::panels::instructions_player::InstructionsPlayerPanel,
161    /// The Simulation workbench's pane: the studies and the active timeline.
162    pub(crate) simulation: crate::panels::simulation::SimulationPanel,
163    /// The drawing sheets + their forms (the Drawing workbench's pane).
164    sheets: crate::panels::sheets::SheetsPanel,
165    /// Update-components checker: compares each parts-library entry's
166    /// `sourceSignature` against the model store's current content. Kept
167    /// current once per frame (cheap generation key: applied run + store
168    /// save); the constraints header reads the count + runs the batch refresh,
169    /// the structure tree reads per-part badges.
170    update_components: UpdateComponents,
171    /// Expressions / parameters panel: the variable sheet (engine-owned history
172    /// `expressions`) feature params reference. Owns only its editor buffer.
173    expressions: ExpressionsPanel,
174    /// Qualify: the part's declared CONNECTION POINTS, on whichever surface is
175    /// on screen (symbol, pads or 3D). Holds only the selected address; the
176    /// block and both consistency reports come from the engine.
177    qualify: crate::panels::qualify::QualifyPanel,
178    /// The family table editor: a `.fbrep` family seed's member table. Holds
179    /// the selection, the cell being typed and the last Generate report; the
180    /// table itself is the document's `familyTable` block.
181    family_table: crate::panels::family_table_editor::FamilyTableEditor,
182    /// Every PLM panel (`panels::plm_host`): empty in a file-based session.
183    pub(crate) plm: crate::panels::plm_host::PlmHost,
184    /// Info windows: MULTIPLE pinned per-entity inspector windows opened from the
185    /// selection-driven context bar's Info action. Each floating (movable +
186    /// resizable) window is PINNED to one object name at open time — a Metadata
187    /// (editable attribute) tab + a read-only Info (measurements + provenance) tab —
188    /// and keeps showing that entity regardless of later selection changes. Replaces
189    /// the old single Properties window.
190    info_windows: InfoWindows,
191    /// Interference results window: opened by the Assembly workbench's `∩`
192    /// toolbar button, which runs the engine's pairwise-intersect check; a
193    /// floating window like the Info windows with a row per interfering pair
194    /// (click = select both components), a green all-clear pass line, and a
195    /// Re-run button.
196    interference: crate::panels::interference::InterferenceWindow,
197    /// Auto Constraints window (Assembly workbench): opened by the `⚿` toolbar
198    /// button, it lists the constraint types the kernel's inference lane can
199    /// read out of the components' current placement, with what a scan found
200    /// for each, and creates the whole accepted set as one undo step.
201    auto_constraints: crate::panels::auto_constraints::AutoConstraintsWindow,
202    /// step.parts online model library browser (Assembly workbench): a ctx-level
203    /// window (opened by the library toolbar button) that searches the public
204    /// step.parts v1 API, shows results with thumbnails, and imports a chosen
205    /// STEP model as a new part document + adds it to the assembly as an ACOMP.
206    step_parts: crate::panels::step_parts::StepPartsPanel,
207    /// Selection panel: the pickable-kinds filter (which entity kinds a viewport
208    /// click may select — honored by the engine's `select_top_at`). The filter +
209    /// selection live in `EngineState`; this panel only reads/writes them.
210    selection: SelectionPanel,
211    /// Context action toolbar: the selection-driven action bar (Clear / Hide /
212    /// Edit-owning-feature + the feature-from-selection actions whose primary
213    /// reference accepts the selected kind). Shown only while something is
214    /// selected; drives the engine directly and returns a feature id for the shell
215    /// to expand in the history tree.
216    context_bar: ContextBarPanel,
217    /// Sketch (S0): a seeded, read-only sketch preview — pushes a solved rectangle
218    /// + circle to the `set_overlay` channel colored by solver mobility, and shows
219    /// the DOF status readout. The engine-native sketcher's foundation surface.
220    sketch: SketchPanel,
221    sketch3d: Sketch3dPanel,
222    /// Special-mode EXIT controls (Finish/Cancel), always pinned to the top-right
223    /// corner — a card-based reference pick, sketch mode, and any future
224    /// special mode. A form field's pick draws no card: its field is the UI.
225    mode_bar: ModeBar,
226    pick_bar: crate::panels::pick_bar::PickBar,
227    /// Transient toast overlay: drains the engine's queued notices each frame
228    /// (e.g. a sketch solve that failed after an edit) and shows each briefly.
229    pub(crate) toasts: Toasts,
230    /// The status bar's app-wide working indicator (`panels::busy`): what is
231    /// in flight, collected from every source each frame.
232    busy: crate::panels::busy::BusyIndicator,
233    /// Dockable / tabbed side-panel layout (egui_tiles): the shared, persisted
234    /// tree that hosts every side-panel section AND the 3D viewport as tiles the
235    /// user can split, tab, resize, and drag-rearrange. Owns the layout; borrows
236    /// each panel + the engine per frame through [`DockContext`]. Drawn in normal
237    /// modeling mode; sketch / ref-select mode bypasses it (viewport drawn direct).
238    dock: DockState,
239
240    /// Whether the ONE-SHOT first-model framing has fired. The seed run is async
241    /// under a background runner (native thread / wasm worker), so the boot
242    /// `zoom_to_fit` can run before the first solids exist → an unframed first
243    /// model. Once the seed run has landed (`has_solids() && !run_pending()`), the
244    /// `ui` loop frames it once and sets this. Under the synchronous Inline runner
245    /// (tests) the scene is already populated, so this fires on the very first frame.
246    first_run_framed: bool,
247
248    /// A model fetch kicked off at boot from a `?loadModel=<url>` query param
249    /// (wasm only). When the fetch lands it REPLACES the seed model. `None` on
250    /// native and once applied.
251    pending_boot_load: Option<std::sync::mpsc::Receiver<Result<String, String>>>,
252
253    /// "Open in CAD" from the PLM's page: the `?open=part/…/rev/…` this page
254    /// was started with (wasm only), driven once a frame until it settles.
255    plm_launch: Option<crate::panels::plm_launch::Launch>,
256
257    /// The document handle the shared panels were last reset for. Compared to
258    /// `docs.view_id()` at the top of every frame: ONE check catches a switch
259    /// from any source (a tab click, a close, New, Open, Edit Part, a Work
260    /// part entered or left in place) instead of a hook per call site, and it
261    /// runs BEFORE any panel draws this frame.
262    active_document: u64,
263    /// The TAB the panels were last drawn for. A Work part entered or left in
264    /// place changes the view but not the tab, and the BOM — the assembly's
265    /// product structure in both — keeps its packed/expanded state.
266    active_tab: u64,
267
268    /// Whether the active workbench showed the Sheets pane LAST frame — the
269    /// edge the paper is closed on. Closing is a transition, not a condition:
270    /// a sheet opened while another workbench is active (a command, a script)
271    /// stays open until the Drawing workbench is LEFT, exactly as PMI's view
272    /// deactivates on leaving rather than on every frame outside it.
273    sheets_pane_shown: bool,
274
275    /// The DOCUMENT TAB STRIP's per-tab hit-rects from the last dock frame,
276    /// published for the headed verifier. The strip is drawn inside the dock's
277    /// viewport pane, so its rects have to ride back out through the outcome.
278    document_tab_hits: Vec<(String, egui::Rect)>,
279
280    /// The `__brepParams` blob and the document state it was built from:
281    /// `(document, rolled-to step, history revision, json)`.
282    ///
283    /// The blob is the rolled-to feature's whole `inputParams`, and for an
284    /// `IMPORT3D` those params carry the embedded model text — 681 KB on the
285    /// heaviest corpus model. It was rebuilt EVERY frame, which on the browser
286    /// build (where the state registry is always on) also transcoded it into a
287    /// fresh JS string every frame, on the one thread that also has to answer
288    /// the pointer. Nothing reads it per frame; it only has to be correct when
289    /// someone asks. The revision is a mutation counter the document hands out
290    /// (`EngineState::history_revision`), so this cannot go stale without the
291    /// borrow checker having let a mutation past the door that bumps it.
292    params_blob: (u64, usize, u64, String),
293
294    /// A measured camera spin in flight (`perf_spin`): the orbit drag the app
295    /// drives ITSELF, one pointer step per frame, so the frames run back to back.
296    /// Driving it from a host instead would put a round trip between every pair
297    /// of frames, and `dt` — the frame period, the number a user feels as a
298    /// freeze — would measure the host's latency rather than the app's.
299    #[cfg(feature = "automation")]
300    spin: Option<Spin>,
301
302    /// The debounced autosave of every dirty document (`crate::recovery`), and
303    /// the boot-time **Recover unsaved work?** prompt its blob feeds. The
304    /// autosave is held while the prompt is open: the clean seed tab would
305    /// otherwise remove the very blob being offered.
306    autosave: crate::recovery::Autosave,
307    /// Closing (the window's close button, or `app_close`): when it was asked
308    /// (egui clock). The close waits until the store's writes have landed.
309    closing: Option<f64>,
310    /// A close the automation layer asked for, taken by the next frame.
311    pub(crate) close_asked: bool,
312    /// The app let the window close: nothing was left on its way.
313    closed: bool,
314    /// Where a close stands once the store's writes have settled: `0` not
315    /// yet, `1` one frame given to the failure drain (a write that failed
316    /// makes its tab unsaved), `2` the recovery blob written again.
317    close_stage: u8,
318    recovery: crate::recovery::RecoveryPanel,
319    /// The desktop update check and its notice. Inert until the desktop
320    /// binary's `main` starts it, so a harness or a test never checks.
321    #[cfg(not(target_arch = "wasm32"))]
322    updater: crate::update::Updater,
323    /// The reports this user submitted, checked for resolution
324    /// (`crate::report_followup`). Inert until the entry point starts it.
325    report_followup: crate::report_followup::ReportFollowup,
326
327    /// The UI zoom scale CURRENTLY applied to the egui context. Tracks
328    /// `settings.ui_scale` but is only synced to it while the pointer is up, so
329    /// dragging the Settings "UI scale" slider doesn't rescale the whole UI under
330    /// the cursor mid-drag — the settled value is committed on release. See the
331    /// zoom-apply block in `ui`.
332    applied_ui_scale: f32,
333    /// The automation channel (hosts submit commands; the frame drains them at
334    /// three fixed points — see `automation::queue`).
335    #[cfg(feature = "automation")]
336    pub(crate) automation: std::sync::Arc<crate::automation::queue::AutomationQueue>,
337}
338
339/// The caption text size, points (egui's own `Small` is 9). See `app_style`.
340pub const SMALL_TEXT_SIZE: f32 = 10.5;
341
342/// The app's tweaks over egui's style, applied to both themes at startup.
343pub(crate) fn app_style(style: &mut egui::Style) {
344    // Keep overflow discoverable without hovering or scrolling first, in
345    // both themes and every child UI (including eCAD and plugin panels).
346    // ScrollArea's default VisibleWhenNeeded still hides bars that aren't needed.
347    style.spacing.scroll = egui::style::ScrollStyle::solid();
348    // Captions (`ui.small`, `RichText::small`): egui's 9 pt was too small to
349    // read beside 12.5 pt body text in the Info window, the eCAD inspectors and
350    // the Selection actions summary (lane U audit item 9). 10.5 keeps them
351    // visibly secondary. The toolbar/Ribbon group captions stay at 9
352    // (`ribbon::CHROME_CAPTION_SIZE`) so the chrome keeps its height.
353    style.text_styles.insert(egui::TextStyle::Small, egui::FontId::new(SMALL_TEXT_SIZE, egui::FontFamily::Proportional));
354}
355
356
357/// How long a close waits for writes still on their way to the store (a PLM
358/// server that stopped answering must not keep the app open forever).
359const CLOSE_WAIT_SECS: f64 = 30.0;
360
361impl BrepApp {
362    /// Closing the window. What is unsaved is written for recovery at once
363    /// (the next start offers it, as after a crash), and the window stays open
364    /// until every write the store issued (a Save, that recovery blob) has
365    /// landed: a write-behind store would otherwise lose a Save made just
366    /// before. After [`CLOSE_WAIT_SECS`] it closes anyway.
367    fn close_when_written(&mut self, ctx: &egui::Context) {
368        let asked = ctx.input(|i| i.viewport().close_requested()) || std::mem::take(&mut self.close_asked);
369        if self.closed {
370            return;
371        }
372        let now = ctx.input(|i| i.time);
373        if asked && self.closing.is_none() {
374            if !self.recovery.is_open() {
375                self.autosave.flush(&self.docs, self.model_store.as_ref());
376            }
377            self.closing = Some(now);
378        }
379        let Some(since) = self.closing else { return };
380        let pending = self.model_store.pending_writes();
381        let timed_out = now - since > CLOSE_WAIT_SECS;
382        if pending == 0 || timed_out {
383            match self.close_stage {
384                // The writes settled. A failed one (the server down) makes its
385                // tab unsaved when the failures are drained, later in this
386                // frame: give that a frame…
387                0 => self.close_stage = 1,
388                // …then write the recovery blob again, so a Save that never
389                // reached the server is offered at the next start.
390                1 => {
391                    if !self.recovery.is_open() {
392                        self.autosave.flush(&self.docs, self.model_store.as_ref());
393                    }
394                    self.close_stage = 2;
395                }
396                _ if self.model_store.pending_writes() == 0 || timed_out => {
397                    self.closed = true;
398                    ctx.send_viewport_cmd(egui::ViewportCommand::Close);
399                    return;
400                }
401                _ => {}
402            }
403            ctx.send_viewport_cmd(egui::ViewportCommand::CancelClose);
404            ctx.request_repaint();
405            return;
406        }
407        ctx.send_viewport_cmd(egui::ViewportCommand::CancelClose);
408        egui::Area::new(egui::Id::new("brep-closing"))
409            .anchor(egui::Align2::CENTER_CENTER, egui::Vec2::ZERO)
410            .order(egui::Order::Foreground)
411            .show(ctx, |ui| {
412                egui::Frame::popup(ui.style()).show(ui, |ui| {
413                    ui.horizontal(|ui| {
414                        ui.spinner();
415                        ui.label(format!("Finishing {pending} save(s) before closing…"));
416                    });
417                });
418            });
419        ctx.request_repaint_after(std::time::Duration::from_millis(50));
420    }
421
422    /// The close state, for automation (`__brepClosing`).
423    pub(crate) fn closing_json(&self) -> String {
424        serde_json::json!({
425            "closing": self.closing.is_some(),
426            "closed": self.closed,
427            "pending": self.model_store.pending_writes(),
428        })
429        .to_string()
430    }
431
432    /// The automation queue a host submits commands to.
433    #[cfg(feature = "automation")]
434    pub fn automation(&self) -> &std::sync::Arc<crate::automation::queue::AutomationQueue> {
435        &self.automation
436    }
437
438    /// Open a `.nbrep` file named on the command line — `brep-app model.nbrep`,
439    /// which is also what a desktop file association hands us (`Exec=… %f`).
440    ///
441    /// The path goes through the same `FileDialog::open_document` door as
442    /// File>Open, so the document keeps the full path as its identity and a
443    /// later plain Save writes back to the file the user double-clicked, rather
444    /// than to a copy in the app's own models directory. A path that does not
445    /// parse leaves the status line saying so and the seed document in place —
446    /// a bad argument must not cost the user a window.
447    ///
448    /// Native only: called once, before the first frame.
449    #[cfg(not(target_arch = "wasm32"))]
450    pub fn open_path_from_command_line(&mut self, path: &std::path::Path) {
451        // Absolute, so the store resolves it as a real file rather than as a
452        // name inside the models directory (`store::resolve` routes anything
453        // with a separator straight to the filesystem).
454        let path = std::fs::canonicalize(path).unwrap_or_else(|_| path.to_path_buf());
455        let Some(name) = path.to_str() else {
456            log::warn!("brep-app: {} is not valid UTF-8; not opening it", path.display());
457            return;
458        };
459        // Field-by-field, because `open_document` borrows the documents and the
460        // store while `self.file` is borrowed mutably.
461        let Self { file, docs, model_store, .. } = self;
462        file.open_document(docs, model_store.as_ref(), name);
463    }
464
465    /// The 3D viewport rect of the last frame, in egui points.
466    pub fn view_rect(&self) -> Option<egui::Rect> {
467        self.viewport.last_rect()
468    }
469
470    /// The session's store, read-only (the automation layer's `frame_info`
471    /// counts its writes still on their way).
472    pub(crate) fn model_store(&self) -> &dyn ModelStore {
473        self.model_store.as_ref()
474    }
475
476    /// Why this session cannot switch stores live, or `None` when it can: every
477    /// open document untitled and clean, the state a fresh start has. A named
478    /// document's identity belongs to the store it came from, and a dirty one's
479    /// work has nowhere to go in a new store.
480    pub(crate) fn reconnect_blocker(&self) -> Option<String> {
481        self.reconnect_blocker_with(crate::document::Document::is_dirty)
482    }
483
484    fn reconnect_blocker_with(&self, is_dirty: impl Fn(&crate::document::Document) -> bool) -> Option<String> {
485        let named = self.docs.iter().filter(|d| d.name().is_some()).count();
486        let dirty = self.docs.iter().filter(|d| is_dirty(d)).count();
487        match (named, dirty) {
488            (0, 0) => None,
489            (_, 0) => Some(format!("{named} document(s) from this store are open: close them, then Connect now (or restart)")),
490            _ => Some(format!("{dirty} document(s) have unsaved work: save or close them, then Connect now (or restart)")),
491        }
492    }
493
494    /// Switch this session to the PLM configured at `root`, live (S1's named
495    /// limit): the native boot S2 runs at start, then everything the app read
496    /// from the store when it was built is read again from the new one. Only
497    /// while [`Self::reconnect_blocker`] is `None`. A refused boot changes
498    /// nothing and says why.
499    #[cfg(not(target_arch = "wasm32"))]
500    pub(crate) fn reconnect_plm(&mut self, root: std::path::PathBuf) -> Result<String, String> {
501        use crate::plm::connection::Status;
502        if let Some(why) = self.reconnect_blocker() {
503            return Err(why);
504        }
505        let config = crate::plm::config::resolve(&root, &|_| None, &Default::default())?
506            .ok_or_else(|| format!("no PLM is configured in {}", root.display()))?;
507        let store = crate::store::boot_native_store(root, config);
508        let Some(Status::Connected { url, username }) = store.plm_session().map(|s| s.status) else {
509            let why = store.take_persistence_errors().join("; ");
510            return Err(if why.is_empty() { "the PLM did not take this session".into() } else { why });
511        };
512        self.model_store = store;
513        self.docs.set_canonicalizer(self.model_store.canonicalizer());
514        // Settings: every open engine, and every later tab, starts from the
515        // defaults with the new store's settings over them, as a fresh boot
516        // would; nothing of the old store's carries over.
517        let saved = self.model_store.read(SETTINGS_KEY);
518        let fresh = move |mut state: EngineState| {
519            state.settings = brep_render::style::RenderSettings::default();
520            let defaults = state.settings.to_json();
521            let _ = state.apply_settings_json(&defaults);
522            if let Some(saved) = &saved {
523                let _ = state.apply_settings_json(saved);
524            }
525            state
526        };
527        for doc in self.docs.iter_mut() {
528            let engine = std::mem::replace(&mut doc.engine, EngineState::new());
529            doc.engine = fresh(engine);
530        }
531        self.docs.wrap_engine_factory(fresh);
532        self.dock = DockState::new(self.model_store.as_ref());
533        self.recovery.arm_from_store(
534            self.model_store.as_ref(),
535            self.docs.engine().settings.disable_recovery_prompt,
536        );
537        self.file = FileDialog::new();
538        self.update_components = UpdateComponents::new();
539        Ok(format!("connected to {url} as {username}"))
540    }
541
542    /// Keep automation waits active until the File dialog has delivered the PDF.
543    pub(crate) fn instructions_pdf_pending(&self) -> bool {
544        self.file.instructions_pdf_pending()
545    }
546
547    /// The file dialog, the documents and the store together — for the
548    /// automation commands that drive a document-class flow (Generate, a
549    /// store read-back) exactly as the panels do.
550    pub(crate) fn file_docs_store(&mut self) -> (&mut FileDialog, &mut Documents, &dyn ModelStore) {
551        (&mut self.file, &mut self.docs, self.model_store.as_ref())
552    }
553
554    /// The active document's engine.
555    pub fn docs_engine(&self) -> &EngineState {
556        self.docs.engine()
557    }
558
559    /// Open the mesh import preview for the file `name` (`.stl` or `.3mf`)
560    /// against the active document — what activating it in the Import explorer
561    /// does. The preview replaces the shell until it is accepted or cancelled.
562    pub fn open_mesh_preview(&mut self, name: String, bytes: Vec<u8>) -> Result<(), String> {
563        use brep_render::runner::MeshImportFormat;
564        let format = match name.rsplit('.').next().map(str::to_ascii_lowercase).as_deref() {
565            Some("stl") => MeshImportFormat::Stl,
566            Some("3mf") => MeshImportFormat::ThreeMf,
567            _ => return Err(format!("{name} is not an STL or 3MF file")),
568        };
569        self.start_mesh_preview(format, name, bytes);
570        Ok(())
571    }
572
573    fn start_mesh_preview(&mut self, format: brep_render::runner::MeshImportFormat, name: String, bytes: Vec<u8>) {
574        self.stl_import = Some(crate::panels::stl_import::StlImportPreview::new(
575            self.docs.active_id(), format, name, bytes, self.docs.spawn_engine(),
576        ));
577        self.viewport.forget_document();
578    }
579
580    /// Whether the mesh import preview is open.
581    pub fn mesh_preview_open(&self) -> bool {
582        self.stl_import.is_some()
583    }
584
585    /// The engine the 3D viewport is drawing: the mesh import preview's own
586    /// while it is open (it replaces the shell), else the active document's.
587    /// What a pointer script's `locate` must project through.
588    pub fn viewport_engine(&self) -> &EngineState {
589        match &self.stl_import {
590            Some(preview) => &preview.engine,
591            None => self.docs.engine(),
592        }
593    }
594
595    pub fn new(cc: &eframe::CreationContext<'_>) -> Result<Self, String> {
596        Self::new_with(cc, crate::automation::AppOptions::default())
597    }
598
599    /// Build the app with host-supplied options: an isolated store (a host
600    /// MUST pass one) and whether to start on the seed model.
601    pub fn new_with(cc: &eframe::CreationContext<'_>, opts: crate::automation::AppOptions) -> Result<Self, String> {
602        // Solid scroll bars and readable captions, in both themes.
603        cc.egui_ctx.all_styles_mut(app_style);
604        // The action registry's view of each pass (`activate_widget`).
605        #[cfg(feature = "automation")]
606        crate::automation::actions::install(&cc.egui_ctx);
607        let crate::automation::AppOptions { store: opt_store, seed } = opts;
608        let render_state = cc
609            .wgpu_render_state
610            .as_ref()
611            .ok_or_else(|| "eframe was not created with a wgpu render state".to_string())?;
612
613        // The viewport owns the render core + blit pipeline, built from eframe's
614        // SHARED device/queue/format.
615        let viewport = Viewport::new(render_state);
616
617        // The session's diagnostics, taken from that same render state: the
618        // adapter about to draw every frame is the one a report must name. The
619        // WebGPU-vs-WebGL2 decision has already been made by the time we get
620        // here (eframe drops `BROWSER_WEBGPU` from the backend set when the
621        // browser offers no WebGPU adapter), so this READS the outcome — asking
622        // again later would be a second question with its own answer.
623        let diagnostics = crate::diagnostics::Diagnostics::from_render_state(render_state);
624
625        // --- storage seam: load the persisted settings ------------------------
626        let model_store = opt_store.unwrap_or_else(default_model_store);
627        // wasm: hand the store the egui context so an async file-upload load
628        // callback can wake the reactive frame loop (see `store::set_repaint_ctx`).
629        #[cfg(target_arch = "wasm32")]
630        crate::store::set_repaint_ctx(cc.egui_ctx.clone());
631        let saved_settings = model_store.read(SETTINGS_KEY);
632
633        // --- how a document's engine is built --------------------------------
634        // Every tab gets its OWN engine, and therefore its own history runner —
635        // a runner owns the resident kernel state of the document it executes,
636        // so one shared between documents would apply a background run against
637        // the wrong registry. See `crate::document`.
638        let plugins = crate::plugins::PluginsPanel::new(model_store.as_ref());
639        let javascript = crate::javascript::JavaScriptEditor::new(model_store.as_ref());
640        let plugin_packages = plugins.packages.clone();
641        let engine_factory: EngineFactory = Box::new(move || {
642            let mut state = EngineState::new();
643            // Native: run the whole history — and per-object measurement queries — on a
644            // persistent background thread so the UI never freezes during a run or a
645            // selection (M2b). Installed BEFORE anything loads so it builds through it.
646            #[cfg(not(target_arch = "wasm32"))]
647            state.set_runner(Box::new(brep_render::runner::ThreadRunner::new()));
648            // wasm: the browser-thread analogue — a dedicated web worker (M3b) so the
649            // single-threaded wasm UI stays responsive during a run. Same seam. Tests
650            // (which never hit this wasm path) keep the default synchronous InlineRunner.
651            #[cfg(target_arch = "wasm32")]
652            state.set_runner(Box::new(crate::worker::WorkerRunner::new()));
653            if !plugin_packages.borrow().is_empty() {
654                if let Err(error) = crate::plugins::restore(&mut state, &plugin_packages.borrow()) {
655                    log::error!("Plugin restore failed: {error}");
656                }
657            }
658            state.set_viewcube_enabled(true);
659            // Partial-override apply: unknown/absent keys keep their defaults.
660            if let Some(saved) = &saved_settings {
661                let _ = state.apply_settings_json(saved);
662            }
663            state
664        });
665
666        // Start with the seed model on every launch (7626103c2). Reopening the
667        // previous session can immediately rerun a problematic document and
668        // prevent the user from recovering by restarting the app, so which
669        // documents were open is not persisted at all: saved models come back
670        // through the file dialog, and work that was never saved comes back as
671        // the crash-recovery OFFER below — a prompt, never an automatic load.
672        let mut docs = Documents::new(engine_factory);
673        docs.set_canonicalizer(model_store.canonicalizer());
674        if starts_on_seed_model(seed, &docs.engine().settings) {
675            let _ = docs.engine_mut().set_history_json(&seed_history_json());
676        }
677        docs.engine_mut().zoom_to_fit();
678        docs.active_mut().mark_clean();
679
680        // The autosave blob from a session that ended with unsaved work: offer
681        // it back (a prompt, never an automatic restore — see `crate::recovery`).
682        let mut recovery = crate::recovery::RecoveryPanel::new();
683        recovery.arm_from_store(model_store.as_ref(), docs.engine().settings.disable_recovery_prompt);
684
685        // The settings panel seeds its working JSON from the (post-load) engine
686        // settings so the widgets reflect the persisted state on first paint.
687        let settings = SettingsPanel::new();
688        let part_properties = PartPropertiesPanel::new();
689
690        // New / Open / Save / Save As. Holds no document identity — that lives
691        // on each `Document`.
692        let file = FileDialog::new();
693
694        // Boot at the saved UI scale.
695        let applied_ui_scale = docs.engine().settings.ui_scale;
696        let active_document = docs.active_id();
697
698        // The dock layout (loads the persisted tree, or the default). Built before
699        // `model_store` is moved into `Self`.
700        let dock = DockState::new(model_store.as_ref());
701
702        // Boot-load: if the page URL carries `?loadModel=<url>` (wasm only), start
703        // fetching that model NOW; the seed still loads this frame and the fetched
704        // model REPLACES it when it lands (drained in `ui`). See the drain block.
705        crate::offsite::prefetch();
706        #[cfg(target_arch = "wasm32")]
707        let pending_boot_load = web_sys::window()
708            .and_then(|w| w.location().search().ok())
709            .and_then(|search| web_sys::UrlSearchParams::new_with_str(&search).ok())
710            .and_then(|params| params.get("loadModel"))
711            .filter(|url| !url.is_empty())
712            .map(|url| crate::offsite::fetch_text(&cc.egui_ctx, "Opening a model from a link", url));
713        #[cfg(not(target_arch = "wasm32"))]
714        let pending_boot_load: Option<std::sync::mpsc::Receiver<Result<String, String>>> = None;
715        #[cfg(target_arch = "wasm32")]
716        let plm_launch = crate::panels::plm_launch::Launch::from_page();
717        #[cfg(not(target_arch = "wasm32"))]
718        let plm_launch = None;
719
720        Ok(Self {
721            docs,
722            viewport,
723            toolbar: ToolbarPanel::new(),
724            workbench_toolbar: WorkbenchToolbarPanel::new(),
725            model_store,
726            file,
727            stl_import: None,
728            bug_report: BugReportPanel::new(),
729            info: crate::panels::info::InfoPanel::new(),
730            diagnostics,
731            settings,
732            plugins,
733            javascript,
734            part_properties,
735            replace_dialog: Default::default(),
736            history: HistoryPanel::new(),
737            scene: ScenePanel::new(),
738            bom: BomPanel::new(),
739            assembly_constraints: AssemblyConstraintsPanel::new(),
740            wire_harness: WireHarnessPanel::new(),
741            pmi: crate::panels::pmi::PmiPanel::new(),
742            cam: crate::panels::cam::CamPanel::new(),
743            instructions: crate::panels::instructions::InstructionsPanel::new(),
744            instructions_player: crate::panels::instructions_player::InstructionsPlayerPanel::new(),
745            simulation: crate::panels::simulation::SimulationPanel::new(),
746            sheets: crate::panels::sheets::SheetsPanel::new(),
747            update_components: UpdateComponents::new(),
748            expressions: ExpressionsPanel::new(),
749            qualify: crate::panels::qualify::QualifyPanel::new(),
750            family_table: crate::panels::family_table_editor::FamilyTableEditor::new(),
751            plm: crate::panels::plm_host::PlmHost::new(),
752            info_windows: InfoWindows::new(),
753            interference: crate::panels::interference::InterferenceWindow::new(),
754            auto_constraints: crate::panels::auto_constraints::AutoConstraintsWindow::new(),
755            step_parts: crate::panels::step_parts::StepPartsPanel::new(),
756            selection: SelectionPanel::new(),
757            context_bar: ContextBarPanel::new(),
758            sketch: SketchPanel::new(),
759            sketch3d: Sketch3dPanel::new(),
760            mode_bar: ModeBar::new(),
761            pick_bar: crate::panels::pick_bar::PickBar::new(),
762            toasts: Toasts::new(),
763            busy: crate::panels::busy::BusyIndicator::new(),
764            dock,
765            first_run_framed: false,
766            pending_boot_load,
767            plm_launch,
768            active_document,
769            active_tab: active_document,
770            sheets_pane_shown: false,
771            document_tab_hits: Vec::new(),
772            params_blob: (u64::MAX, usize::MAX, u64::MAX, String::new()),
773            #[cfg(feature = "automation")]
774            spin: None,
775            autosave: crate::recovery::Autosave::new(),
776            closing: None,
777            close_asked: false,
778            closed: false,
779            close_stage: 0,
780            recovery,
781            #[cfg(not(target_arch = "wasm32"))]
782            updater: crate::update::Updater::inert(),
783            report_followup: crate::report_followup::ReportFollowup::new(),
784            applied_ui_scale,
785            #[cfg(feature = "automation")]
786            automation: {
787                let q = crate::automation::queue::AutomationQueue::new();
788                q.attach(&cc.egui_ctx);
789                q
790            },
791        })
792    }
793
794    /// Start the desktop update check (`crate::update`). Called by the
795    /// desktop binary's `main` only.
796    #[cfg(not(target_arch = "wasm32"))]
797    pub fn start_update_check(&mut self, ctx: &egui::Context) {
798        self.updater = crate::update::Updater::start(ctx);
799    }
800
801    /// Remember submitted problem reports and check them for resolution
802    /// (`crate::report_followup`). Called by the desktop `main` and the web
803    /// entry point only.
804    pub fn start_report_followup(&mut self, ctx: &egui::Context) {
805        self.report_followup.start(ctx);
806    }
807
808    /// Arm a measured camera spin: `frames` pointer steps of `step` logical px
809    /// each, starting at the centre of the 3D viewport. Replaces any spin in
810    /// flight. See [`Spin`].
811    #[cfg(feature = "automation")]
812    pub fn start_spin(&mut self, frames: u32, step: (f64, f64)) {
813        let rect = self.viewport.last_rect();
814        let origin = rect
815            .map(|r| (r.width() as f64 * 0.5, r.height() as f64 * 0.5))
816            .unwrap_or((320.0, 240.0));
817        self.spin = Some(Spin { left: frames.max(1), origin, step, made: 0, pressed: false });
818    }
819
820    /// Is a measured spin still running?
821    #[cfg(feature = "automation")]
822    pub fn spinning(&self) -> bool {
823        self.spin.is_some()
824    }
825
826    /// Advance an in-flight spin by ONE pointer step and keep the frame loop
827    /// awake. The drag sweeps out and back over a fixed span so it never leaves
828    /// the viewport however many frames are asked for; the camera keeps turning
829    /// either way, which is all the measurement needs.
830    #[cfg(feature = "automation")]
831    fn step_spin(&mut self, ctx: &egui::Context) {
832        let Some(mut spin) = self.spin.take() else { return };
833        {
834            let state = self.docs.engine_mut();
835            if !spin.pressed {
836                state.pointer_down(spin.origin.0, spin.origin.1, brep_render::controls::BUTTON_LEFT);
837                spin.pressed = true;
838            }
839            const SPAN: f64 = 60.0;
840            let phase = f64::from(spin.made % (2 * SPAN as u32));
841            let t = if phase <= SPAN { phase } else { 2.0 * SPAN - phase };
842            state.pointer_move(spin.origin.0 + spin.step.0 * t, spin.origin.1 + spin.step.1 * t);
843            spin.made += 1;
844            spin.left -= 1;
845            if spin.left == 0 {
846                state.pointer_up();
847            }
848        }
849        if spin.left > 0 {
850            self.spin = Some(spin);
851        }
852        ctx.request_repaint();
853    }
854
855    /// The `__brepParams` JSON, rebuilt only when the document it describes can
856    /// have changed. The `params_blob` FIELD carries the reason this is not
857    /// simply built afresh each frame.
858    fn params_blob(&mut self) -> &str {
859        let key = (
860            self.docs.active_id(),
861            self.docs.engine().history_rollback(),
862            self.docs.engine().history_revision(),
863        );
864        if (self.params_blob.0, self.params_blob.1, self.params_blob.2) != key {
865            self.params_blob = (
866                key.0,
867                key.1,
868                key.2,
869                self.docs.engine().feature_params_json(key.1),
870            );
871        }
872        &self.params_blob.3
873    }
874
875    /// Global keyboard shortcuts (egui input): **Ctrl/Cmd+Z** undo,
876    /// **Ctrl/Cmd+Shift+Z** or **Ctrl/Cmd+Y** redo, **Esc** clears the selection
877    /// — unless a popup or menu is up, which the Escape closes instead.
878    ///
879    /// `Modifiers::COMMAND` is Ctrl on Windows/Linux and ⌘ on macOS, so one map
880    /// covers both. Skipped entirely while an egui TEXT edit is focused so typing
881    /// (and text-field Ctrl+Z / Esc-to-defocus) is never hijacked. Redo is
882    /// consumed BEFORE undo because egui's `consume_key` matches modifiers
883    /// logically (a plain `COMMAND+Z` pattern would also swallow `COMMAND+Shift+Z`).
884    fn handle_shortcuts(&mut self, ctx: &egui::Context) {
885        // A modal owns every key: its Escape closes it, and nothing under it —
886        // undo, a Delete, the selection — is the key's to change.
887        if ctx.text_edit_focused() || crate::viewport::modal_open_last_pass(ctx) {
888            return;
889        }
890        use egui::{Key, Modifiers};
891        // A popup or menu that was up last frame owns this Escape: it closes on
892        // `key_pressed(Escape)`, which a consumed key never is, so the key is
893        // left in the input for it and nothing below acts on it — not the
894        // sketch tool, not a pick, and not the selection its menu is about.
895        let popup_open = crate::viewport::popup_open_last_pass(ctx);
896        // On an eCAD workbench, Delete and Escape are the editor's keys, and
897        // whether they reach it is the editors' ONE rule, `keys_reach_editor`
898        // (a text field, a menu or combo box, a modal), not a copy of it here.
899        // The watch above is the host's own addition: egui's popup memory does
900        // not see the host's `open_bool` menus (a tree row's), and those own
901        // their Escape on every workbench.
902        let ecad_target = crate::workbench::ecad::Target::of_workbench(&self.docs.engine().settings.workbench);
903        let keys_free = match ecad_target {
904            Some(_) => !popup_open && brep_ecad_egui::keys_reach_editor(ctx),
905            None => !popup_open,
906        };
907        if crate::javascript::JavaScriptEditor::editing_source(ctx) {
908            return;
909        }
910        let sketching_3d = self.docs.engine().sketch3d_mode();
911        let (redo, undo, esc, tab) = ctx.input_mut(|i| {
912            let redo = i.consume_key(Modifiers::COMMAND | Modifiers::SHIFT, Key::Z)
913                || i.consume_key(Modifiers::COMMAND, Key::Y);
914            let undo = i.consume_key(Modifiers::COMMAND, Key::Z);
915            let esc = keys_free && i.consume_key(Modifiers::NONE, Key::Escape);
916            // Tab cycles the 3D sketch's working plane; outside that mode it
917            // stays egui's focus key.
918            let tab = sketching_3d && keys_free && i.consume_key(Modifiers::NONE, Key::Tab);
919            (redo, undo, esc, tab)
920        });
921        // Delete / Backspace: THE delete-selection command
922        // (`crate::delete_selection`), whatever the selection is — sketch,
923        // 3D sketch, eCAD, sheet object, PMI annotation, constraint, component
924        // or feature — before the sketch modes return below.
925        if keys_free {
926            self.delete_selection_key(ctx);
927        }
928        // The 3D sketch editor: the same per-session undo routing as the
929        // planar one; Esc drops the armed tool's pending clicks first and the
930        // tool itself second.
931        if sketching_3d {
932            if redo {
933                self.docs.engine_mut().sketch3d_redo();
934            }
935            if undo {
936                self.docs.engine_mut().sketch3d_undo();
937            }
938            if esc {
939                let engine = self.docs.engine_mut();
940                if engine.sketch3d_pending_len() > 0 {
941                    engine.sketch3d_tool_cancel();
942                } else {
943                    let _ = engine.sketch3d_set_tool(Some("select"));
944                }
945            }
946            if tab {
947                self.docs.engine_mut().sketch3d_cycle_work_plane();
948            }
949            return;
950        }
951        // While editing a sketch, Ctrl+Z / Ctrl+Shift+Z drive the PER-SESSION sketch
952        // history (S6a), not the model-level undo — this global router consumes the
953        // keys first (before the viewport), so it must intercept here. Esc drops the
954        // active draw/trim/pick tool back to Select/drag (clearing any in-progress
955        // placement): this is the ONLY reliable capture point, since `consume_key`
956        // above already swallowed the Escape before the viewport can see it.
957        if self.docs.engine().sketch_mode() {
958            if redo {
959                self.docs.engine_mut().sketch_redo();
960            }
961            if undo {
962                self.docs.engine_mut().sketch_undo();
963            }
964            if esc {
965                self.docs.engine_mut().sketch_set_tool(Some("select"));
966            }
967            return;
968        }
969        if redo {
970            self.docs.engine_mut().redo();
971        }
972        if undo {
973            self.docs.engine_mut().undo();
974        }
975        if esc {
976            // An open pick-list popup owns the first Escape: close it WITHOUT
977            // clearing the selection (a popup-built multi-selection must survive
978            // dismissing the list); the next Escape clears as before.
979            if self.viewport.close_candidate_popup() {
980                return;
981            }
982            // An open Replace component chooser closes on Escape (its own
983            // keys never see it: this handler takes Escape first). A repair
984            // pick in its result window is cancelled the same way.
985            if self.replace_dialog.escape() {
986                return;
987            }
988            // A REFERENCE PICK owns the next one — a 3D pick or anchors on a
989            // drawing sheet alike — and Escape has to CANCEL it
990            // rather than merely clear the selection. Beginning a pick ROLLS THE
991            // MODEL BACK to the step before the edited feature so the picker sees
992            // the geometry that feature is about to consume; Finish and Cancel
993            // both restore that roll through `end_ref_select`. Escape used to do
994            // neither: it cleared the selection, left the picker open and left the
995            // history PARKED before the feature, so the feature stopped running
996            // and the viewport quietly showed the model without it. Measured on
997            // the retired `rotate-face.json`, which read the seed volume back at its
998            // closed-form step with the feature never re-run.
999            if self.docs.engine().ref_select_active() {
1000                self.docs.engine_mut().cancel_ref_select();
1001                return;
1002            }
1003            // A family-row preview owns the next one: Escape leaves the
1004            // preview (the family's own values again) and keeps the selection.
1005            if self.family_table.escape_preview(self.docs.engine_mut()) {
1006                return;
1007            }
1008            // The global router owns Escape before the viewport runs its keys.
1009            if let Some(target) = ecad_target {
1010                self.docs.active_mut().ecad.selection_key(target, false);
1011                return;
1012            }
1013            self.docs.engine_mut().clear_selection();
1014        }
1015    }
1016
1017    /// A FORM FIELD's reference pick, settled at the end of the frame (after
1018    /// the dock has drawn every pane, the viewport's click included):
1019    ///
1020    /// * a SINGLE-valued field finishes on its first pick — there is nothing
1021    ///   left to wait for, and the feature's result appears at once;
1022    /// * a form that asked for the pick to end (`ref_select_request_finish`:
1023    ///   an edit elsewhere on a feature's form) gets it now, after the frame's
1024    ///   viewport click has landed in the pick;
1025    /// * a pick NO form claimed this frame (`ref_select_claim`) is finished:
1026    ///   its pane was tabbed away, closed, or its subject is gone, and a pick
1027    ///   with no field on screen has nothing to end it.
1028    ///
1029    /// Card-based picks are not this method's: their card is always on screen.
1030    fn settle_form_pick(&mut self) {
1031        let engine = self.docs.engine_mut();
1032        let Some(field) = engine.ref_select_field() else {
1033            return;
1034        };
1035        if !engine.ref_select_in_form() {
1036            return;
1037        }
1038        let claimed = engine.ref_select_take_claim();
1039        let single_done = !field.multiple && field.picks > 0;
1040        if single_done || engine.ref_select_finish_requested() || !claimed {
1041            engine.finish_ref_select();
1042        }
1043    }
1044
1045    /// DELETE (or Backspace) runs THE delete-selection command
1046    /// ([`crate::delete_selection`]) on whatever is selected: the same call as
1047    /// that object's row ✕ / menu Delete, so the key and the menu do the same
1048    /// thing (one undo step, no extra confirmation). The key is consumed only
1049    /// when there IS something to delete, and left to the family-table grid
1050    /// when it owns the keyboard. Never a SHEET, PMI VIEW or study: each takes
1051    /// everything placed on it with it and stays behind its menu's Delete.
1052    /// Called after the text-edit / modal / popup guards, so a Backspace typed
1053    /// into a field never gets here.
1054    fn delete_selection_key(&mut self, ctx: &egui::Context) {
1055        use egui::{Key, Modifiers};
1056        if self.family_table.owns_delete_key(ctx) {
1057            return;
1058        }
1059        let Some(target) = crate::delete_selection::target(&self.docs) else {
1060            return;
1061        };
1062        let pressed = ctx.input_mut(|i| {
1063            i.consume_key(Modifiers::NONE, Key::Delete) || i.consume_key(Modifiers::NONE, Key::Backspace)
1064        });
1065        if !pressed {
1066            return;
1067        }
1068        if let Err(error) = crate::delete_selection::apply(&mut self.docs, &target) {
1069            self.docs.engine_mut().push_notice(format!("Delete: {error}"));
1070        }
1071    }
1072
1073    /// Open the component source, offering to recover a missing file from the
1074    /// assembly's embedded part definition.
1075    /// Open the Replace component chooser on `component_id` (the component
1076    /// menus' Replace…).
1077    pub(crate) fn open_replace(&mut self, component_id: &str) {
1078        if let Err(error) = crate::panels::replace_component::finish_work_part_for_replace(&mut self.docs) {
1079            self.docs.engine_mut().push_notice(format!("Replace: {error}"));
1080            return;
1081        }
1082        let document = self.docs.active().name().map(str::to_string);
1083        self.replace_dialog.open(self.docs.engine(), self.model_store.as_ref(), component_id, document.as_deref());
1084    }
1085
1086    /// Open the Replace summary alone, for mates an earlier replace holds.
1087    pub(crate) fn review_replace(&mut self) {
1088        self.replace_dialog.review();
1089    }
1090
1091    /// A component menu's document-level flow (`component_actions`): every
1092    /// menu — the context bar, the viewport's right-click, the BOM row — hands
1093    /// its request here, so each flow has one implementation.
1094    fn run_component_request(&mut self, request: ComponentActionRequest, compact: bool) {
1095        match request {
1096            ComponentActionRequest::SavePartAs { component_id } => self.edit_part(&component_id),
1097            ComponentActionRequest::Replace { component_id } => self.open_replace(&component_id),
1098            ComponentActionRequest::WorkPart { component_path, in_place } => {
1099                let mode = if in_place {
1100                    crate::document::work_part::WorkPartMode::InPlace
1101                } else {
1102                    crate::document::work_part::WorkPartMode::NewTab
1103                };
1104                if let Err(error) = self.docs.begin_work_part_as(&component_path, mode) {
1105                    self.docs.engine_mut().push_notice(format!("Work part: {error}"));
1106                }
1107            }
1108            ComponentActionRequest::Info { targets } => {
1109                self.info_windows.open_for(&targets, self.viewport.last_rect());
1110            }
1111            ComponentActionRequest::EditFeature { feature_id } => {
1112                self.history.focus_feature(feature_id);
1113                if compact {
1114                    self.dock.show_pane(PaneKind::History);
1115                }
1116            }
1117        }
1118    }
1119
1120    fn edit_part(&mut self, component_id: &str) {
1121        self.file.edit_component_part(
1122            &mut self.docs,
1123            self.model_store.as_ref(),
1124            component_id,
1125        );
1126    }
1127
1128    /// Draw an isolated preview while the destination document remains untouched.
1129    /// Hand the working indicator this frame's work, most important first:
1130    /// the active document's runner queues, a boot load, the STEP parts
1131    /// library's downloads, then every background document's queues.
1132    fn collect_busy(&mut self, ctx: &egui::Context) {
1133        use crate::panels::busy::{engine_activities, Activity};
1134        let active = self.docs.active_index();
1135        let mut activities = engine_activities(self.docs.engine(), self.docs.active_id(), None);
1136        if self.pending_boot_load.is_some() {
1137            activities.push(Activity::new("boot", "boot", "Loading document"));
1138        }
1139        activities.extend(self.step_parts.busy_activities());
1140        activities.extend(self.file.busy_activities());
1141        // A write-behind store (the browser's IndexedDB) still settling saves.
1142        let saving = self.model_store.pending_writes();
1143        if saving > 0 {
1144            let label = match saving {
1145                1 => "Saving to browser storage".to_string(),
1146                n => format!("Saving to browser storage ({n} writes)"),
1147            };
1148            activities.push(Activity::new("storeWrite", "storeWrite", label));
1149        }
1150        for (index, doc) in self.docs.iter().enumerate() {
1151            if index != active {
1152                activities.extend(engine_activities(&doc.engine, doc.id(), Some(&doc.title())));
1153            }
1154        }
1155        self.busy.update(activities, ctx.input(|i| i.time));
1156        self.busy.request_repaint(ctx);
1157    }
1158
1159    fn show_stl_preview(&mut self, ui: &mut egui::Ui) -> bool {
1160        use crate::panels::stl_import::PreviewAction;
1161        let Some(preview) = self.stl_import.as_mut() else {
1162            return false;
1163        };
1164        let action = if preview.destination != self.docs.active_id() {
1165            PreviewAction::Cancel
1166        } else {
1167            preview.show(ui, &mut self.viewport)
1168        };
1169        if crate::automation::registry::enabled() {
1170            let _publish_span = crate::perf::span(crate::perf::Phase::Publish);
1171            crate::automation::registry::publish("__brepImportPreview", "STL/OBJ import preview state (tolerances, counts, accept readiness); null when no preview is open", &preview.state_json());
1172            crate::automation::registry::publish("__brepImportRegions", "interactive mesh import: phase, region list (proposed kind, status, residual, refits), selected region and its form; null when no preview is open", &preview.regions_json());
1173            crate::automation::registry::publish("__brepImportPreviewHit", "import preview dialog widget rects", &preview.hits_json());
1174            crate::automation::registry::publish("__brepCamera", "camera state: kind, eye, target, up, near/far, projection block, worldPerPixel", &preview.engine.camera_state_json());
1175            crate::automation::registry::publish("__brepPpp", "pixels per point of the surface", &format!("{}", ui.ctx().pixels_per_point()));
1176            crate::automation::registry::publish("__brepHistory", "history listing {step, features:[{index,type,id}]}", &self.docs.engine().history_listing_json());
1177            crate::automation::registry::publish("__brepDocuments", "open document tabs {active, tabs:[{title,name,dirty}]}", &document_tabs::state_json(&self.docs));
1178        }
1179        let close = match action {
1180            PreviewAction::Accept => {
1181                match preview.accept_into(self.docs.active_id(), self.docs.engine_mut()) {
1182                    Ok(()) => true,
1183                    Err(error) => {
1184                        self.docs.engine_mut().push_notice(error);
1185                        false
1186                    }
1187                }
1188            }
1189            PreviewAction::Cancel => true,
1190            PreviewAction::None => false,
1191        };
1192        if close {
1193            self.stl_import = None;
1194            self.viewport.forget_document();
1195            ui.ctx().request_repaint();
1196        }
1197        true
1198    }
1199
1200    /// Phase 3 of the automation frame (§4.4): read-only commands answer from
1201    /// THIS frame's registry and layout. A method rather than a block at the
1202    /// end of `ui` because the import preview returns from that function early
1203    /// and still owes the frame its reads.
1204    #[cfg(feature = "automation")]
1205    fn drain_reads(&mut self, ctx: &egui::Context) {
1206        let _t = crate::perf::trace("drain reads + publish_view");
1207        let queue = self.automation.clone();
1208        let frame = ctx.cumulative_frame_nr();
1209        queue.drain_app(
1210            crate::automation::command::Phase::Read,
1211            &mut crate::automation::command::Ctx { app: self, egui: ctx },
1212            frame,
1213        );
1214        // The frame drawn now shows this document: a capture landing next
1215        // frame is of it.
1216        let view = self.docs.view();
1217        queue.publish_view(view.handle(), view.committed_revision());
1218        // This pass's layout is the current one for a layout read that comes
1219        // before anything changes it (`automation::queue::Need::Layout`).
1220        queue.note_pass();
1221    }
1222
1223    /// Every notice raised since the last gather — the engine's, storage
1224    /// failures found after a write returned, refused edits — mirrored to the
1225    /// automation queue's `notices` drain. Called by the frame (which then
1226    /// shows them as toasts) and by the frame-free service step, so a hidden
1227    /// window still reports what the user would have seen.
1228    fn gather_notices(&mut self) -> Vec<(brep_render::engine_state::NoticeSeverity, String)> {
1229        use brep_render::engine_state::NoticeSeverity;
1230        let mut raised = self.docs.engine_mut().take_graded_notices();
1231        // Same lane for STORAGE failures the store could only discover after its
1232        // synchronous `write` returned `Ok` (the browser backend writes behind an
1233        // in-memory mirror). A save that did not persist must never be silent.
1234        let errors = self.model_store.take_persistence_errors().into_iter().chain(self.autosave.take_errors());
1235        let failures: Vec<String> = errors.filter_map(|text| crate::panels::plm_host::plain_write_failure(&text)).collect();
1236        if let Some(last) = failures.last() {
1237            // The status line said "saved …" when the write was issued.
1238            self.file.status = last.clone();
1239        }
1240        if failures.iter().any(|text| text.contains("the PLM server is not reachable")) {
1241            self.plm.note_unreachable();
1242        }
1243        raised.extend(failures.into_iter().map(|text| (NoticeSeverity::Error, text)));
1244        // ...and the tab whose Save that was is unsaved again: it was marked
1245        // clean when the write was issued, and a clean tab closes without a
1246        // question.
1247        let failed = self.model_store.take_failed_writes();
1248        for name in &failed {
1249            self.docs.mark_write_failed(self.model_store.as_ref(), name);
1250        }
1251        // A part an open assembly holds a copy of (saved with it): the copy
1252        // keeps the change, marked, so the next Save writes it again.
1253        for name in &failed {
1254            self.docs.mark_failed_copies(self.model_store.as_ref(), name);
1255        }
1256        // An edit a read-only document refused (a PLM revision not checked out,
1257        // or released): its history kept the saved bytes, and this says why.
1258        for doc in self.docs.iter_mut() {
1259            if let Some(text) = doc.take_refused() {
1260                raised.push((NoticeSeverity::Warning, text));
1261            }
1262        }
1263        // The automation channel's `notices` drain: what the user would have SEEN.
1264        // Without this the drain has no producers at all and every script's
1265        // `{"notices": []}` asserts nothing.
1266        #[cfg(feature = "automation")]
1267        for (_, text) in &raised {
1268            self.automation.push_notice(
1269                crate::automation::command::NoticeKind::Toast,
1270                text.clone(),
1271            );
1272        }
1273        raised
1274    }
1275
1276    /// Application-command dispatch without a frame (the desktop loop's
1277    /// service step; see `automation::queue`): the PLM/store tasks that
1278    /// answered, the queue's frame-free head, the background runs it started,
1279    /// and the notices they raised. Draws nothing. Returns whether work it
1280    /// must keep servicing is still in flight.
1281    #[cfg(feature = "automation")]
1282    pub fn service_automation(&mut self, ctx: &egui::Context) -> bool {
1283        #[cfg(not(target_arch = "wasm32"))]
1284        crate::plm::native::run_pending();
1285        let queue = self.automation.clone();
1286        let polled = queue.drain_frameless(&mut crate::automation::command::Ctx { app: self, egui: ctx });
1287        let running = self.docs.pump_all();
1288        let raised = self.gather_notices();
1289        if polled || running || !raised.is_empty() {
1290            // Work in flight or landing moves what a pass would show.
1291            queue.mark_layout_dirty();
1292        }
1293        if !raised.is_empty() {
1294            let now = ctx.input(|i| i.time);
1295            self.toasts.extend(raised, now);
1296        }
1297        // A window that IS drawn shows the effect on its next frame.
1298        ctx.request_repaint();
1299        polled || running || queue.has_frameless_work()
1300    }
1301
1302    /// Reset everything the shared panels and the viewport hold ABOUT ONE
1303    /// DOCUMENT, run at the top of the first frame that sees a different active
1304    /// document.
1305    ///
1306    /// Panel state is deliberately NOT per-document (one History panel, one
1307    /// Scene tree, …): a second copy per tab would double every panel's state
1308    /// for a benefit — remembering which feature form was open in a background
1309    /// tab — nobody asked for. The price is that the transient state has to be
1310    /// dropped on a switch, because every bit of it (expansion sets, hit maps,
1311    /// an open feature form, a pinned Info window's object name) refers to the
1312    /// document that just went away.
1313    fn reset_document_scoped_state(&mut self) {
1314        self.history = HistoryPanel::new();
1315        self.scene = ScenePanel::new();
1316        self.bom = BomPanel::new();
1317        self.assembly_constraints = AssemblyConstraintsPanel::new();
1318        self.wire_harness = WireHarnessPanel::new();
1319        self.pmi = crate::panels::pmi::PmiPanel::new();
1320        self.cam = crate::panels::cam::CamPanel::new();
1321        self.sheets = crate::panels::sheets::SheetsPanel::new();
1322        self.expressions = ExpressionsPanel::new();
1323        self.qualify = crate::panels::qualify::QualifyPanel::new();
1324        self.family_table = crate::panels::family_table_editor::FamilyTableEditor::new();
1325        // A family-row preview left on in a document the user comes back to
1326        // would have no pane state to show or end it: switching ends it.
1327        self.docs.engine_mut().set_expression_preview(None);
1328        // Pinned to object NAMES of the old document ("Box" exists in most of
1329        // them), so these would silently retarget rather than go blank.
1330        self.info_windows = InfoWindows::new();
1331        self.interference = crate::panels::interference::InterferenceWindow::new();
1332        self.auto_constraints = crate::panels::auto_constraints::AutoConstraintsWindow::new();
1333        // The outdated-parts cache keys on `(applied_generation, save_generation)`,
1334        // and two documents' generations are unrelated — a switch can land on the
1335        // same key with an entirely different parts library.
1336        self.update_components.invalidate();
1337        self.viewport.forget_document();
1338    }
1339
1340    /// Publish every plain-state blob ([`state_blobs::STATE_BLOBS`]) from its
1341    /// producer. The frame calls this; `state_get` asks
1342    /// [`state_blob_json`](Self::state_blob_json) itself, so a read of one of
1343    /// these never waits for a frame.
1344    ///
1345    /// [`state_blobs::STATE_BLOBS`]: crate::automation::state_blobs::STATE_BLOBS
1346    fn publish_state_blobs(&mut self, ctx: &egui::Context) {
1347        for (name, doc) in crate::automation::state_blobs::STATE_BLOBS {
1348            if let Some(json) = self.state_blob_json(name, ctx) {
1349                crate::automation::registry::publish(name, doc, &json);
1350            }
1351        }
1352    }
1353
1354    /// One plain-state blob by name, built from the app's data now. `None`
1355    /// for a name that is not one of [`STATE_BLOBS`] (a layout blob, which
1356    /// only a drawn pass publishes).
1357    ///
1358    /// [`STATE_BLOBS`]: crate::automation::state_blobs::STATE_BLOBS
1359    pub fn state_blob_json(&mut self, name: &str, ctx: &egui::Context) -> Option<String> {
1360        if name == "__brepSelectionInspection" {
1361            let document = self.docs.active_id();
1362            return Some(self.selection.inspection_json(self.docs.engine_mut(), document));
1363        }
1364        let engine = self.docs.engine();
1365        Some(match name {
1366            // The import preview draws its own engine while it is open.
1367            "__brepCamera" => match &self.stl_import {
1368                Some(preview) => preview.engine.camera_state_json(),
1369                None => engine.camera_state_json(),
1370            },
1371            "__brepImportPreview" => self.stl_import.as_ref().map_or_else(|| "null".to_string(), |p| p.state_json()),
1372            "__brepImportRegions" => self.stl_import.as_ref().map_or_else(|| "null".to_string(), |p| p.regions_json()),
1373            "__brepPpp" => format!("{}", ctx.pixels_per_point()),
1374            "__brepSettings" => engine.settings_json(),
1375            "__brepSolidColors" => engine.solid_color_overrides_json(),
1376            "__brepHistory" => engine.history_listing_json(),
1377            "__brepGizmo" => engine.gizmo_state_json(),
1378            "__brepFile" => self.file.file_state_json(&self.docs, self.model_store.as_ref()),
1379            "__brepModel" => self.model_signature_json(),
1380            "__brepReport" => engine.history_report_json(),
1381            // The in-flight run: whether one is pending, the feature the runner
1382            // says it is executing, and the feature a cancelled run was stuck on.
1383            "__brepRun" => serde_json::json!({
1384                "pending": engine.run_pending(),
1385                "progress": engine.run_progress().map(|p| serde_json::json!({
1386                    "generation": p.generation,
1387                    "index": p.index,
1388                    "total": p.total,
1389                    "featureId": p.feature_id,
1390                    "featureType": p.feature_type,
1391                })),
1392                "cancelled": engine.cancelled_run(),
1393            })
1394            .to_string(),
1395            "__brepBusy" => self.busy.state_json(),
1396            "__brepExpr" => serde_json::json!({
1397                "expressions": engine.expressions_json(),
1398                "variables": serde_json::from_str::<serde_json::Value>(&engine.expression_variables_json())
1399                    .unwrap_or(serde_json::Value::Null),
1400                "configurator": serde_json::from_str::<serde_json::Value>(&engine.configurator_json())
1401                    .unwrap_or(serde_json::Value::Null),
1402            })
1403            .to_string(),
1404            "__brepPlmDoc" => self.plm.state_json(&self.docs),
1405            // The queued toast texts — the only trace of a refusal the app shows
1406            // as a transient card (e.g. a constraint the strip could not add).
1407            "__brepNotices" => self.toasts.texts_json(),
1408            "__brepToasts" => self.toasts.state_json(),
1409            "__brepBug" => self.bug_report.state_json(),
1410            "__brepDiagnostics" => self.diagnostics.json().to_string(),
1411            // Where the last ~120 frames' milliseconds went. `__brepDiagnostics`
1412            // says WHICH renderer is drawing; this says what it costs, in the
1413            // same split the Info window's Performance rows show.
1414            "__brepPerf" => crate::perf::json(),
1415            "__brepWireHarness" => engine.wire_harness_state_json(),
1416            "__brepCam" => {
1417                self.cam.refresh_geometry(self.docs.engine());
1418                crate::panels::cam::cam_state_json(self.docs.engine(), &self.cam)
1419            }
1420            "__brepInstructions" => self.instructions.state_json(),
1421            "__brepInstructionsPlayer" => self.instructions_player.state_json(engine),
1422            "__brepSimulation" => crate::panels::simulation::state_json(engine, &self.simulation),
1423            "__brepCamSim" => self.cam.sim.state_json().to_string(),
1424            "__brepPorts" => engine.ports_state_json(),
1425            "__brepQualify" => self.qualify.state_json(),
1426            "__brepFamily" => self.family_table.state_json(),
1427            "__brepPmi" => engine.pmi_state_json(),
1428            "__brepSheets" => self.docs.engine_mut().sheet_state_json(),
1429            // The workbench logical state (resolved current id + available
1430            // ids); the dropdown's rects ride in `__brepToolbar`.
1431            "__brepWorkbench" => crate::workbench::workbench_state_scoped(engine).to_string(),
1432            "__brepSelection" => engine.selection_json(),
1433            "__brepInfoWindows" => self.info_windows.published_json(self.docs.engine_mut()),
1434            "__brepInterference" => self.interference.state_json_in(engine),
1435            "__brepAutoConstraints" => self.auto_constraints.state_json(),
1436            "__brepStepParts" => self.step_parts.state_json(),
1437            "__brepSelectionFilter" => engine.selection_filter_json(),
1438            "__brepFilterButton" => self.selection.button_json(),
1439            "__brepContext" => self.context_bar.state_json(),
1440            "__brepPickBar" => self.pick_bar.state_json(),
1441            "__brepDocuments" => document_tabs::state_json(&self.docs),
1442            "__brepRecovery" => self.recovery.state_json(),
1443            "__brepClosing" => self.closing_json(),
1444            "__brepComponentMove" => engine.component_move_json(),
1445            "__brepSketch" => self.sketch.published_json(engine),
1446            "__brepSketch3d" => self.sketch3d.published_json(engine),
1447            "__brepWireframe" => format!("{}", engine.settings.wireframe),
1448            // The pick's `subject` and `path` name the FORM FIELD it runs in
1449            // (`<panel>/field:<path>#activate` is that field's button, Done
1450            // while the pick runs); `inForm` is false for the card-based
1451            // picks, whose controls are `modebar/refsel:*`.
1452            "__brepRefSelect" => {
1453                let field = engine.ref_select_field();
1454                serde_json::json!({
1455                    "active": engine.ref_select_active(),
1456                    "prompt": engine.ref_select_prompt(),
1457                    "names": engine.ref_select_names(),
1458                    "subject": field.as_ref().map(|f| f.subject.clone()),
1459                    "path": field.as_ref().map(|f| f.path.join(".")),
1460                    "multiple": field.as_ref().map(|f| f.multiple),
1461                    "picks": field.as_ref().map(|f| f.picks),
1462                    "inForm": engine.ref_select_in_form(),
1463                    "ghostsLit": engine.ref_select_ghosts_lit(),
1464                })
1465                .to_string()
1466            }
1467            "__brepStep" => format!("{}", engine.history_rollback()),
1468            "__brepParams" => self.params_blob().to_string(),
1469            _ => return None,
1470        })
1471    }
1472
1473    /// A signature of the CURRENT rendered model (rolled-to step) — solid count,
1474    /// per-solid triangle count + bbox, and total triangles. Published to JS so
1475    /// the headed verifier can prove each roll / edit produced different geometry
1476    /// (names alone don't: a SUBTRACT reuses the target's name).
1477    #[cfg_attr(not(target_arch = "wasm32"), allow(dead_code))]
1478    pub(crate) fn model_signature_json(&self) -> String {
1479        let solids: Vec<serde_json::Value> = self
1480            .docs
1481            .engine()
1482            .scene
1483            .solids()
1484            .iter()
1485            .map(|s| {
1486                serde_json::json!({
1487                    "name": s.name,
1488                    "tris": s.mesh.indices.len() / 3,
1489                    "min": s.bbox.min,
1490                    "max": s.bbox.max,
1491                })
1492            })
1493            .collect();
1494        let total_tris: usize = self
1495            .docs
1496            .engine()
1497            .scene
1498            .solids()
1499            .iter()
1500            .map(|s| s.mesh.indices.len() / 3)
1501            .sum();
1502        serde_json::json!({
1503            "step": self.docs.engine().history_rollback(),
1504            "solidCount": solids.len(),
1505            "totalTris": total_tris,
1506            "solids": solids,
1507        })
1508        .to_string()
1509    }
1510
1511    /// Open or close the floating Settings window — the toolbar gear's flag,
1512    /// reachable from the automation layer (`settings_window`).
1513    pub fn set_settings_window_open(&mut self, open: bool) {
1514        self.settings.open = open;
1515    }
1516
1517    /// Open or close the floating Part Properties window — the toolbar tag
1518    /// button's flag, reachable from the automation layer
1519    /// (`part_properties_window`).
1520    pub fn set_part_properties_window_open(&mut self, open: bool) {
1521        self.part_properties.open = open;
1522    }
1523
1524    /// Open or close the floating Info window — the toolbar info button's flag,
1525    /// reachable from the automation layer (`info_window`).
1526    pub fn set_info_window_open(&mut self, open: bool) {
1527        self.info.open = open;
1528    }
1529
1530    /// What this session is running on. The app's ONE record of it: the Info
1531    /// window draws it, a problem report carries it, the `diagnostics` command
1532    /// returns it and the MCP banner names its adapter — all from here.
1533    /// Where the JavaScript editor's Run sends a program (a host's own
1534    /// script runner; the desktop app installs its server's on its own).
1535    pub fn set_script_host(&mut self, host: Box<dyn crate::javascript::ScriptHost>) {
1536        self.javascript.host = Some(host);
1537    }
1538
1539    pub fn diagnostics(&self) -> &crate::diagnostics::Diagnostics {
1540        &self.diagnostics
1541    }
1542
1543    /// Begin the in-app problem report: the same call the Submit Bug button
1544    /// makes, and for the same reason it makes it THIS frame — `request`
1545    /// captures the current frame before its own dialog exists.
1546    pub fn begin_bug_report(&mut self, ctx: &egui::Context) {
1547        self.bug_report.request(ctx, self.docs.engine(), &self.diagnostics);
1548    }
1549
1550    /// Activate an available declarative panel using its stable package ID.
1551    pub(crate) fn show_plugin_panel(&mut self, id: &str) -> Result<(), String> {
1552        self.dock.show_plugin_panel(self.docs.engine(), id)
1553    }
1554
1555    /// Bring a built-in dock pane to the front (`show_pane`).
1556    pub fn show_pane(&mut self, kind: PaneKind) {
1557        self.dock.show_pane(kind);
1558    }
1559
1560    /// Shared document activation / unsaved-close handling for both presentations.
1561    fn apply_document_actions(&mut self, activate: Option<usize>, close: Option<usize>) {
1562        if (activate.is_some() || close.is_some()) && self.docs.engine().ref_select_in_form() {
1563            self.docs.engine_mut().finish_ref_select();
1564        }
1565        if let Some(index) = activate { self.docs.activate(index); }
1566        if let Some(index) = close { self.file.request_close(&mut self.docs, index); }
1567    }
1568
1569    /// The parts-library staleness check and its refresh — the Constraints
1570    /// header's "Update components (N)" button, reachable as the
1571    /// `component_update` command. Returns `(outdated, missing, refreshed)`;
1572    /// `run` is skipped when nothing is outdated.
1573    pub fn update_components(&mut self, run: bool) -> Result<(usize, Vec<String>, usize), String> {
1574        let store = self.model_store.as_ref();
1575        let synced = self.docs.synced_signatures();
1576        self.update_components.ensure_current(self.docs.engine_mut(), store, self.file.save_generation(), &synced);
1577        let outdated = self.update_components.outdated_count();
1578        let missing = self.update_components.missing().to_vec();
1579        let refreshed = if run { self.update_components.run(self.docs.engine_mut(), store)? } else { 0 };
1580        Ok((outdated, missing, refreshed))
1581    }
1582
1583    /// Frame what the central tile is actually DRAWING: the OPEN SHEET's paper
1584    /// when a sheet is open, the 3D scene otherwise.
1585    ///
1586    /// This is where the fit branch lives, and it is here rather than in the
1587    /// toolbar because the two halves sit in different places — the 3D fit is an
1588    /// engine camera op (`EngineState::zoom_to_fit`) while the sheet's pan/zoom
1589    /// is viewport-transient state, refitted by clearing the marker the sheet
1590    /// paint compares against. One method, so the toolbar's Zoom-to-fit button
1591    /// and the `zoom_to_fit` command can never mean different things — and so
1592    /// the paper needs no Fit button of its own.
1593    ///
1594    /// The toolbar draws BEFORE the dock in `ui`, so a fit requested from the
1595    /// button lands on this very frame.
1596    pub fn zoom_to_fit(&mut self) {
1597        if self.docs.engine().sheet_open().is_some() {
1598            self.viewport.request_sheet_fit();
1599        } else {
1600            self.docs.engine_mut().zoom_to_fit();
1601        }
1602    }
1603
1604    /// Run what a WORKBENCH TOOLBAR button does, by its `WorkbenchButton::id`.
1605    ///
1606    /// Split out of `ui` so a toolbar click and the `workbench_button` command
1607    /// run the SAME arms: the workbench registry declares a button, this
1608    /// dispatches it, and the automation surface owns no second copy of the
1609    /// list. Returns whether the id was known.
1610    pub fn dispatch_workbench_button(&mut self, id: &str) -> bool {
1611        // The eCAD workbenches' buttons (Diagram, PCB, Symbol, Pads) are
1612        // eCAD's own actions: run on the active document's editors with
1613        // eCAD's `run_action`, so a press does exactly what eCAD's toolbar
1614        // button does. `None` is any other id, which falls through to the
1615        // arms below.
1616        if crate::workbench::ecad::dispatch(&mut self.docs.active_mut().ecad, id).is_some() {
1617            return true;
1618        }
1619        // The SHEET's constructions are the Drawing workbench's two tables plus
1620        // the section and the detail, and each press is the PMI annotation
1621        // buttons' workflow: the object is created on the open sheet with
1622        // nothing picked yet, and its dialog opens (through the dialog door,
1623        // which surfaces the Sheets pane) — where its reference rows are picked
1624        // on the paper with the reference picker.
1625        if let Some((kind, alignment)) = crate::workbench::drawing::dim_tool(id) {
1626            let engine = self.docs.engine_mut();
1627            if let Err(error) = engine.sheet_add_dimension(None, kind, Some(alignment), Vec::new()) {
1628                engine.push_notice(format!("Sheet dimension: {error}"));
1629            }
1630            return true;
1631        }
1632        if let Some(axis) = crate::workbench::drawing::ord_tool(id) {
1633            let engine = self.docs.engine_mut();
1634            if let Err(error) = engine.sheet_add_ordinate(None, axis, None, Vec::new()) {
1635                engine.push_notice(format!("Ordinate set: {error}"));
1636            }
1637            return true;
1638        }
1639        if id == crate::workbench::drawing::BOM_BUTTON_ID {
1640            let engine = self.docs.engine_mut();
1641            if let Err(error) = engine.sheet_insert_bom() { engine.push_notice(format!("BOM table: {error}")); }
1642            return true;
1643        }
1644        if id == crate::workbench::drawing::SECTION_BUTTON_ID {
1645            let engine = self.docs.engine_mut();
1646            if let Err(error) = engine.sheet_new_section(None) {
1647                engine.push_notice(format!("Section view: {error}"));
1648            }
1649            return true;
1650        }
1651        if id == crate::workbench::drawing::DETAIL_BUTTON_ID {
1652            let engine = self.docs.engine_mut();
1653            if let Err(error) = engine.sheet_new_detail(None) {
1654                engine.push_notice(format!("Detail view: {error}"));
1655            }
1656            return true;
1657        }
1658        // The SKETCH mode's draw tools are one table too, and they are SHARED —
1659        // every workbench's row carries them while a sketch is being edited, so
1660        // this arm answers for all of them whatever workbench is active.
1661        // Pressing the LIT tool puts it down (back to Select), matching the
1662        // sheet constructions above; pressing the lit Select is already Select.
1663        if let Some(tool) = crate::workbench::sketch::draw_tool(id) {
1664            let engine = self.docs.engine_mut();
1665            let armed = engine.sketch_active_tool().unwrap_or("select") == tool;
1666            engine.sketch_set_tool(Some(if armed { "select" } else { tool }));
1667            return true;
1668        }
1669        // The 3D sketch's tools and working-plane radio, shared the same way.
1670        if let Some(tool) = crate::workbench::sketch3d::draw_tool(id) {
1671            let engine = self.docs.engine_mut();
1672            let armed = engine.sketch3d_active_tool().unwrap_or("select") == tool;
1673            let _ = engine.sketch3d_set_tool(Some(if armed { "select" } else { tool }));
1674            return true;
1675        }
1676        if let Some(plane) = crate::workbench::sketch3d::work_plane(id) {
1677            let _ = self.docs.engine_mut().sketch3d_set_work_plane(plane);
1678            return true;
1679        }
1680        match id {
1681            // The sketch strip's one-shot action, now the row's: infer the
1682            // constraints the rough-in geometry already implies.
1683            crate::workbench::sketch::AUTOCONSTRAIN_BUTTON_ID => {
1684                self.docs.engine_mut().sketch_auto_constrain();
1685            }
1686            // Sheet Metal's flat pattern: open the export modal in its DXF /
1687            // SVG mode; the engine reports "no sheet-metal body in the part"
1688            // as a toast on export.
1689            "sheetmetal.flat_pattern" => {
1690                self.file.dispatch(FileAction::ExportFlatPattern, &mut self.docs, self.model_store.as_ref());
1691            }
1692            // Assembly's Add Component: open the insert-component modal (the
1693            // same flow as the ACOMP palette pick). ONE arm for both rows that
1694            // carry it — PCB BORROWS this very button (`workbench::BORROWED`)
1695            // rather than declaring a second id for the same action.
1696            crate::workbench::assembly::ADD_COMPONENT_BUTTON_ID => {
1697                self.file.dispatch(FileAction::InsertComponent, &mut self.docs, self.model_store.as_ref());
1698            }
1699            // Assembly's interference check: run the engine's pairwise
1700            // intersect sweep NOW and open the results window.
1701            "assembly.interference" => {
1702                self.interference.open_and_run(self.docs.engine_mut());
1703            }
1704            // Assembly's Auto Constraints: open the inference window and scan
1705            // the current placement NOW, so it opens showing real counts.
1706            "assembly.auto_constrain" => {
1707                self.auto_constraints.open_and_scan(self.docs.engine_mut());
1708            }
1709            // Assembly's step.parts library: open the online-library browser
1710            // (search → thumbnails → import a STEP part → add as an ACOMP).
1711            "assembly.step_parts_library" => {
1712                self.step_parts.open();
1713            }
1714            // Wire harness's Declare connection point: the part's FIRST port
1715            // group, with one point at the origin. It exists because the
1716            // Qualify pane is on screen only while the part declares some — so
1717            // without it a 3D-only part could never get its first one from the
1718            // UI at all. The pane is surfaced by the dock's own ports door on
1719            // the next frame, once the visibility pass has let it back in.
1720            crate::workbench::wire_harness::DECLARE_POINT_BUTTON_ID => {
1721                let engine = self.docs.engine_mut();
1722                engine.history.set_ports_block(
1723                    Some(serde_json::json!([{
1724                        "name": crate::workbench::wire_harness::FIRST_GROUP,
1725                        "purpose": crate::workbench::wire_harness::FIRST_PURPOSE,
1726                        "points": [{
1727                            "name": crate::workbench::wire_harness::FIRST_POINT,
1728                            "transform": {
1729                                "position": [0.0, 0.0, 0.0],
1730                                "rotationEuler": [0.0, 0.0, 0.0],
1731                            },
1732                        }],
1733                    }])),
1734                    None,
1735                );
1736            }
1737            // CAM's four actions: each hands the CAM pane its request and
1738            // surfaces the pane, which performs it on the frame it draws (the
1739            // pane owns the selection the action reads — which setup an
1740            // operation goes into — so the pane performs it, not the shell).
1741            crate::workbench::cam::NEW_SETUP_BUTTON_ID => {
1742                self.cam.request(crate::panels::cam::CamRequest::NewSetup);
1743                self.show_pane(PaneKind::Cam);
1744            }
1745            crate::workbench::cam::NEW_TOOL_BUTTON_ID => {
1746                self.cam.request(crate::panels::cam::CamRequest::NewTool);
1747                self.show_pane(PaneKind::Cam);
1748            }
1749            crate::workbench::cam::NEW_OPERATION_BUTTON_ID => {
1750                self.cam.request(crate::panels::cam::CamRequest::NewOperation);
1751                self.show_pane(PaneKind::Cam);
1752            }
1753            crate::workbench::cam::GENERATE_BUTTON_ID => {
1754                self.cam.request(crate::panels::cam::CamRequest::Generate);
1755                self.show_pane(PaneKind::Cam);
1756            }
1757            // Instructions: New from assembly opens the instructions in a new
1758            // tab (the open assembly, saved, is the target); the wizard and a
1759            // new step go to the pane, which owns the selected step.
1760            crate::workbench::instructions::NEW_BUTTON_ID => {
1761                let (_, docs, store) = self.file_docs_store();
1762                match crate::instructions::new_instructions(docs, store, crate::instructions::Source::Active, true) {
1763                    Ok(_) => self.show_pane(PaneKind::Instructions),
1764                    Err(error) => self.docs.engine_mut().push_notice(format!("New instructions: {error}")),
1765                }
1766            }
1767            crate::workbench::instructions::WIZARD_BUTTON_ID => {
1768                self.instructions.request(crate::panels::instructions::InstructionsRequest::Wizard);
1769                self.show_pane(PaneKind::Instructions);
1770            }
1771            crate::workbench::instructions::NEW_STEP_BUTTON_ID => {
1772                self.instructions.request(crate::panels::instructions::InstructionsRequest::NewStep);
1773                self.show_pane(PaneKind::Instructions);
1774            }
1775            // Play starts at the first step, or plays the shown one again.
1776            crate::workbench::instructions::PLAY_BUTTON_ID => {
1777                let shown = self.docs.engine().instructions_shown_step().is_some();
1778                self.instructions_player.request(if shown { brep_render::engine_state::PlayTo::Replay } else { brep_render::engine_state::PlayTo::First });
1779                self.show_pane(PaneKind::InstructionsPlayer);
1780            }
1781            // Simulation: the pane performs them (it draws the timeline the
1782            // new study or motor lands on).
1783            crate::workbench::simulation::NEW_STUDY_BUTTON_ID => {
1784                self.simulation.request(crate::panels::simulation::SimulationRequest::NewStudy);
1785                self.show_pane(PaneKind::Simulation);
1786            }
1787            crate::workbench::simulation::ADD_MOTOR_BUTTON_ID => {
1788                self.simulation.request(crate::panels::simulation::SimulationRequest::AddMotor);
1789                self.show_pane(PaneKind::Simulation);
1790            }
1791            // PMI's Capture view: snapshot the camera + visibility into a new
1792            // active view and surface the PMI pane so its row is seen.
1793            crate::workbench::pmi::CAPTURE_BUTTON_ID => {
1794                self.docs.engine_mut().pmi_capture_view(None);
1795                self.dock.show_pane(PaneKind::Pmi);
1796            }
1797            // Drawing's Back to 3D: leave the open sheet. The paper's own
1798            // widgets go with it, and the sheet keeps its contents — the same
1799            // edit the Sheets pane's Close sheet makes.
1800            crate::workbench::drawing::SHEET_CLOSE_BUTTON_ID => {
1801                let _ = self.docs.engine_mut().sheet_set_open(None);
1802                self.viewport.forget_sheet();
1803            }
1804            // Drawing's Add sheet: a new sheet, opened on the paper, and the
1805            // Sheets pane brought forward so its row is seen.
1806            crate::workbench::drawing::ADD_SHEET_BUTTON_ID => {
1807                self.docs.engine_mut().sheet_add(None);
1808                self.dock.show_pane(PaneKind::Sheets);
1809            }
1810            // Drawing's Place view: the first saved PMI view on the open sheet;
1811            // the placement's form opens (the door surfaces the pane), and its
1812            // `view` field is where a different view is chosen.
1813            crate::workbench::drawing::PLACE_VIEW_BUTTON_ID => {
1814                let engine = self.docs.engine_mut();
1815                let placed = match engine.sheet_pmi_view_ids().first().cloned() {
1816                    Some(view) => engine.sheet_place_view(None, &view, None, None).map(|_| ()),
1817                    None => Err("capture a PMI view in the PMI workbench first".to_string()),
1818                };
1819                if let Err(error) = placed {
1820                    engine.push_notice(format!("Place view: {error}"));
1821                }
1822            }
1823            _ => return false,
1824        }
1825        true
1826    }
1827
1828}
1829
1830impl eframe::App for BrepApp {
1831    /// The browser's automation pump reaches the app between frames through
1832    /// eframe's runner (`WebRunner::app_mut`, `web_pump`). A web-only method.
1833    #[cfg(target_arch = "wasm32")]
1834    fn as_any_mut(&mut self) -> Option<&mut dyn std::any::Any> {
1835        Some(self)
1836    }
1837
1838    /// Phase 1 of the automation frame (§4.4): queued input commands become
1839    /// egui events; a screenshot that landed completes its reply. Called by
1840    /// every eframe runner before `ui`; the headless host calls it itself.
1841    #[cfg(feature = "automation")]
1842    fn raw_input_hook(&mut self, ctx: &egui::Context, raw_input: &mut egui::RawInput) {
1843        let view = self.viewport.last_rect();
1844        // eframe runs a pass without `ui` when the window is not visible (a
1845        // hidden tab's timer frames, an occluded or minimised window): input
1846        // given to it reaches no widget. Automation input waits for a pass
1847        // that draws (the loop's or the page pump's own, `on_demand`, which
1848        // mark theirs visible), and `activate_widget` keeps the widgets of
1849        // the last pass that drew. egui hit-tests pointer input against the
1850        // PREVIOUS pass's widgets, so the pass right after one that did not
1851        // draw only lays out again, and input waits for the one after it.
1852        //
1853        // A hidden TAB with a WebMCP host attached draws every pass instead:
1854        // eframe runs its timer passes right after the page pump's (each
1855        // repaint request schedules one), and a pass that skips `ui` between
1856        // a press and its release makes egui forget the press. eframe reads
1857        // the root viewport's visibility after this hook, so marking it
1858        // visible here is what has it run `ui`.
1859        #[cfg(target_arch = "wasm32")]
1860        if crate::automation::registry::enabled() {
1861            let root = raw_input.viewports.entry(egui::ViewportId::ROOT).or_default();
1862            if root.occluded == Some(true) {
1863                root.occluded = Some(false);
1864            }
1865        }
1866        let draws = raw_input.viewports.get(&egui::ViewportId::ROOT).and_then(|v| v.visible()).unwrap_or(true);
1867        let drew = crate::automation::actions::note_pass(ctx, draws);
1868        if !draws || !drew {
1869            return;
1870        }
1871        self.automation.drain_input(raw_input, ctx.cumulative_frame_nr(), ctx.pixels_per_point(), view, ctx);
1872    }
1873
1874
1875    fn ui(&mut self, ui: &mut egui::Ui, _frame: &mut eframe::Frame) {
1876        // Open this frame's timing window (banks the previous frame's phase
1877        // totals and its period) and bracket the whole body. See `perf`: on a
1878        // single-threaded shell a long frame IS a frozen UI, so what the frame
1879        // spends is the whole diagnosis.
1880        crate::perf::tick();
1881        let _ui_span = crate::perf::span(crate::perf::Phase::Ui);
1882        let _frame_trace = crate::perf::trace("frame");
1883
1884        // The native store and PLM queue (`plm::native`): every task whose I/O
1885        // answered since the last frame finishes here, on this thread, FIRST —
1886        // before any early return below (the mesh preview's replaces the whole
1887        // shell) can skip it. The browser drains its microtasks between events
1888        // the same way, whatever the page is showing.
1889        #[cfg(not(target_arch = "wasm32"))]
1890        crate::plm::native::run_pending();
1891        // A PLM save made mid-rebuild is pictured once its run lands.
1892        crate::plm::thumbnail::tick(|id| self.docs.iter().find(|d| d.id() == id).map(|d| &d.engine));
1893        // Its player data too (instructions), and a refused upload is said.
1894        crate::plm::player_data::tick(|id| self.docs.iter().find(|d| d.id() == id).map(|d| &d.engine));
1895        if let Some(notice) = crate::plm::player_data::take_notice() {
1896            self.docs.engine_mut().push_notice_as(brep_render::engine_state::NoticeSeverity::Warning, notice);
1897        }
1898        // The File menu's recent-file pictures that finished since last frame.
1899        crate::plm::thumbnail::persist_recent(self.model_store.as_ref());
1900
1901        // --- global keyboard shortcuts (undo/redo/clear-selection) ------------
1902        // Handled before any panel draws so a Ctrl+Z etc. this frame takes effect
1903        // this frame. `ctx` is a cheap Arc clone (avoids borrowing `ui` across the
1904        // `&mut self` call).
1905        let ctx = ui.ctx().clone();
1906
1907        self.plugins.finish_installations(&mut self.docs, self.model_store.as_ref());
1908        self.plugins.sync_documents(&mut self.docs);
1909        self.javascript.poll(&ctx, &mut self.docs, self.model_store.as_ref());
1910        self.plugins.poll(&ctx, self.docs.engine_mut(), self.model_store.as_ref());
1911
1912        // Phase 2 of the automation frame (§4.4): mutations run before any
1913        // panel draws, so this frame shows their effect.
1914        #[cfg(feature = "automation")]
1915        {
1916            let queue = self.automation.clone();
1917            let frame = ctx.cumulative_frame_nr();
1918            let _t = crate::perf::trace("drain mutate");
1919            queue.drain_app(
1920                crate::automation::command::Phase::Mutate,
1921                &mut crate::automation::command::Ctx { app: self, egui: &ctx },
1922                frame,
1923            );
1924        }
1925
1926        // A measured spin (`perf_spin`) advances one pointer step per frame, here
1927        // — after the mutation drain that may have armed it, so the spin starts
1928        // on the frame it was asked for.
1929        #[cfg(feature = "automation")]
1930        self.step_spin(&ctx);
1931
1932        // --- a different document is active than the panels were drawn for ----
1933        // Checked FIRST, before anything draws: the switch itself happened late
1934        // in some earlier frame (a tab click, a close, an Open), and every
1935        // shared panel is still holding the previous document's transient state.
1936        if self.active_document != self.docs.view_id() {
1937            if !self.javascript.running_in(self.active_document) {
1938                for doc in self.docs.iter_mut() { if doc.id() == self.active_document { doc.engine.cancel_plugin_action(); } }
1939            }
1940            // The Interference window is reset below, but its overlay lives in
1941            // the document being left: take it down there, or switching back
1942            // shows the volumes with no window to clear them.
1943            for doc in self.docs.iter_mut() {
1944                if doc.id() == self.active_document {
1945                    doc.engine.clear_interference_overlay();
1946                }
1947            }
1948            self.plugins.close_action();
1949            self.active_document = self.docs.view_id();
1950            let same_tab = self.active_tab == self.docs.active_id();
1951            self.active_tab = self.docs.active_id();
1952            let bom = same_tab.then(|| std::mem::take(&mut self.bom));
1953            self.reset_document_scoped_state();
1954            if let Some(bom) = bom {
1955                self.bom = bom;
1956            }
1957        }
1958
1959        // --- the workbench decides whether placed parts show their ports -------
1960        // A workbench that shows the Wire Harness panel (Wire harness, All)
1961        // draws the ports components carry; the others — Modeling included,
1962        // though it offers the Port feature — keep the assembly clean. A no-op
1963        // when nothing changed.
1964        {
1965            // The document's name lives in the SHELL (the tab, the file), and a
1966            // drawing sheet's title block prints it. Told to the engine here,
1967            // every frame, because that is where the active tab is known; a
1968            // no-op when it has not changed. It is the DISPLAY name, the one the
1969            // tab shows: a stamp reading `bracket.nbrep` would be naming our
1970            // file format rather than the drawing.
1971            let name = self
1972                .docs
1973                .active()
1974                .name()
1975                .map(crate::store::model_display_name)
1976                .unwrap_or_default();
1977            let engine = self.docs.engine_mut();
1978            engine.set_document_name(&name);
1979            let show = crate::workbench::panel_visible(
1980                &engine.settings.workbench,
1981                crate::workbench::wire_harness::PANEL_ID,
1982                &crate::workbench::ButtonState::of(engine),
1983            );
1984            engine.set_component_ports_visible(show);
1985            // The PMI workbench IS the PMI editing mode: a workbench that shows
1986            // the PMI panel (PMI, All) enters it — the modeling camera /
1987            // visibility / wireframe are remembered — and one that hides it
1988            // leaves it, deactivating the view and restoring them.
1989            let pmi_shown = crate::workbench::panel_visible(
1990                &engine.settings.workbench,
1991                crate::workbench::pmi::PANEL_ID,
1992                &crate::workbench::ButtonState::of(engine),
1993            );
1994            // An exploded view is shown from the Assembly workbench's Constraints
1995            // pane without entering PMI (a capture still remembers the modeling
1996            // state), so that pane counts as an exploded view's home too. With
1997            // neither on screen (nor the paper), the view is put away, so no one
1998            // models on exploded displays.
1999            let exploded_shown = crate::workbench::panel_visible(
2000                &engine.settings.workbench,
2001                crate::workbench::assembly::CONSTRAINTS_PANEL_ID,
2002                &crate::workbench::ButtonState::of(engine),
2003            ) && engine
2004                .pmi_active_view()
2005                .is_some_and(|id| engine.is_exploded_view(id));
2006            let paper_shown = crate::workbench::panel_visible(
2007                &engine.settings.workbench,
2008                crate::workbench::drawing::SHEETS_PANEL_ID,
2009                &crate::workbench::ButtonState::of(engine),
2010            );
2011            // A step of the instructions shows through its view, so the
2012            // Instructions and Player panes are a view's home too.
2013            let instructions_shown = [crate::workbench::instructions::PANEL_ID, crate::workbench::instructions::PLAYER_PANEL_ID]
2014                .into_iter()
2015                .any(|panel| crate::workbench::panel_visible(&engine.settings.workbench, panel, &crate::workbench::ButtonState::of(engine)));
2016            if pmi_shown && !engine.pmi_workbench_entered() {
2017                engine.pmi_enter_workbench();
2018            } else if !pmi_shown && !exploded_shown && !instructions_shown && engine.pmi_workbench_entered() {
2019                engine.pmi_leave_workbench();
2020            }
2021            if !pmi_shown && !exploded_shown && !paper_shown && !instructions_shown && engine.pmi_active_view().is_some() {
2022                engine.pmi_deactivate_view();
2023            }
2024            // The DRAWING workbench owns the paper: LEAVING it for a workbench
2025            // that hides the Sheets pane closes an open sheet, so the central
2026            // tile is not left drawing paper whose tools, pane and way back are
2027            // all hidden. It is a MODE change — the sheets and their contents
2028            // are untouched — and an edge, see `sheets_pane_shown`.
2029            let sheets_shown = crate::workbench::panel_visible(
2030                &engine.settings.workbench,
2031                crate::workbench::drawing::SHEETS_PANEL_ID,
2032                &crate::workbench::ButtonState::of(engine),
2033            );
2034            if self.sheets_pane_shown && !sheets_shown && engine.sheet_open().is_some() {
2035                let _ = engine.sheet_set_open(None);
2036                self.viewport.forget_sheet();
2037            }
2038            self.sheets_pane_shown = sheets_shown;
2039        }
2040
2041        // --- GUI chrome theme -------------------------------------------------
2042        // Apply the user's theme preference to the egui chrome every frame
2043        // (idempotent: `set_theme` just stores the preference). Auto follows the
2044        // OS/system theme (prefers-color-scheme on web); egui falls back to dark
2045        // when no OS signal is available. This controls panels/windows/toolbar/
2046        // text only — the 3D viewport `background` is a separate setting.
2047        ctx.set_theme(match self.docs.engine().settings.theme {
2048            ThemeMode::Auto => egui::ThemePreference::System,
2049            ThemeMode::Light => egui::ThemePreference::Light,
2050            ThemeMode::Dark => egui::ThemePreference::Dark,
2051        });
2052
2053        // --- global UI size scale --------------------------------------------
2054        // Apply the user's "UI scale" to the whole egui chrome every frame. This
2055        // is idempotent when unchanged (`set_zoom_factor` only repaints on an
2056        // actual change) and composes with the native device pixel ratio
2057        // (pixels_per_point = zoom_factor * native_pixels_per_point).
2058        //
2059        // Defer live UI rescale while the user drags the Settings "UI scale" slider:
2060        // the slider value updates continuously, but only commit it to the actual egui
2061        // zoom once the pointer is released, so the whole UI doesn't rescale under the
2062        // cursor mid-drag.
2063        let pointer_down = ctx.input(|i| i.pointer.any_down());
2064        if !pointer_down {
2065            self.applied_ui_scale = self.docs.engine().settings.ui_scale;
2066        }
2067        ctx.set_zoom_factor(self.applied_ui_scale);
2068        crate::viewport::touch::prepare_browser_input(ui);
2069
2070        // --- history-runner pump ---------------------------------------------
2071        // Apply any completed background history run BEFORE panels read the scene.
2072        // For the synchronous InlineRunner this is a no-op (`rerun_history` already
2073        // pumped its own submit), so nothing changes today; it is the seam a future
2074        // native-thread / wasm-worker runner lands its reply through. While a run is
2075        // still in flight, keep the frame loop alive so its reply gets pumped — for
2076        // Inline `run_pending()` is always false, so this never fires.
2077        //
2078        // EVERY open document is pumped, not just the active one — see
2079        // `Documents::pump_all`, which also keeps the active document's parts
2080        // library in the kernel's store when a background tab's run lands.
2081        let work_in_flight = {
2082            let _t = crate::perf::trace("pump_all");
2083            self.docs.pump_all()
2084        };
2085        if work_in_flight {
2086            ctx.request_repaint();
2087        }
2088        // The CAM simulation player, whether or not its pane is drawn.
2089        let dt = ctx.input(|i| i.stable_dt as f64).clamp(0.0, 0.25);
2090        if self.cam.sim.pump(self.docs.engine_mut(), dt) {
2091            ctx.request_repaint();
2092        }
2093        // An exploded view's Explode / Collapse animation.
2094        if self.docs.engine_mut().exploded_tick(dt) {
2095            ctx.request_repaint();
2096        }
2097        // A motion study: its bake (a few frames per tick) and its playhead,
2098        // driven only while the workbench offers the Simulation pane
2099        // (Simulation, All); the frame that leaves it puts every posed part
2100        // and the camera back, and a document edit made in another workbench
2101        // never wakes the study there (`SimulationPanel::drive_playback`).
2102        let simulation_shown = {
2103            let engine = self.docs.engine();
2104            crate::workbench::panel_visible(
2105                &engine.settings.workbench,
2106                crate::workbench::simulation::PANEL_ID,
2107                &crate::workbench::ButtonState::of(engine),
2108            )
2109        };
2110        if self.simulation.drive_playback(self.docs.engine_mut(), simulation_shown, dt) {
2111            ctx.request_repaint();
2112        }
2113        // The pane's Export button: the app owns the viewport's render core.
2114        if let Some(request) = self.simulation.take_export() {
2115            #[cfg(not(target_arch = "wasm32"))]
2116            let result = {
2117                let spec = crate::simulation_export::ExportSpec {
2118                    study: Some(request.study.clone()),
2119                    format: request.format.clone(),
2120                    width: request.width,
2121                    height: request.height,
2122                    fps: Some(request.fps),
2123                    path: Some(request.path.clone()),
2124                };
2125                crate::simulation_export::export(self, &spec).map(|(report, _)| report.summary())
2126            };
2127            #[cfg(target_arch = "wasm32")]
2128            let result = Err::<String, String>(format!("video export is native only (asked for {})", request.format));
2129            self.simulation.report(result);
2130            ctx.request_repaint();
2131        }
2132        // An instructions step's parts coming home along their arrows.
2133        if self.docs.engine_mut().instructions_insertion_tick(dt) {
2134            ctx.request_repaint();
2135        }
2136        self.docs.show_work_part_bar(ui, self.model_store.as_ref());
2137        if self.show_stl_preview(ui) {
2138            // The preview REPLACES the shell for the frame, and this early
2139            // return used to take the frame's READ drain with it: while a
2140            // preview was open every read-only automation command — `ping`,
2141            // `state_get`, `hit_rects`, a screenshot — went unanswered until
2142            // the host gave up on it, so no script could observe the preview it
2143            // had just opened. The preview publishes its own state and rects
2144            // above; this answers the reads that ask for them.
2145            #[cfg(feature = "automation")]
2146            self.drain_reads(&ctx);
2147            return;
2148        }
2149        if crate::automation::registry::enabled() {
2150            let _publish_span = crate::perf::span(crate::perf::Phase::Publish);
2151            for name in ["__brepImportPreview", "__brepImportRegions"] {
2152                crate::automation::registry::publish(name, crate::automation::state_blobs::doc(name), "null");
2153            }
2154        }
2155
2156        // The tab strip's dirty dots, refreshed once per frame (cheap — see
2157        // `Document::refresh_dirty_marker`).
2158        {
2159            let _t = crate::perf::trace("refresh_dirty_markers");
2160            self.docs.refresh_dirty_markers();
2161        }
2162
2163        // --- boot-load (?loadModel=): apply the fetched model once it lands ----
2164        // Replaces the seed with the URL-specified document (armed in `new`). The
2165        // ehttp callback wakes the frame loop, so a plain per-frame drain suffices.
2166        // `load_model_and_fit` arms deferred framing; the pump above reframes it
2167        // next frame. `mark_clean` opens it as a non-dirty document.
2168        if self.pending_boot_load.is_some() {
2169            let received = self
2170                .pending_boot_load
2171                .as_ref()
2172                .and_then(|rx| rx.try_recv().ok());
2173            if let Some(result) = received {
2174                self.pending_boot_load = None;
2175                match result {
2176                    Ok(json) => {
2177                        // REPLACES the seed in place rather than adding a tab.
2178                        // It lands on the document that is already active,
2179                        // whatever the session restored.
2180                        let _ = self.docs.engine_mut().load_model_and_fit(&json);
2181                        self.docs.active_mut().mark_clean();
2182                    }
2183                    Err(e) => self
2184                        .docs
2185                        .engine_mut()
2186                        .push_notice(format!("Could not load model from URL: {e}")),
2187                }
2188            }
2189        }
2190
2191        // --- "Open in CAD" (?open=part/…/rev/…) --------------------------------
2192        if let Some(launch) = self.plm_launch.as_mut() {
2193            use crate::panels::plm_launch::Step;
2194            let step = launch.step(self.model_store.as_ref(), &mut self.docs, &mut self.file);
2195            match &step {
2196                Step::SignIn(sentence) => {
2197                    self.settings.show_plm_tab();
2198                    self.docs.engine_mut().push_notice(sentence.clone());
2199                }
2200                Step::Refused(sentence) => self.docs.engine_mut().push_notice(sentence.clone()),
2201                _ => {}
2202            }
2203            if step.settles() {
2204                crate::panels::plm_launch::forget_query();
2205            }
2206            if launch.is_done() {
2207                self.plm_launch = None;
2208            } else {
2209                ui.ctx().request_repaint();
2210            }
2211        }
2212
2213        crate::panels::ecad_parts::sync(self.docs.active_mut());
2214        // A sheet's Duplicate past the last offered occurrence: another assembly component.
2215        crate::panels::ecad_parts::answer_duplicate_requests(self.docs.active_mut());
2216        let requests = crate::panels::ecad_parts::take_open_requests(self.docs.active_mut());
2217        for key in requests {
2218            self.file.open_document(&mut self.docs, self.model_store.as_ref(), &key);
2219        }
2220        // The parts pane's Add part button presses Assembly's Add Component: one arm.
2221        if crate::panels::ecad_parts::take_add_part_request(self.docs.active_mut()) {
2222            self.dispatch_workbench_button(crate::workbench::assembly::ADD_COMPONENT_BUTTON_ID);
2223        }
2224        // The eCAD host's Update parts button is Constraints' Update components.
2225        if std::mem::take(&mut self.docs.active_mut().ecad_update_requested) {
2226            if let Err(error) = self.update_components.run(self.docs.engine_mut(), self.model_store.as_ref()) {
2227                self.docs.engine_mut().push_notice(format!("Update components: {error}"));
2228            }
2229        }
2230
2231        // --- update-components badge freshness ---------------------------------
2232        // Keep the outdated-parts checker current BEFORE any assembly panel draws
2233        // (the structure tree renders per-node badges ahead of the constraints
2234        // header). Cheap: a real recompute happens only when an applied run or a
2235        // successful store save moved the generation key.
2236        let synced = self.docs.synced_signatures();
2237        self.update_components.ensure_current(
2238            self.docs.engine_mut(),
2239            self.model_store.as_ref(),
2240            self.file.save_generation(),
2241            &synced,
2242        );
2243        // …and the eCAD host marks the components placed from those parts.
2244        self.docs.active_mut().ecad_outdated = self.update_components.outdated().to_vec();
2245        // An Update that would discard an edit made here asks first.
2246        self.update_components.show_conflict(ui.ctx(), self.docs.engine_mut(), self.model_store.as_ref());
2247
2248        // --- async-safe first-model framing -----------------------------------
2249        // The seed run is async under a background runner (native thread / wasm
2250        // worker), so the boot `zoom_to_fit` may have run before any solid existed.
2251        // Frame the model ONCE, the first frame the seed run has fully landed (solids
2252        // present AND no run still in flight). Under the synchronous Inline runner
2253        // (tests) both hold on the very first frame, so this is identical to today.
2254        if !self.first_run_framed
2255            && !self.docs.engine().run_pending()
2256            && self.docs.engine().has_solids()
2257        {
2258            self.docs.engine_mut().zoom_to_fit();
2259            self.first_run_framed = true;
2260        }
2261
2262        self.handle_shortcuts(&ctx);
2263
2264        // A form field's reference pick on a touch or narrow window is a
2265        // FOCUSED pick: every piece of chrome — toolbar and ribbon, workbench
2266        // strip, status bar, docks and the dialog in them, the action overlay
2267        // — steps aside and the view fills the window, with the PICK BAR
2268        // (`panels::pick_bar`: what is picked, the picks, the filter button,
2269        // Finish, Cancel) its only control. Finish or Cancel brings all of it
2270        // back as it was. Decided once, here, before any of it is drawn.
2271        let pick_layout = {
2272            let engine = self.docs.engine();
2273            crate::panels::pick_bar::PickLayout::of(
2274                engine.ref_select_active(),
2275                engine.ref_select_in_form(),
2276                crate::viewport::touch::narrow(&ctx),
2277            )
2278        };
2279        let focused_pick = pick_layout == crate::panels::pick_bar::PickLayout::Focused;
2280        crate::viewport::touch::set_chrome_hidden(&ctx, focused_pick);
2281
2282        // --- top toolbar: primary actions, drawn FIRST so its top strip is
2283        // reserved above the left panel + central viewport. A clicked File button
2284        // returns an action the file dialog acts on (open its modal / save / new).
2285        self.toolbar.read_only = !self.docs.active().access().is_editable();
2286        if crate::viewport::touch::compact(&ctx) {
2287            self.toolbar.documents = document_tabs::MenuState::from_documents(&self.docs);
2288        }
2289        let toolbar_outcome = if focused_pick {
2290            self.toolbar.clear_hits();
2291            crate::panels::toolbar::ToolbarOutcome::default()
2292        } else {
2293            let doc = self.docs.view_mut();
2294            self.toolbar.show(
2295                ui,
2296                &mut doc.engine,
2297                Some(&doc.ecad),
2298                self.model_store.as_ref(),
2299                &mut self.settings.open,
2300                &mut self.part_properties.open,
2301                &mut self.info.open,
2302            )
2303        };
2304        crate::panels::set_chrome_bottom(&ctx, ui.available_rect_before_wrap().top());
2305        if toolbar_outcome.toggle_mobile_panels { self.dock.toggle_mobile_drawer(); }
2306        if crate::viewport::touch::compact(&ctx) {
2307            self.apply_document_actions(toolbar_outcome.documents.activate, toolbar_outcome.documents.close);
2308            self.document_tab_hits = toolbar_outcome.documents.hits;
2309        }
2310        if toolbar_outcome.plugins { self.plugins.open = !self.plugins.open; }
2311        if toolbar_outcome.javascript { self.javascript.open = !self.javascript.open; }
2312        if let Some(id) = toolbar_outcome.plugin_action {
2313            if let Err(error) = self.plugins.open_action(self.docs.engine(), &id) { self.plugins.error = Some(error); }
2314        }
2315        self.plugins.active_document = self.docs.active_id();
2316        self.plugins.show(&ctx, self.docs.engine_mut(), self.model_store.as_ref());
2317        // Run goes to the app's own script runner (its server's code mode),
2318        // started on the first run; installed once the window is opened.
2319        #[cfg(all(not(target_arch = "wasm32"), feature = "mcp"))]
2320        if self.javascript.open && self.javascript.host.is_none() {
2321            self.javascript.host = Some(Box::new(crate::mcp::EditorHost::new(self.automation.clone(), self.diagnostics.adapter_line())));
2322        }
2323        // In the browser: the page's Web Worker runner (src/webmcp.rs).
2324        #[cfg(all(target_arch = "wasm32", feature = "mcp", feature = "scripting"))]
2325        if self.javascript.open && self.javascript.host.is_none() {
2326            self.javascript.host = Some(Box::new(crate::webmcp::PageScripts));
2327        }
2328        self.javascript.show(&ctx, &mut self.docs, self.model_store.as_ref());
2329        // The panels' exports (a plugin bundle, the script) leave through the
2330        // file dialog's export door: the Save-file chooser on desktop, a
2331        // download in the browser.
2332        let exports = self.plugins.take_save_requests().into_iter().chain(self.javascript.take_save_requests());
2333        for request in exports {
2334            if let Err(error) = self.file.request_save_file(&mut self.docs, self.model_store.as_ref(), request) {
2335                self.docs.engine_mut().push_notice(error);
2336            }
2337        }
2338        // An inbox row opens its review in the PLM pane.
2339        for event in toolbar_outcome.plm_review {
2340            self.plm.open_review(event);
2341        }
2342        if let Some(name) = toolbar_outcome.recent_document {
2343            self.file
2344                .open_document(&mut self.docs, self.model_store.as_ref(), &name);
2345        }
2346        if let Some(action) = toolbar_outcome.file {
2347            self.file
2348                .dispatch(action, &mut self.docs, self.model_store.as_ref());
2349        }
2350        // Submit Bug: begin the screenshot-capture + report flow. `request`
2351        // grabs the current frame (before its dialog exists) and the model, so
2352        // it must run THIS frame while the shot is still dialog-free.
2353        if toolbar_outcome.bug_report {
2354            self.bug_report.request(&ctx, self.docs.engine(), &self.diagnostics);
2355        }
2356        // A workbench toolbar button click surfaces its id here; the dispatch
2357        // itself is a METHOD so the `workbench_button` command runs the very
2358        // same arms (a button an agent can only reach by clicking is a button
2359        // an agent cannot reach when something covers it).
2360        if let Some(id) = toolbar_outcome.workbench_button {
2361            self.dispatch_workbench_button(id);
2362        }
2363        // Zoom-to-fit: the ONE button frames whatever the tile draws — the open
2364        // sheet's paper, or the 3D scene. See `BrepApp::zoom_to_fit`.
2365        if toolbar_outcome.zoom_to_fit {
2366            self.zoom_to_fit();
2367        }
2368
2369        // --- workbench actions toolbar: a second strip directly UNDER the
2370        // primary toolbar (egui stacks top panels in call order) listing the
2371        // active workbench's creatable features + the constraint types. Off via
2372        // the Settings checkbox, and never in sketch / reference-selection mode
2373        // (the panel decides — see `WorkbenchToolbarPanel::visible`). A feature
2374        // click adds exactly what the palette pick would, so ACOMP still routes
2375        // to the component selector; a constraint click is the context bar's
2376        // constraint offer, seeded from the current selection.
2377        // A read-only document (a PLM revision not checked out, or released)
2378        // draws the strip disabled: every button on it creates something.
2379        self.workbench_toolbar.read_only = !self.docs.active().access().is_editable();
2380        let actions = if self.docs.engine().settings.toolbar_style
2381            == brep_render::style::ToolbarStyle::Classic
2382        {
2383            self.workbench_toolbar.show(ui, self.docs.engine())
2384        } else {
2385            self.workbench_toolbar
2386                .set_ribbon_hits(self.toolbar.home_hits());
2387            toolbar_outcome.creation
2388        };
2389        if let Some(type_code) = actions.feature {
2390            self.history
2391                .add_feature_of_type(self.docs.engine_mut(), &type_code);
2392            // No `show_pane` here: `HistoryPanel::open_form` moved the target and
2393            // the dialog door surfaces History for it (`surface_open_dialogs`
2394            // below). ACOMP opens the component-selector MODAL instead of a
2395            // feature dialog, so it moves no target and surfaces no pane.
2396            if self.history.take_insert_component_request() {
2397                self.file.dispatch(
2398                    FileAction::InsertComponent,
2399                    &mut self.docs,
2400                    self.model_store.as_ref(),
2401                );
2402            }
2403        }
2404        if let Some(type_id) = actions.constraint {
2405            // The strip offers every type regardless of the selection (unlike the
2406            // context bar's gated offers), so a refusal has to be SAID: a toast,
2407            // never a silent no-op. A document with no components has no assembly
2408            // session to add to (the kernel's own message names the session, not
2409            // the cause) — say what is actually missing.
2410            let engine = self.docs.engine_mut();
2411            if !engine.history_has_assembly() {
2412                engine.push_notice(
2413                    "Add constraint: the document has no components — insert a component first"
2414                        .to_string(),
2415                );
2416            } else {
2417                // The add leaves the new constraint OPEN (the kernel mints it
2418                // that way), so the dialog door surfaces the Constraints pane.
2419                if let Err(error) =
2420                    crate::panels::context_bar::add_constraint_from_selection(engine, &type_id)
2421                {
2422                    engine.push_notice(format!("Add constraint: {error}"));
2423                }
2424            }
2425        }
2426        if let Some(type_id) = actions.annotation {
2427            // The context bar's annotation offer, from the strip: seeded from
2428            // the selection, and the new annotation's form opens through the
2429            // dialog door. The strip offers every type whatever is selected, so
2430            // a refusal — no active view to add to — is said, not swallowed.
2431            let engine = self.docs.engine_mut();
2432            if let Err(error) = crate::panels::context_bar::add_pmi_from_selection(engine, &type_id) {
2433                engine.push_notice(format!("Add annotation: {error}"));
2434            }
2435        }
2436
2437        // --- sketch mode has NO strip of its own: its draw tools are workbench
2438        // buttons in the row above (`workbench::sketch`), offered while a sketch
2439        // is being edited, so the 3D viewport is the full-width sketching
2440        // surface with nothing between it and the one toolbar.
2441
2442        // --- bottom STATUS BAR: a persistent, full-width strip whose CONTENT is
2443        // chosen by context each frame. Drawn AFTER the top bars but BEFORE the
2444        // left panel(s) so it reserves the FULL bottom width and the left column
2445        // stops above it (egui resolves reserved space by call order). It is a
2446        // HOST: the branch below picks what to draw. A NEW context is added by
2447        // extending this branch (e.g. `else if engine.some_mode() { … }`) and
2448        // routing through the owning panel's `show_status_bar` for DRY styling.
2449        // Its top is the floor the toasts stack up from (`Toasts::show`).
2450        //
2451        // Its RIGHT END is the app-wide working indicator (`panels::busy`),
2452        // whatever the context: collected here from every source, drawn first
2453        // in a right-to-left row so the context content gets what is left of
2454        // the width and never runs under it.
2455        self.collect_busy(&ctx);
2456        let status_bar_top = if focused_pick {
2457            // The pick bar carries the filter button; nothing of the bar
2458            // stays published.
2459            self.busy.clear_hits();
2460            self.selection.clear_hits();
2461            ui.max_rect().bottom()
2462        } else { egui::containers::panel::Panel::bottom("brep-status-bar")
2463            .resizable(false)
2464            .min_size(30.0)
2465            .show(ui, |ui| {
2466                ui.add_space(2.0);
2467                // `Align::Min`, not `Center`: the bar's height is not known
2468                // until its content is laid out, and centring against the
2469                // unbounded space below doubled the bar with the indicator on
2470                // a row of its own.
2471                ui.with_layout(egui::Layout::right_to_left(egui::Align::Min), |ui| {
2472                    self.busy.show_status_bar(ui);
2473                    ui.with_layout(egui::Layout::top_down(egui::Align::Min), |ui| {
2474                        if self.docs.engine().sketch_mode() {
2475                            // Sketch context: the status row (title / DOF / N selected /
2476                            // undo-redo / Lock). The selection-filter row is NOT drawn
2477                            // now, so drop its stale hit-rects (the verifier must never
2478                            // click a phantom rect for an off-screen widget).
2479                            self.selection.clear_hits();
2480                            self.sketch.show_status_bar(ui, self.docs.engine_mut());
2481                        } else if self.docs.engine().sketch3d_mode() {
2482                            // The 3D sketch's status row: DOF, selection, the
2483                            // working plane in force and what the last click hit.
2484                            self.selection.clear_hits();
2485                            self.sketch3d.show_status_bar(ui, self.docs.engine_mut());
2486                        } else if crate::workbench::ecad::Target::of_workbench(&self.docs.engine().settings.workbench).is_some() {
2487                            // An eCAD editor owns the central tile, and a click there
2488                            // picks nothing 3D: the pickable-kinds filter would be a
2489                            // row of dead checkboxes. The strip carries the editor's
2490                            // own line instead: where the pointer is and what is under it.
2491                            self.selection.clear_hits();
2492                            self.viewport.show_ecad_status(ui);
2493                        } else {
2494                            // Modeling context: the selection filter (pickable kinds).
2495                            let document = self.docs.active_id();
2496                            self.selection.show_status_bar(ui, self.docs.engine_mut(), document);
2497                        }
2498                    });
2499                });
2500                ui.add_space(2.0);
2501            })
2502            .response
2503            .rect
2504            .top() };
2505        // Cancel on the working indicator: sent to the document whose run it
2506        // named, which a background tab's run need not be the active one.
2507        if let Some(activity) = self.busy.take_cancel() {
2508            if let Some(doc) = self.docs.iter_mut().find(|doc| Some(doc.id()) == activity.document) {
2509                doc.engine.cancel_run();
2510            }
2511        }
2512
2513        // --- central region: the dock tree, OR (special modes) the bare 3D view
2514        // ---------------------------------------------------------------------
2515        // Normal modeling mode: ONE egui_tiles tree fills the whole remaining
2516        // area between the top toolbar and the bottom status bar. Every side-panel
2517        // section AND the 3D viewport are tiles the user can split / tab / resize /
2518        // drag-rearrange, and the layout persists. Which side panes are visible is
2519        // filtered per-workbench inside the dock (`workbench::panel_visible`).
2520        //
2521        // Sketch mode and reference-selection are "special modes" that take over
2522        // the shell: they BYPASS the tree and draw the viewport directly, so the
2523        // modeling side panes don't appear (sketch's own entity-list panel + the
2524        // top-right mode card own those flows). Drawing the viewport HERE — before
2525        // the top-right overlay below — keeps `viewport.last_rect()` current-frame
2526        // so the overlay anchors to the live 3D-view rect with no lag.
2527        let sketch = self.docs.engine().any_sketch_mode();
2528        // Only a CARD-based pick (a connection point's seat, a spline anchor's
2529        // port) takes the shell over. A FORM FIELD's pick — a feature's, a
2530        // constraint's, an annotation's, a sheet object's — keeps the dock: the
2531        // field is drawn focused in its own pane and the picks go to it, the
2532        // way other CAD applications keep the dialog up while you click in the
2533        // view (`EngineState::ref_select_in_form`).
2534        // Except on a touch or narrow window, where the dock and the dialog
2535        // in it would cover the view and leave nothing to pick: there a form
2536        // field's pick takes the shell over too (`focused_pick`, decided
2537        // before the toolbar is drawn).
2538
2539        let compact = crate::viewport::touch::compact(&ctx);
2540        let entity_drawer_id = egui::Id::new("brep-mobile-sketch-entities");
2541        let mut entity_drawer_open = sketch && ctx.data(|d| d.get_temp::<bool>(entity_drawer_id)).unwrap_or(false);
2542        let mut mobile_sketch_hits: std::collections::HashMap<String, egui::Rect> = std::collections::HashMap::new();
2543        if sketch && compact {
2544            egui::containers::panel::Panel::top("brep-mobile-sketch-controls").resizable(false).show(ui, |ui| {
2545                ui.horizontal(|ui| {
2546                    self.mode_bar.card(ui, self.docs.engine_mut());
2547                });
2548            });
2549            self.sketch.clear_list_hits();
2550            self.sketch3d.clear_list_hits();
2551        } else if sketch {
2552            // Sketch entity lists (Curves / Points / Constraints) + solver
2553            // settings — a dedicated left panel, drawn BEFORE the viewport so it
2554            // reserves the left and the viewport fills the rest.
2555            egui::containers::panel::Panel::left("sketch-entities")
2556                .resizable(true)
2557                .default_size(300.0)
2558                .size_range(200.0..=560.0)
2559                .show(ui, |ui| {
2560                    if self.docs.engine().sketch3d_mode() {
2561                        self.sketch3d.show_entity_lists(ui, self.docs.engine_mut());
2562                    } else {
2563                        self.sketch.show_entity_lists(ui, self.docs.engine_mut());
2564                    }
2565                });
2566        }
2567
2568        self.history.sync_palette_display(self.model_store.as_ref());
2569        // The PLM panels (a PLM session only): each PLM document's access from
2570        // its revision, and the revisions the user asked to open.
2571        let plm = self.plm.sync(self.model_store.as_ref(), &mut self.docs, self.file.save_generation());
2572        for name in plm.open {
2573            self.file.open_document(&mut self.docs, self.model_store.as_ref(), &name);
2574        }
2575        for (name, folder) in plm.opened_from {
2576            if let Some(doc) = self.docs.index_of(&name).and_then(|index| self.docs.get_mut(index)) {
2577                doc.set_plm_folder(Some(folder));
2578            }
2579        }
2580        // The CAM pane's chooser and save requests (a tool import, a library
2581        // export) go through the shell's doors like the PLM pane's; the file
2582        // the chooser delivers goes back to the pane.
2583        let cam_requests = self.cam.take_shell_requests();
2584        if let Some((tag, title)) = cam_requests.pick_file {
2585            if let Err(error) = self.file.request_pick_file(self.model_store.as_ref(), &tag, &title) {
2586                self.file.status = error;
2587            }
2588        }
2589        for request in cam_requests.save_files {
2590            if let Err(error) = self.file.request_save_file(&mut self.docs, self.model_store.as_ref(), request) {
2591                self.docs.engine_mut().push_notice(error);
2592            }
2593        }
2594        if let Some(file) = self.file.take_picked_file(crate::panels::cam::IMPORT_TOOLS_TAG) {
2595            self.cam.deliver_picked(self.docs.engine_mut(), &file.name, &file.bytes);
2596        }
2597        // A PLM section asked for a file (Attach a file…, Add file…): the file
2598        // chooser answers, and the file goes back to the section that asked.
2599        if let Some((tag, title)) = plm.pick_file {
2600            if let Err(error) = self.file.request_pick_file(self.model_store.as_ref(), &tag, &title) {
2601                self.file.status = error;
2602            }
2603        }
2604        for tag in self.plm.pick_tags() {
2605            if let Some(file) = self.file.take_picked_file(&tag) {
2606                self.plm.deliver_picked(&tag, file);
2607            }
2608        }
2609        if plm.refresh_inbox {
2610            self.toolbar.refresh_inbox();
2611        }
2612        if let Some(why) = plm.sign_in_again {
2613            self.settings.ask_plm_sign_in(why);
2614        }
2615        // A PLM section's downloads leave through the same export door.
2616        for request in plm.save_files {
2617            if let Err(error) = self.file.request_save_file(&mut self.docs, self.model_store.as_ref(), request) {
2618                self.docs.engine_mut().push_notice(error);
2619            }
2620        }
2621        // Save As → "A new part" (D9): the PLM pane's New part form, shown.
2622        if self.file.take_plm_new_part() {
2623            self.plm.open_new_part();
2624            self.show_pane(PaneKind::Plm);
2625        }
2626        if self.plm.busy() {
2627            ui.ctx().request_repaint();
2628        }
2629        // Following other clients (`panels::plm_follow`): when the feed moved,
2630        // the inbox asks again too; and the next question gets a frame.
2631        if self.plm.take_followed() {
2632            self.toolbar.refresh_inbox();
2633        }
2634        if let Some(next) = self.plm.next_follow_in() {
2635            ui.ctx().request_repaint_after(std::time::Duration::from_secs_f64(next.max(0.1)));
2636        }
2637        if sketch || !pick_layout.shows_dock() {
2638            self.viewport.set_chrome_obscured(compact && entity_drawer_open);
2639            // Special mode: the viewport fills the remaining central area; no
2640            // dock, no modeling side panes — and therefore no DOCUMENT TAB
2641            // STRIP either, which is the guard that keeps a live sketch /
2642            // reference-pick session from having its document swapped out from
2643            // under it.
2644            self.viewport.show(ui, self.docs.engine_mut());
2645            // No dock, so no tab strip: its last-drawn rects must not stay
2646            // published (the compact strip is the toolbar's, set above).
2647            if !compact { self.document_tab_hits.clear(); }
2648            if focused_pick {
2649                let view = self.viewport.last_rect().unwrap_or(ui.max_rect());
2650                self.pick_bar.show(&ctx, view, self.docs.engine_mut(), &mut self.selection);
2651                // Settled as the dock's branch settles it: the bar claimed the
2652                // pick, so this finishes a single field on its pick.
2653                self.settle_form_pick();
2654            } else {
2655                self.pick_bar.clear_hits();
2656            }
2657            if compact && sketch {
2658                let view = self.viewport.last_rect().unwrap_or(ui.max_rect());
2659                egui::Area::new(egui::Id::new("brep-mobile-sketch-tab"))
2660                    .order(egui::Order::Middle).fixed_pos(view.left_top() + egui::vec2(2.0, 4.0)).movable(false)
2661                    .show(&ctx, |ui| {
2662                        let tab = crate::panels::dock::mobile_tab(ui, "Entities", entity_drawer_open);
2663                        mobile_sketch_hits.insert("toggle".into(), tab.rect);
2664                        if entity_drawer_open { mobile_sketch_hits.insert("close".into(), tab.rect); }
2665                        if tab.clicked() { entity_drawer_open = !entity_drawer_open; ctx.request_repaint(); }
2666                    });
2667                if entity_drawer_open {
2668                    let panel = egui::Rect::from_min_size(view.left_top() + egui::vec2(52.0, 4.0),
2669                        egui::vec2((view.width() - 60.0).min(400.0).max(100.0), (view.height() - 8.0).max(100.0)));
2670                    crate::panels::dock::mobile_panel(&ctx, entity_drawer_id, panel, |ui| {
2671                        if self.docs.engine().sketch3d_mode() {
2672                            self.sketch3d.show_entity_lists(ui, self.docs.engine_mut());
2673                        } else {
2674                            self.sketch.show_entity_lists(ui, self.docs.engine_mut());
2675                        }
2676                    });
2677                }
2678            }
2679            DockState::retract_all(DockContext {
2680                docs: &mut self.docs,
2681                plugins: &mut self.plugins,
2682                viewport: &mut self.viewport,
2683                history: &mut self.history,
2684                bom: &mut self.bom,
2685                assembly_constraints: &mut self.assembly_constraints,
2686                wire_harness: &mut self.wire_harness,
2687                pmi: &mut self.pmi,
2688                sheets: &mut self.sheets,
2689                scene: &mut self.scene,
2690                expressions: &mut self.expressions,
2691                qualify: &mut self.qualify,
2692                family_table: &mut self.family_table,
2693                update_components: &mut self.update_components,
2694                model_store: self.model_store.as_ref(),
2695                plm: &mut self.plm,
2696                cam: &mut self.cam,
2697                instructions: &mut self.instructions,
2698                instructions_player: &mut self.instructions_player,
2699                simulation: &mut self.simulation,
2700            });
2701        } else {
2702            self.pick_bar.clear_hits();
2703            // Normal mode: the dock owns the whole central area (the viewport is a
2704            // pane). Cross-panel requests the panels can't act on while their
2705            // borrows are held bubble OUT via the returned outcome — the SAME
2706            // requests the old left-panel closure produced.
2707            let outcome = self.dock.ui(
2708                ui,
2709                DockContext {
2710                    docs: &mut self.docs,
2711                    plugins: &mut self.plugins,
2712                    viewport: &mut self.viewport,
2713                    history: &mut self.history,
2714                    bom: &mut self.bom,
2715                    assembly_constraints: &mut self.assembly_constraints,
2716                    wire_harness: &mut self.wire_harness,
2717                    pmi: &mut self.pmi,
2718                    sheets: &mut self.sheets,
2719                    scene: &mut self.scene,
2720                    expressions: &mut self.expressions,
2721                    qualify: &mut self.qualify,
2722                    family_table: &mut self.family_table,
2723                    update_components: &mut self.update_components,
2724                    model_store: self.model_store.as_ref(),
2725                    plm: &mut self.plm,
2726                    cam: &mut self.cam,
2727                    instructions: &mut self.instructions,
2728                    instructions_player: &mut self.instructions_player,
2729                    simulation: &mut self.simulation,
2730                },
2731            );
2732
2733            // A form field's pick, settled for the frame: finished when its
2734            // single field has its one pick, when its form asked (an edit
2735            // elsewhere on it), or when no form drew it.
2736            self.settle_form_pick();
2737
2738            // The ACOMP palette pick must open the COMPONENT SELECTOR, never a
2739            // bare feature dialog — the file dialog is shell-owned.
2740            if outcome.insert_component_requested {
2741                self.file.dispatch(
2742                    FileAction::InsertComponent,
2743                    &mut self.docs,
2744                    self.model_store.as_ref(),
2745                );
2746            }
2747            // The DOCUMENT TAB STRIP inside the viewport tile. Activation is
2748            // immediate; a close routes through the file dialog because a dirty
2749            // document has to be confirmed first, and that prompt lives there.
2750            // A pick runs in ONE document's engine: switching or closing a
2751            // document commits a form field's pick first, so it is never left
2752            // running in a document that is no longer on screen.
2753            self.apply_document_actions(outcome.document_tabs.activate, outcome.document_tabs.close);
2754            if !compact { self.document_tab_hits = outcome.document_tabs.hits; }
2755            // A structure-tree Edit — or a BOM row's action button, which
2756            // reports through the same outcome field so there is one arm and
2757            // not two — expands its feature in the history tree.
2758            if let Some(focus) = outcome.feature_focus {
2759                self.history.focus_feature(focus);
2760                if compact { self.dock.show_pane(PaneKind::History); }
2761            }
2762            // Structure-tree interaction hooks route through the SAME dispatcher
2763            // as the context bar (one truth per action); document-level flows
2764            // (edit-in-place / open-part) come back as requests the shell runs.
2765            // A BOM row menu's document-level flow: its engine-mutating half
2766            // already ran inside the panel, through the same dispatcher.
2767            // Double-clicking empty space leaves the Work part.
2768            if self.viewport.take_empty_double_click() && self.docs.work_part_path().is_some() {
2769                if let Err(error) = self.docs.return_to_assembly() {
2770                    self.docs.engine_mut().push_notice(format!("Work part: {error}"));
2771                }
2772            }
2773            if let Some(request) = outcome.component_request.or_else(|| self.viewport.take_component_request()) {
2774                self.run_component_request(request, compact);
2775            }
2776        }
2777
2778        self.history.sync_palette_display(self.model_store.as_ref());
2779
2780        // --- file dialog: a ctx-level modal (like the command palette), drawn
2781        // after the panels so its backdrop dims the whole shell. Idempotent when
2782        // closed; also polls for a completed async import each frame.
2783        self.file
2784            .show(&ctx, &mut self.docs, self.model_store.as_ref());
2785
2786        // --- crash recovery: the boot prompt, then the debounced autosave -----
2787        // Drawn with the same ctx-level modal treatment as the file dialog. The
2788        // autosave ticks only once the prompt has resolved (or never existed).
2789        if self.recovery.is_open() {
2790            if let Some(resolution) =
2791                self.recovery.show(&ctx, &mut self.docs, self.model_store.as_ref())
2792            {
2793                self.autosave.note_cleared();
2794                if let crate::recovery::Resolution::Restored(count) = resolution {
2795                    self.docs.engine_mut().push_notice_as(NoticeSeverity::Info, format!(
2796                        "Restored {count} unsaved document{}",
2797                        if count == 1 { "" } else { "s" }
2798                    ));
2799                }
2800            }
2801        } else {
2802            self.recovery.clear_hits();
2803            let now = ctx.input(|i| i.time);
2804            if let Some(due) = self.autosave.tick(&self.docs, self.model_store.as_ref(), now) {
2805                // The frame loop idles between inputs; wake it when the write is due.
2806                ctx.request_repaint_after(std::time::Duration::from_secs_f64(due.max(0.05)));
2807            }
2808        }
2809
2810        // --- desktop update notice: an installed update closes the app through
2811        // the close path below, which keeps unsaved work for recovery.
2812        #[cfg(not(target_arch = "wasm32"))]
2813        if self.updater.show(&ctx) {
2814            self.close_asked = true;
2815        }
2816        self.close_when_written(&ctx);
2817
2818        if let Some((format, name, bytes)) = self.file.take_stl_import() {
2819            self.start_mesh_preview(format, name, bytes);
2820            ctx.request_repaint();
2821        }
2822
2823        // --- Submit Bug: the screenshot-capture state machine + report modal.
2824        // Drawn at ctx level like the file dialog; idempotent while idle. Draws
2825        // NOTHING during capture, so the screenshot it requested never contains
2826        // this dialog.
2827        self.bug_report.show(&ctx, self.docs.engine_mut());
2828        if let Some((id, summary)) = self.bug_report.take_submitted() {
2829            self.report_followup.record(id, summary);
2830        }
2831        self.report_followup.tick(&ctx, self.docs.engine_mut());
2832        self.sketch.show_text_dialog(&ctx, self.docs.engine_mut());
2833
2834        // --- Info: the licences + this session's diagnostics + the MCP start
2835        // button, a floating window toggled from the toolbar's info button.
2836        // Idempotent when closed. The server's state is read here, each frame
2837        // the window is open, and a click is answered here: the shell owns the
2838        // queue the server attaches to and the adapter line its session names.
2839        #[cfg(all(not(target_arch = "wasm32"), feature = "mcp"))]
2840        let mcp_view = if self.info.open { crate::mcp::info_view() } else { crate::panels::info::McpView::Unavailable };
2841        #[cfg(not(all(not(target_arch = "wasm32"), feature = "mcp")))]
2842        let mcp_view = crate::panels::info::McpView::Unavailable;
2843        self.info.show(&ctx, &self.diagnostics, &mcp_view);
2844        #[cfg(all(not(target_arch = "wasm32"), feature = "mcp"))]
2845        if self.info.take_mcp_start() {
2846            // The failure is already in `mcp::status()`, which the window
2847            // shows next frame, and on stderr in the same words.
2848            let _ = crate::mcp::start_from_window(self.automation.clone(), self.diagnostics.adapter_line());
2849        }
2850
2851        // --- Settings: a floating (movable + resizable) window, toggled from the
2852        // toolbar gear button, drawn at ctx level like Properties so it floats
2853        // over the shell. Idempotent when closed. Replaces the old sidebar section.
2854        // This preview runs every frame, including when Settings is closed.
2855        // Exact dirty checks serialize the whole assembly; use the tab's cached
2856        // marker here. reconnect_plm still checks the exact saved bytes before
2857        // switching stores, including metadata edits the marker may not see.
2858        self.settings.reconnect_blocker =
2859            self.reconnect_blocker_with(crate::document::Document::dirty_marker);
2860        self.settings
2861            .show(&ctx, self.docs.engine_mut(), self.model_store.as_ref());
2862        // Signed out here (Forget): the server's refusal that follows is the
2863        // person's own doing, not news to prompt about.
2864        if self.settings.take_plm_signed_out_here() {
2865            self.plm.signed_out_here();
2866        }
2867        // Signed in again after the server refused this session's token: the
2868        // live session takes the new token, for the same user, and goes on with
2869        // its open tabs (no store switch, nothing to close).
2870        if self.settings.plm_signed_out() {
2871            if let (Some((username, token)), Some(client)) = (self.settings.take_fresh_plm_token(), self.model_store.plm_client()) {
2872                if client.me().is_none_or(|me| me.username == username) {
2873                    client.replace_token(&token);
2874                    self.plm.follow_now();
2875                } else {
2876                    self.docs.engine_mut().push_notice(format!(
2877                        "Signed in as {username}, not {}: restart the app (or Connect now) to use the PLM as {username}",
2878                        client.me().map(|me| me.username).unwrap_or_default()
2879                    ));
2880                }
2881            }
2882        }
2883        // The PLM tab's Connect now: switch this session to the PLM live.
2884        #[cfg(not(target_arch = "wasm32"))]
2885        if let Some(root) = self.settings.take_reconnect_request() {
2886            let outcome = self.reconnect_plm(root);
2887            self.settings.reconnected(outcome);
2888        }
2889
2890        // --- Part Properties: the active document's own BOM attribute record,
2891        // in a floating window beside Settings. The title is passed in because
2892        // the panel takes only the engine, and a user with several tabs open
2893        // must be able to see WHICH part they are annotating.
2894        let part_title = self.docs.active().title();
2895        let part_document = self.docs.active().id();
2896        self.part_properties.configure_plm(self.model_store.plm_client(), self.docs.active().name());
2897        self.part_properties
2898            .show(&ctx, self.docs.engine_mut(), &part_title, part_document);
2899        if std::mem::take(&mut self.assembly_constraints.review_replace_requested) {
2900            self.review_replace();
2901        }
2902        self.replace_dialog
2903            .show(&ctx, self.docs.engine_mut(), self.model_store.as_ref());
2904
2905        ctx.data_mut(|d| d.insert_temp(entity_drawer_id, entity_drawer_open));
2906
2907        // --- top-right overlay column: the special-mode EXIT card (Finish/Cancel
2908        // for reference-selection / sketch mode) stacked ABOVE the selection-driven
2909        // CONTEXT ACTION rail. Both cards live in ONE ctx-level Area anchored
2910        // top-right so they never overlap, and the context rail uses the SAME
2911        // renderer whether it is showing modeling actions or sketch actions
2912        // (`panels::action_rail`). A modeling create/edit action returns a feature
2913        // id to expand in the history tree.
2914        #[cfg(all(feature = "automation", target_arch = "wasm32"))]
2915        crate::automation::registry::publish("__brepMobileActions", "compact action menu button rectangle", "{}");
2916        if focused_pick || (compact && (entity_drawer_open || (!sketch && self.dock.mobile_drawer_open()))) {
2917            crate::panels::action_rail::close_mobile_actions(&ctx);
2918            self.mode_bar.clear_hits();
2919            self.sketch.clear_context_hits();
2920            self.sketch3d.clear_context_hits();
2921            self.context_bar.clear_view();
2922        } else {
2923            let mut focus: Option<String> = None;
2924            let mut info_targets: Vec<String> = Vec::new();
2925            let mut plugin_action = None;
2926            let mut component_request: Option<ComponentActionRequest> = None;
2927            // Anchor the overlay to the RIGHT edge of the 3D VIEW (the viewport
2928            // tile), not the window — so it stays glued to the viewport wherever
2929            // docking frames it. The viewport was drawn earlier THIS frame, so its
2930            // rect is current. Before the first draw (`None`) fall back to the
2931            // window's top-right.
2932            let mut overlay = egui::Area::new(egui::Id::new("brep-top-right-overlay"))
2933                .order(egui::Order::Foreground);
2934            overlay = match self.viewport.last_rect() {
2935                Some(rect) => overlay
2936                    .fixed_pos(rect.right_top() + egui::vec2(-12.0, 8.0))
2937                    .pivot(egui::Align2::RIGHT_TOP),
2938                None => overlay.anchor(egui::Align2::RIGHT_TOP, egui::vec2(-12.0, 56.0)),
2939            };
2940            overlay
2941                .show(&ctx, |ui| {
2942                    // 0. The family-row preview's card: which row, and Exit.
2943                    self.family_table.preview_card(ui, self.docs.engine_mut());
2944                    // 1. Exit controls for whatever special mode is active.
2945                    if !(compact && sketch) { self.mode_bar.card(ui, self.docs.engine_mut()); }
2946                    // 2. Context actions: sketch actions in sketch mode, else the
2947                    // modeling selection actions. Same rail, mode-appropriate items.
2948                    let has_actions = if self.docs.engine().sketch_mode() { self.docs.engine().sketch_selection_count() > 0 }
2949                        else if self.docs.engine().sketch3d_mode() { self.docs.engine().sketch3d_selection_count() > 0 }
2950                        else { self.docs.engine().has_selection() || self.docs.engine().selected_constraint().is_some() };
2951                    let mut draw_actions = |ui: &mut egui::Ui| {
2952                    if self.docs.engine().sketch_mode() {
2953                        self.sketch.context_card(ui, self.docs.engine_mut());
2954                    } else if self.docs.engine().sketch3d_mode() {
2955                        self.sketch3d.context_card(ui, self.docs.engine_mut());
2956                    } else {
2957                        // Room down to the ViewCube's top, from wherever the
2958                        // cards above left the cursor.
2959                        self.context_bar.max_height = if compact { None } else { self.viewport.last_rect().and_then(|view| {
2960                            let cube: serde_json::Value =
2961                                serde_json::from_str(&self.docs.engine().viewcube_rect_json()).ok()?;
2962                            let (top, h) = (cube["y"].as_f64()? as f32, cube["h"].as_f64()? as f32);
2963                            (h > 0.0).then(|| view.top() + top - 8.0 - ui.cursor().top())
2964                        }) };
2965                        let outcome = self.context_bar.card(ui, self.docs.engine_mut());
2966                        focus = outcome.focus;
2967                        info_targets = outcome.info_targets;
2968                        plugin_action = outcome.plugin_action;
2969                        component_request = outcome.component;
2970                    }
2971                    };
2972                    if compact {
2973                        if has_actions {
2974                            ui.set_min_width(110.0);
2975                            let button = ui.add_sized([110.0, 44.0], egui::Button::new("Actions"));
2976                            if button.clicked() { crate::panels::action_rail::open_mobile_actions(ui.ctx()); }
2977                            draw_actions(ui);
2978                            #[cfg(all(feature = "automation", target_arch = "wasm32"))]
2979                            crate::automation::registry::publish("__brepMobileActions", "shared action chooser and entry rectangles",
2980                                &crate::panels::action_rail::mobile_actions_json(ui.ctx(), button.rect));
2981                        } else {
2982                            crate::panels::action_rail::close_mobile_actions(ui.ctx());
2983                            self.sketch.clear_context_hits();
2984                            self.sketch3d.clear_context_hits();
2985                            self.context_bar.clear_view();
2986                        }
2987                    } else { draw_actions(ui); }
2988                });
2989            if let Some(focus) = focus {
2990                self.history.focus_feature(focus);
2991                if compact { self.dock.show_pane(PaneKind::History); }
2992            }
2993            // The Info action returns one target per selected entity — open (or, on
2994            // dedup, keep) a pinned Info window for each. Drawn below.
2995            if let Some(id) = plugin_action {
2996                if let Err(e) = self.plugins.open_action(self.docs.engine(), &id) { self.plugins.error = Some(e); }
2997            }
2998            if !info_targets.is_empty() {
2999                self.info_windows.open_for(&info_targets, self.viewport.last_rect());
3000            }
3001            // Component document-level flows (the engine-mutating component
3002            // actions already ran inside the bar).
3003            if let Some(request) = component_request {
3004                self.run_component_request(request, false);
3005            }
3006        }
3007
3008        if compact { crate::panels::action_rail::show_mobile_actions(&ctx); }
3009
3010        // --- THE DIALOG DOOR: every dynamically generated dialog that opened
3011        // this frame makes its host pane's tab current.
3012        //
3013        // ONE call, placed after everything that can open one — the dock's panes
3014        // and viewport, and the context bar's overlay above — so a form opened
3015        // anywhere is surfaced in the same frame, before `__brepDock` publishes
3016        // the active tab below. It watches the TARGETS rather than the callers
3017        // because most of them set the target inside the engine or inside a
3018        // panel's draw, with no dock in reach; `panels::dock::DialogTargets`
3019        // carries that reasoning and the openers it covers.
3020        let targets = crate::panels::dock::DialogTargets::read(
3021            &self.history,
3022            self.docs.engine(),
3023            self.docs.active_id(),
3024        );
3025        self.dock.surface_opened_dialogs(targets);
3026
3027        // --- Info windows: the pinned per-entity inspector windows, drawn at ctx
3028        // level like the file dialog so they float over the shell. Each is pinned to
3029        // its open-time object name (selection changes never retarget them); closed
3030        // windows (their `×`) are pruned here. Drawn AFTER the context bar so a
3031        // window opened THIS frame paints this frame.
3032        self.info_windows.show(&ctx, self.docs.engine_mut());
3033
3034        // --- interference results window: same floating idiom, owned report;
3035        // its Re-run button re-drives the engine check.
3036        self.interference.show(&ctx, self.docs.engine_mut());
3037
3038        // --- auto-constraints window: the inference scan + its Create button.
3039        self.auto_constraints.show(&ctx, self.docs.engine_mut());
3040        self.step_parts
3041            .show(&ctx, self.docs.engine_mut(), self.model_store.as_ref());
3042
3043        // --- transient toasts: drain the engine's queued notices (e.g. a sketch
3044        // solve that failed after an edit) and show each briefly. Drawn last so
3045        // the cards float over the whole shell.
3046        let now = ctx.input(|i| i.time);
3047        // All three sources gathered FIRST, because the automation queue must see
3048        // every one of them: `Toasts::extend` keeps only the last few on screen,
3049        // and a message dropped for space is exactly the one a host wants told.
3050        use brep_render::engine_state::NoticeSeverity;
3051        let raised = self.gather_notices();
3052        self.toasts.extend(raised, now);
3053        // An edit after a card was raised supersedes it (`Toasts::note_document`).
3054        self.toasts
3055            .note_document(self.docs.active_id(), self.docs.engine().history.undo_top(), now);
3056        self.toasts.show(&ctx, self.viewport.last_rect(), status_bar_top);
3057
3058        // The state registry (`automation::registry`): the live app + engine
3059        // state, published by name with a one-line doc so a host can read it
3060        // (and, on wasm, mirrored to `window.__brep*` for the verify scripts).
3061        // Purely additive; no render effect. Published AFTER the panels draw so
3062        // the hit-rects are for THIS frame's layout. Off unless a host enabled it.
3063        if crate::automation::registry::enabled() {
3064            let _publish_span = crate::perf::span(crate::perf::Phase::Publish);
3065            // Every blob that is plain app state, from the one producer
3066            // `state_get` also asks at dispatch time (`state_blob_json`).
3067            self.publish_state_blobs(&ctx);
3068            // Keyboard focus, for a driver typing into a widget by its rect: the
3069            // frame counter says a click has been drawn, `rect` is the widget
3070            // egui gave the focus to (null while nothing has it). A typed
3071            // string lands only in a focused field, so a verifier waits on this
3072            // rather than on time (BREP_app/web/verify_plm_helpers.mjs).
3073            let focused = crate::column_tree::focused_rect(ui.ctx());
3074            // The focused value editor's text, taken (not left) so a frame
3075            // with no focused editor publishes null.
3076            let text: Option<String> = ui.ctx().data_mut(|d| d.remove_temp::<String>(crate::column_tree::focused_text_id())).filter(|_| focused.is_some());
3077            crate::automation::registry::publish("__brepFocus", "keyboard focus {frame, rect:[x,y,w,h]|null (the focused widget), text:string|null (a value editor's in-progress string)}", &serde_json::json!({
3078                "frame": ui.ctx().cumulative_frame_nr(),
3079                "rect": focused.map(|r| [r.min.x, r.min.y, r.width(), r.height()]),
3080                "text": text,
3081            }).to_string());
3082            crate::automation::registry::publish("__brepFileHit", "file dialog widget rects", &self.file.hits_json());
3083            crate::automation::registry::publish("__brepStatusHit", "status bar widget rects: busy, busy:more, busy:cancel (present only while the working indicator shows)", &self.busy.hits_json());
3084            crate::automation::registry::publish("__brepHit", "history panel widget rects: step:i edit:i del:i box:i add:menu form:* field:* panel:clip", &self.history.hits_json());
3085            crate::automation::registry::publish("__brepPaletteHit", "add-feature palette widget rects in screen points: input top item:type display display#mode (empty while closed)", &self.history.palette_hits_json());
3086            crate::automation::registry::publish("__brepExprHit", "expressions panel widget rects", &self.expressions.hits_json());
3087            crate::automation::registry::publish("__brepToolbar", "toolbar rects: shared File menu file:* and workbench:item:<id>; Ribbon tabs/overflow ribbon:* and Home creation wbtb:*; command keys undo redo fit projection wireframe show:* help info bug workbench:btn:<id>. Classic wraps its controls; Ribbon compacts Large commands before whole-group overflow. Keys appear when their widgets are rendered; menu entries appear while open", &self.toolbar.hits_json());
3088            // The workbench actions strip's button rects (`wbtb:feature:<type>` /
3089            // `wbtb:constraint:<type>` / `wbtb:annotation:<type>`); an empty map
3090            // while the strip is hidden.
3091            crate::automation::registry::publish("__brepWorkbenchToolbar", "creation rects: wbtb:* feature:type constraint:type annotation:type, from the Classic workbench strip or Ribbon Home; empty while hidden or another Ribbon tab is selected", &self.workbench_toolbar.hits_json());
3092            // The PLM pane (a PLM session only): its sections' widget rects,
3093            // `plm/section:<id>` and `plm/<section>:<widget>`, and the active
3094            // document's access and revision.
3095            crate::automation::registry::publish("__brepPlmHit", "PLM pane rects: section:lifecycle, lifecycle:revision:<label>, lifecycle:verb:check-out, save:<yes|no|remember>, web:<summary|revisions|attachments|structure|history|parts|workspace|reviews>", &self.plm.hits_json());
3096            crate::automation::registry::publish("__brepToastsHit", "toast card rects (toast:<i> top to bottom, toast:more)", &self.toasts.hits_json());
3097            crate::automation::registry::publish("__brepBugHit", "bug report panel widget rects", &self.bug_report.hits_json());
3098            // The JavaScript editor window: its outer rect against the surface
3099            // it may fill, and its widget rects (`javascript/panel:clip`,
3100            // `javascript/source`, `javascript/output`, the buttons).
3101            crate::automation::registry::publish("__brepJavascript", "JavaScript editor window {open, rect:[x,y,w,h] or null while closed, surface:[w,h], running, output}", &self.javascript.state_json());
3102            crate::automation::registry::publish("__brepJavascriptHit", "JavaScript editor window widget rects (panel:clip, run, cancel, save, open, export, help, example, source, output); empty while the window is closed", &self.javascript.hits_json());
3103            // The wire harness: the document's connections + the last run's
3104            // routing report (engine truth), and the panel's widget rects.
3105            crate::automation::registry::publish("__brepWireHarnessHit", "wire harness panel widget rects", &self.wire_harness.hits_json());
3106            // The CAM block (setups with their operations, tools, operations,
3107            // NC programs) plus the pane's selection and last notice, and the
3108            // pane's rects (`cam:*`).
3109            self.cam.refresh_geometry(self.docs.engine());
3110            crate::automation::registry::publish("__brepCamHit", "CAM pane widget rects (cam:*)", &self.cam.hits_json());
3111            crate::automation::registry::publish("__brepInstructionsHit", "Instructions pane widget rects (instructions:*)", &self.instructions.hits_json());
3112            crate::automation::registry::publish("__brepInstructionsPlayerHit", "Player pane widget rects (player:*)", &self.instructions_player.hits_json());
3113            crate::automation::registry::publish("__brepSimulationHit", "Simulation pane widget rects (simulation:*)", &self.simulation.hits_json());
3114            // The part's declared connection points (the `ports` block) and the
3115            // ports tail's report, beside the Qualify panel's own selection and
3116            // its rects (`qualify:*`).
3117            crate::automation::registry::publish("__brepQualifyHit", "Qualify panel widget rects (qualify:*)", &self.qualify.hits_json());
3118            // The family table as the Family table pane last read it, its
3119            // problems, selection and the last Generate report; and its rects.
3120            crate::automation::registry::publish("__brepFamilyHit", "Family table pane widget rects (family:*)", &self.family_table.hits_json());
3121            // The PMI block + report + active view / open annotation, and the
3122            // PMI panel's rects (`pmi:capture`, `pmi:add`, `pmi:add:<type>`,
3123            // `pmi:row:<id>`, `pmi:cell:<id>:<column>`, `pmi:menu:<id>`, the
3124            // form's `pmi:` keys).
3125            crate::automation::registry::publish("__brepPluginsHit", "Declarative plugin panel action controls", &self.plugins.panel_hits_json());
3126            crate::automation::registry::publish("__brepPmiHit", "PMI panel widget rects (pmi:*)", &self.pmi.hits_json());
3127            // The `sheets` block, which sheet the viewport draws, and the OPEN
3128            // sheet's whole projection — the paper, the visible edge runs and
3129            // the annotations that passed the parallel rule, in millimetres.
3130            // The panel's rects (`sheets:add`, `sheets:place:<view>`,
3131            // `sheets:row:<id>`, the form's `sheets:` keys) ride beside it.
3132            crate::automation::registry::publish("__brepSheetsHit", "Sheets panel widget rects (sheets:*)", &self.sheets.hits_json());
3133            crate::automation::registry::publish("__brepInfoWindowsHit", "info window widget rects", &self.info_windows.hits_json());
3134            crate::automation::registry::publish("__brepInterferenceHit", "interference panel widget rects", &self.interference.hits_json());
3135            crate::automation::registry::publish("__brepAutoConstraintsHit", "auto-constraints widget rects", &self.auto_constraints.hits_json());
3136            crate::automation::registry::publish("__brepStepPartsHit", "STEP parts library widget rects", &self.step_parts.hits_json());
3137            crate::automation::registry::publish("__brepSelectionHit", "selection bar widget rects (filter:kind, clear, hide)", &self.selection.hits_json());
3138            crate::automation::registry::publish("__brepContextHit", "context action bar widget rects", &self.context_bar.hits_json());
3139            crate::automation::registry::publish("__brepPickBarHit", "focused pick bar widget rects (bar, finish, cancel, x<i>)", &self.pick_bar.hits_json());
3140            crate::automation::registry::publish("__brepModeBarHit", "mode bar widget rects (refsel:*, Sketch:*)", &self.mode_bar.hits_json());
3141            // The DOCUMENT TABS: the open models, which one is active, and the
3142            // strip's per-tab hit-rects, so an e2e script can switch and close
3143            // documents the way a user does.
3144            crate::automation::registry::publish(
3145                "__brepDocumentsHit",
3146                "document tab strip widget rects",
3147                &crate::automation::hit_rects::hits_json(
3148                    self.document_tab_hits.iter().map(|(key, rect)| (key, rect)),
3149                ),
3150            );
3151            // The boot-time recovery prompt: its entries and its two buttons.
3152            crate::automation::registry::publish("__brepRecoveryHit", "recovery prompt widget rects", &self.recovery.hits_json());
3153            #[cfg(target_arch = "wasm32")]
3154            crate::automation::registry::publish("__brepMobileDock", "compact dock drawer controls", &self.dock.mobile_state_json());
3155            #[cfg(target_arch = "wasm32")]
3156            crate::automation::registry::publish("__brepMobileSketch", "compact sketch entity drawer controls", &serde_json::json!({
3157                "compact": compact, "open": entity_drawer_open,
3158                "rects": serde_json::from_str::<serde_json::Value>(&crate::automation::hit_rects::hits_json(mobile_sketch_hits.iter())).unwrap_or_default(),
3159            }).to_string());
3160            crate::automation::registry::publish("__brepSketchHit", "sketch-mode overlay widget rects: the SKETCH ACTIONS card (constraint:glyph fix construction cleanup delete) \u{2014} empty out of sketch mode. The draw tools are NOT here: they are workbench buttons in the toolbar row (toolbar/workbench:btn:sketch.tool.* and sketch.autoconstrain)", &self.sketch.hits_json(self.docs.engine()));
3161            crate::automation::registry::publish("__brepSketchListHit", "sketch entity-list widget rects: section:* geometry:id point:id constraint:id del:kind:id panel:clip (empty out of sketch mode)", &self.sketch.list_hits_json(self.docs.engine()));
3162            crate::automation::registry::publish("__brepSketch3dHit", "3D sketch-mode overlay widget rects: the 3D SKETCH ACTIONS card (constraint:type fix construction delete) \u{2014} empty out of 3D sketch mode. The draw tools and the working-plane radio are workbench buttons in the toolbar row (toolbar/workbench:btn:sketch3d.tool.* and sketch3d.plane.*)", &self.sketch3d.hits_json(self.docs.engine()));
3163            crate::automation::registry::publish("__brepSketch3dListHit", "3D sketch entity-list widget rects: section:* geometry:id point:id constraint:id del:kind:id reference:name unlink:name panel:clip (empty out of 3D sketch mode)", &self.sketch3d.list_hits_json(self.docs.engine()));
3164            // Viewport origin + projected probe points (viewport-local logical
3165            // px) so the verifier can click precise spots ON the Box and ON the
3166            // Pin during ref-select mode. Index 0 is a Box top-corner clear of the
3167            // pin; indices 1..4 are points on the Pin's cylindrical stub that
3168            // protrudes above the Box top (y=20), on the camera-facing sides — the
3169            // verifier tries them until one picks "Pin".
3170            crate::automation::registry::publish("__brepView", "the 3D viewport rect {x,y,w,h} in egui points", &self.viewport.viewport_rect_json());
3171            // Dock layout snapshot (per-pane visible / rendered) so the verifier
3172            // can see which side panels are on-screen and, once a user tabs panels
3173            // together, activate the right tab before asserting on its widgets.
3174            // `active=false` in sketch / ref-select (the dock is bypassed).
3175            crate::automation::registry::publish("__brepDock", "dock layout in tab-strip order: per-pane visible/activeTab/rendered", &self.dock.state_json(!sketch && pick_layout.shows_dock()));
3176            crate::automation::registry::publish("__brepProbe", "projected seed-model probe points (viewport-local px) for the verifier",
3177                &self
3178                    .docs
3179                    .engine()
3180                    .world_to_screen_json(
3181                        "[[2.0,20.0,2.0],[14.243,22.5,14.243],[16.0,22.5,10.0],\
3182                          [10.0,22.5,16.0],[10.0,25.0,10.0]]",
3183                    )
3184                    .unwrap_or_else(|_| "[]".to_string()),
3185            );
3186        }
3187
3188        // The viewport renders only a dirty engine. A panel drawn after it this
3189        // frame may have marked it dirty: draw that on the next frame instead of
3190        // waiting for the next input event.
3191        if self.docs.engine().dirty {
3192            ctx.request_repaint();
3193        }
3194
3195        // Phase 3 of the automation frame (§4.4): reads answer from THIS frame's
3196        // registry and layout.
3197        #[cfg(feature = "automation")]
3198        self.drain_reads(&ctx);
3199
3200        #[cfg(target_arch = "wasm32")]
3201        crate::viewport::touch::publish_editor(&ctx);
3202
3203        // NOTE: the 3D viewport is no longer drawn here — it is a dock tile drawn
3204        // earlier this frame (normal mode) or drawn directly in the sketch /
3205        // ref-select branch above. Drawing it before the top-right overlay is what
3206        // keeps that overlay anchored to the live viewport rect.
3207    }
3208}
3209
3210
3211/// Mirror an engine JSON string to `window.<name>` (wasm/verification only).
3212
3213/// Whether a launch opens on [`seed_history_json`]: the caller asked for the
3214/// seed and the user has not turned it off with the "Start with an empty
3215/// document" setting (`disableStartupModel`).
3216pub(crate) fn starts_on_seed_model(seed: bool, settings: &brep_render::style::RenderSettings) -> bool {
3217    seed && !settings.disable_startup_model
3218}
3219
3220/// The seed model handed to the engine at startup: a 3-feature history so the
3221/// tree / roll / edit are real —
3222///   0. `P.CU` "Box"  — a 20 mm cube at the origin (spans `[0,20]³`).
3223///   1. `P.CY` "Pin"  — a r=6, h=30 cylinder (axis +Y) positioned to pierce the
3224///      cube through its centre in XZ (x=10, z=10) from below (y=-5) to above.
3225///   2. `B`    "Cut"  — SUBTRACT: `targetSolid = Box`, tools `[Pin]` → the cube
3226///      with a cylindrical through-hole (the ref-select field is visible for the
3227///      next slice). Roll-to-step shows: cube → cube+cylinder → subtracted cube.
3228///
3229/// This is just the INITIAL document — once handed to `EngineState`, the engine
3230/// OWNS the mutable history; the app keeps no copy.
3231pub(crate) fn seed_history_json() -> String {
3232    serde_json::json!({
3233        "expressions": "",
3234        "configurator": {},
3235        "features": [
3236            {
3237                "type": "P.CU",
3238                "inputParams": {
3239                    "id": "Box",
3240                    "sizeX": 20.0, "sizeY": 20.0, "sizeZ": 20.0,
3241                    "transform": {
3242                        "position": [0.0, 0.0, 0.0],
3243                        "rotationEuler": [0.0, 0.0, 0.0],
3244                        "scale": [1.0, 1.0, 1.0]
3245                    },
3246                    "boolean": { "targets": [], "operation": "NONE", "mergeCoplanarFaces": true }
3247                },
3248                "persistentData": {}
3249            },
3250            {
3251                "type": "P.CY",
3252                "inputParams": {
3253                    "id": "Pin",
3254                    "radius": 6.0, "height": 30.0,
3255                    "transform": {
3256                        "position": [10.0, -5.0, 10.0],
3257                        "rotationEuler": [0.0, 0.0, 0.0],
3258                        "scale": [1.0, 1.0, 1.0]
3259                    },
3260                    "boolean": { "targets": [], "operation": "NONE", "mergeCoplanarFaces": true }
3261                },
3262                "persistentData": {}
3263            },
3264            {
3265                "type": "B",
3266                "inputParams": {
3267                    "id": "Cut",
3268                    "targetSolid": "Box",
3269                    "boolean": { "operation": "SUBTRACT", "targets": ["Pin"], "mergeCoplanarFaces": true }
3270                },
3271                "persistentData": {}
3272            }
3273        ]
3274    })
3275    .to_string()
3276}