Struct ABC_ECS::GameEngine
source · pub struct GameEngine {
pub entities_and_components: EntitiesAndComponents,
/* private fields */
}Fields§
§entities_and_components: EntitiesAndComponentsImplementations§
Auto Trait Implementations§
impl !RefUnwindSafe for GameEngine
impl !Send for GameEngine
impl !Sync for GameEngine
impl Unpin for GameEngine
impl !UnwindSafe for GameEngine
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more