pub struct ShaderPlaceholder {
pub color: Color,
pub shape: Option<PlaceholderShape>,
}Expand description
What a renderer draws in place of a shader’s effect while the shader’s pipelines compile, so no frame waits for them.
Fields§
§color: ColorThe premultiplied colour of the fill.
shape: Option<PlaceholderShape>The rounded rectangle the fill covers; None fills the layer’s own
shape.
Trait Implementations§
Source§impl Clone for ShaderPlaceholder
impl Clone for ShaderPlaceholder
Source§fn clone(&self) -> ShaderPlaceholder
fn clone(&self) -> ShaderPlaceholder
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for ShaderPlaceholder
Source§impl Debug for ShaderPlaceholder
impl Debug for ShaderPlaceholder
Source§impl PartialEq for ShaderPlaceholder
impl PartialEq for ShaderPlaceholder
impl StructuralPartialEq for ShaderPlaceholder
Auto Trait Implementations§
impl Freeze for ShaderPlaceholder
impl RefUnwindSafe for ShaderPlaceholder
impl Send for ShaderPlaceholder
impl Sync for ShaderPlaceholder
impl Unpin for ShaderPlaceholder
impl UnsafeUnpin for ShaderPlaceholder
impl UnwindSafe for ShaderPlaceholder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.