pub struct InspectorState {
pub open: bool,
pub mode: InspectorMode,
pub picking: bool,
pub nodes: Vec<InspectorNode>,
pub selected: Option<usize>,
pub detail_offset: usize,
pub controls: Vec<InspectorControl>,
pub launcher_position: Option<Point>,
pub panel_position: Option<Point>,
}Expand description
A read-only snapshot of developer UI, separate from application semantics.
Fields§
§open: boolWhether the inspector panel is open.
mode: InspectorModeThe selected visual mode.
picking: boolWhether the next application press selects an element.
nodes: Vec<InspectorNode>Elements in the shared projection’s reading order.
selected: Option<usize>The selected element’s index in nodes.
detail_offset: usizeThe first visible line of the selected element’s properties.
controls: Vec<InspectorControl>Visible developer controls for deterministic robot input.
launcher_position: Option<Point>User-positioned launcher origin in logical pixels, clamped to the surface.
panel_position: Option<Point>User-positioned panel origin in logical pixels, clamped to the surface.
Trait Implementations§
Source§impl Clone for InspectorState
impl Clone for InspectorState
Source§fn clone(&self) -> InspectorState
fn clone(&self) -> InspectorState
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for InspectorState
impl Debug for InspectorState
Source§impl Default for InspectorState
impl Default for InspectorState
Source§fn default() -> InspectorState
fn default() -> InspectorState
Returns the “default value” for a type. Read more
Source§impl PartialEq for InspectorState
impl PartialEq for InspectorState
impl StructuralPartialEq for InspectorState
Auto Trait Implementations§
impl Freeze for InspectorState
impl RefUnwindSafe for InspectorState
impl Send for InspectorState
impl Sync for InspectorState
impl Unpin for InspectorState
impl UnsafeUnpin for InspectorState
impl UnwindSafe for InspectorState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.