pub struct TextureBarrier<'a, T: DynTexture + ?Sized> {
pub texture: &'a T,
pub range: ImageSubresourceRange,
pub usage: StateTransition<TextureUses>,
}Fields§
§texture: &'a T§range: ImageSubresourceRange§usage: StateTransition<TextureUses>Trait Implementations§
Source§impl<'a, T: Clone + DynTexture + ?Sized> Clone for TextureBarrier<'a, T>
impl<'a, T: Clone + DynTexture + ?Sized> Clone for TextureBarrier<'a, T>
Auto Trait Implementations§
impl<'a, T> Freeze for TextureBarrier<'a, T>
impl<'a, T> RefUnwindSafe for TextureBarrier<'a, T>
impl<'a, T> Send for TextureBarrier<'a, T>
impl<'a, T> Sync for TextureBarrier<'a, T>
impl<'a, T> Unpin for TextureBarrier<'a, T>
impl<'a, T> UnsafeUnpin for TextureBarrier<'a, T>
impl<'a, T> UnwindSafe for TextureBarrier<'a, T>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more