pub struct HeadlessRenderer;Expand description
A lightweight renderer that walks the layout tree and materialises paint commands.
Implementations§
Source§impl HeadlessRenderer
impl HeadlessRenderer
pub fn new() -> Self
pub fn render(&self, tree: &LayoutTree) -> RecordedRenderScene
Source§impl HeadlessRenderer
impl HeadlessRenderer
Sourcepub fn render_from_applier(
&self,
applier: &mut MemoryApplier,
root: NodeId,
) -> RecordedRenderScene
pub fn render_from_applier( &self, applier: &mut MemoryApplier, root: NodeId, ) -> RecordedRenderScene
Renders the scene by traversing LayoutNodes directly via the Applier. This is the new architecture that eliminates per-frame LayoutTree reconstruction.
Trait Implementations§
Source§impl Default for HeadlessRenderer
impl Default for HeadlessRenderer
Source§fn default() -> HeadlessRenderer
fn default() -> HeadlessRenderer
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for HeadlessRenderer
impl RefUnwindSafe for HeadlessRenderer
impl Send for HeadlessRenderer
impl Sync for HeadlessRenderer
impl Unpin for HeadlessRenderer
impl UnwindSafe for HeadlessRenderer
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more