pub struct DragAndDropPoint {
pub screen: Option<Point>,
pub local: Point,
}Expand description
Where a transfer is: on the screen when the platform knows window positions, and in the source’s surface always.
Fields§
§screen: Option<Point>The pointer on the screen, in logical pixels, when known.
local: PointThe pointer in the surface that holds the press.
Trait Implementations§
Source§impl Clone for DragAndDropPoint
impl Clone for DragAndDropPoint
impl Copy for DragAndDropPoint
Source§impl Debug for DragAndDropPoint
impl Debug for DragAndDropPoint
Source§impl PartialEq for DragAndDropPoint
impl PartialEq for DragAndDropPoint
impl StructuralPartialEq for DragAndDropPoint
Auto Trait Implementations§
impl Freeze for DragAndDropPoint
impl RefUnwindSafe for DragAndDropPoint
impl Send for DragAndDropPoint
impl Sync for DragAndDropPoint
impl Unpin for DragAndDropPoint
impl UnsafeUnpin for DragAndDropPoint
impl UnwindSafe for DragAndDropPoint
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> ErasedDestructor for Twhere
T: 'static,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more