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Light

Struct Light 

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pub struct Light {
    pub direction: Vec3,
    pub ambient: f32,
    pub shadows: bool,
    pub size: f32,
}
Expand description

A light from one direction, with an even part that reaches every side.

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§direction: Vec3

The direction the light travels, in scene space.

§ambient: f32

How bright a surface the light does not reach is, from 0 to 1: the side of a lit surface turned away from the light, and any surface in shadow.

§shadows: bool

Whether the surfaces that cast shadows cast them on the scene’s surfaces.

§size: f32

The angle the light spans as the scene sees it, in radians: 0 for a point far away, whose shadows have hard edges. A light of some size casts shadows that are sharp where a caster meets a surface and soft farther from it, as the sun’s 0.0093 does and a wide lamp’s more.

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impl Light

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pub fn brightness(&self, normal: Vec3) -> f32

How bright a surface is, from ambient to 1, where its side that faces the viewer has normal: the light reaches only a side that faces it.

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pub fn shadow_projection<'a>( &self, casters: impl IntoIterator<Item = &'a MeshSurface>, ) -> Option<Mat4>

The map from scene space to a shadow map of this light that holds casters: x and y from -1 to 1 across the map, and depth from 0 at the caster nearest the light to 1 at the farthest. A point farther along the light than a caster’s depth there lies in its shadow. None without casters, or for a light with no direction.

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impl Clone for Light

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fn clone(&self) -> Light

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for Light

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impl Debug for Light

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl PartialEq for Light

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fn eq(&self, other: &Light) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl StructuralPartialEq for Light

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impl Freeze for Light

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impl RefUnwindSafe for Light

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impl Send for Light

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impl Sync for Light

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impl Unpin for Light

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impl UnsafeUnpin for Light

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impl UnwindSafe for Light

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> AnyEq for T
where T: Any + PartialEq,

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fn equals(&self, other: &(dyn Any + 'static)) -> bool

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fn as_any(&self) -> &(dyn Any + 'static)

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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> ErasedDestructor for T
where T: 'static,

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> LayoutData for T
where T: Any + Debug + PartialEq,

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fn same_as(&self, other: &(dyn LayoutData + 'static)) -> bool

Whether other holds the same data, so a parent can keep its last measure.
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fn as_any(&self) -> &(dyn Any + 'static)

The data as Any, to read it by its type.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, !>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.