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ClickableNode

Struct ClickableNode 

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pub struct ClickableNode { /* private fields */ }
Expand description

Node that reports a click when the primary pointer goes down and up without moving farther than the drag threshold. Callbacks get positions in the node’s local coordinates, in logical pixels.

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impl ClickableNode

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pub fn new(on_click: impl Fn(Point) + 'static) -> Self

Creates a node that calls on_click with the position of the click.

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pub fn with_handler(on_click: Rc<dyn Fn(Point)>) -> Self

Creates a node that calls the shared callback on_click with the position of the click.

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pub fn with_handlers( on_press: Option<Rc<dyn Fn(Point)>>, on_click: Rc<dyn Fn(Point)>, ) -> Self

Creates a node that calls on_press, when given, as the pointer goes down, and on_click on a click. Both get the pointer position.

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pub fn handler(&self) -> Rc<dyn Fn(Point)>

Returns the click callback.

Trait Implementations§

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impl Debug for ClickableNode

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl DelegatableNode for ClickableNode

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fn node_state(&self) -> &NodeState

The runtime state of this node. Return a NodeState field of the node; the chain uses it to link the node and to track its capabilities.
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fn aggregate_child_capabilities(&self) -> NodeCapabilities

The union of the capabilities of this node and of every node after it in the chain.
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impl ModifierNode for ClickableNode

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fn on_attach(&mut self, context: &mut dyn ModifierNodeContext)

Called once when the node joins an attached chain. context receives the invalidation requests of the node.
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fn as_pointer_input_node(&self) -> Option<&dyn PointerInputNode>

Returns this node as a pointer-input modifier if it implements the trait.
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fn as_pointer_input_node_mut(&mut self) -> Option<&mut dyn PointerInputNode>

Returns this node as a mutable pointer-input modifier if it implements the trait.
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fn on_detach(&mut self)

Called when the node leaves the chain or when the chain detaches. Release here whatever on_attach acquired.
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fn on_reset(&mut self)

Called when the chain is reset, as Compose’s onReset. Clear state that belongs to an earlier use of the node.
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fn as_draw_node(&self) -> Option<&(dyn DrawModifierNode + 'static)>

Returns this node as a draw modifier if it implements the trait.
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fn as_draw_node_mut(&mut self) -> Option<&mut (dyn DrawModifierNode + 'static)>

Returns this node as a mutable draw modifier if it implements the trait.
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fn as_semantics_node(&self) -> Option<&(dyn SemanticsNode + 'static)>

Returns this node as a semantics modifier if it implements the trait.
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fn as_semantics_node_mut( &mut self, ) -> Option<&mut (dyn SemanticsNode + 'static)>

Returns this node as a mutable semantics modifier if it implements the trait.
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fn as_focus_node(&self) -> Option<&(dyn FocusNode + 'static)>

Returns this node as a focus modifier if it implements the trait.
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fn as_focus_node_mut(&mut self) -> Option<&mut (dyn FocusNode + 'static)>

Returns this node as a mutable focus modifier if it implements the trait.
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fn as_layout_node(&self) -> Option<&(dyn LayoutModifierNode + 'static)>

Returns this node as a layout modifier if it implements the trait.
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fn as_layout_node_mut( &mut self, ) -> Option<&mut (dyn LayoutModifierNode + 'static)>

Returns this node as a mutable layout modifier if it implements the trait.
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fn for_each_delegate<'b>( &'b self, _visitor: &mut dyn FnMut(&'b (dyn ModifierNode + 'static)), )

Visits every delegate node owned by this modifier.
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fn for_each_delegate_mut<'b>( &'b mut self, _visitor: &mut dyn FnMut(&'b mut (dyn ModifierNode + 'static)), )

Visits every delegate node mutably.
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impl PointerInputNode for ClickableNode

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fn on_pointer_event( &mut self, _context: &mut dyn ModifierNodeContext, event: &PointerEvent, ) -> bool

Called when a pointer event occurs within the bounds of this node. Returns true if the event was consumed and should not propagate further.
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fn hit_test(&self, _x: f32, _y: f32) -> bool

Returns true if this node should participate in hit-testing for the given pointer position.
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fn pointer_input_handler(&self) -> Option<Rc<dyn Fn(PointerEvent)>>

Returns an event handler closure if the node wants to participate in pointer dispatch.
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fn layout_size_sink(&self) -> Option<Rc<Cell<Size>>>

Returns the cell this node reads its owning layout node’s resolved size from, if it exposes a size to its handler (Compose’s PointerInputScope.size). Read more

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> ErasedDestructor for T
where T: 'static,

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, !>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.