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SemanticsConfiguration

Struct SemanticsConfiguration 

Source
pub struct SemanticsConfiguration {
Show 35 fields pub content_description: Option<String>, pub state_description: Option<String>, pub on_click_label: Option<String>, pub on_long_click: Option<SemanticsLongClick>, pub on_long_click_label: Option<String>, pub role: Option<SemanticsWidgetRole>, pub selected: Option<bool>, pub toggled: Option<bool>, pub enabled: bool, pub is_clickable: bool, pub is_editable_text: bool, pub text: Option<String>, pub text_selection: Option<TextRange>, pub custom_actions: Vec<SemanticsCustomAction>, pub canvas_children: Vec<CanvasSemanticsNode>, pub is_modal: bool, pub hidden: bool, pub merge_descendants: bool, pub selectable_group: bool, pub pane_title: Option<String>, pub error: Option<String>, pub password: bool, pub traversal_index: f32, pub live_region: Option<LiveRegionMode>, pub progress: Option<ProgressBarRangeInfo>, pub set_progress: Option<SemanticsSetProgress>, pub set_text: Option<SemanticsSetText>, pub expand: Option<SemanticsExpand>, pub dismiss: Option<SemanticsDismiss>, pub collapse: Option<SemanticsExpand>, pub vertical_scroll: Option<ScrollAxisRange>, pub horizontal_scroll: Option<ScrollAxisRange>, pub scroll_by: Option<SemanticsScrollBy>, pub scroll_to_index: Option<SemanticsScrollToIndex>, pub collection: Option<CollectionInfo>,
}
Expand description

Semantics configuration for accessibility.

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§content_description: Option<String>§state_description: Option<String>

Compose’s stateDescription.

§on_click_label: Option<String>

Compose’s onClick(label = …); implies clickable.

§on_long_click: Option<SemanticsLongClick>

What this control does when a screen reader asks for its long press. Compose’s onLongClick.

§on_long_click_label: Option<String>

What the long press does, as a verb phrase a reader reads out: “Remove receipt”. Compose’s onLongClick(label = …).

§role: Option<SemanticsWidgetRole>

Compose’s Role.

§selected: Option<bool>§toggled: Option<bool>§enabled: bool§is_clickable: bool§is_editable_text: bool§text: Option<String>

The text an editable field holds, read as its value. Compose’s editableText.

§text_selection: Option<TextRange>§custom_actions: Vec<SemanticsCustomAction>§canvas_children: Vec<CanvasSemanticsNode>

Controls this node drew itself instead of laying out. See CanvasSemanticsNode.

§is_modal: bool

Whether this node takes over the screen: everything outside it is inert, and a screen reader keeps its traversal inside.

§hidden: bool

Whether a screen reader skips this node and everything under it: a decorative image, or a placeholder drawn under a named field. Compose’s hideFromAccessibility.

§merge_descendants: bool

Whether a screen reader takes this node and the text under it as one stop, the way it does for a button: a row whose name, count and price belong together. Compose’s mergeDescendants.

§selectable_group: bool

Whether the selectable controls under this node form one group, so a screen reader says which of how many a tab or a radio button is. Compose’s selectableGroup.

§pane_title: Option<String>

The title of the screen or pane this node is the root of, read out when the app moves to it. Compose’s paneTitle.

§error: Option<String>

Why the control’s content is wrong, read after its state: “invalid, the amount needs a number”. Compose’s error.

§password: bool

Whether this field holds a secret, so no screen reader reads its text out and no platform mirror carries it. Compose’s password.

§traversal_index: f32

Where a screen reader visits this node among the ones beside it: a smaller number comes first, and nodes left at zero keep the order the app laid them out in. Compose’s traversalIndex.

§live_region: Option<LiveRegionMode>

Compose’s liveRegion. When set, a screen reader reads this node again whenever its text changes, without the user moving to it.

§progress: Option<ProgressBarRangeInfo>

Compose’s progressBarRangeInfo. A control with it is adjustable: a screen reader offers its own way to move the value.

§set_progress: Option<SemanticsSetProgress>

What the control does when a screen reader moves its value. Compose’s setProgress.

§set_text: Option<SemanticsSetText>

What this field does when a screen reader or a voice tool hands it text. Compose’s setText.

§expand: Option<SemanticsExpand>

What this control does when a screen reader asks it to open. A control that says so reads as closed. Compose’s expand.

§dismiss: Option<SemanticsDismiss>

What this control does when a screen reader asks to send it away: a row a sighted person swipes off, a sheet a sighted person taps outside of. Compose’s dismiss.

§collapse: Option<SemanticsExpand>

What this control does when a screen reader asks it to close. A control that says so reads as open. Compose’s collapse.

§vertical_scroll: Option<ScrollAxisRange>

How far this container scrolled up and down. Compose’s verticalScrollAxisRange.

§horizontal_scroll: Option<ScrollAxisRange>

How far this container scrolled left and right. Compose’s horizontalScrollAxisRange.

§scroll_by: Option<SemanticsScrollBy>

What this container does when a screen reader pages it. Compose’s scrollBy.

§scroll_to_index: Option<SemanticsScrollToIndex>

What this list does when a screen reader asks for the row at an index, so a reader reaches row 300 without paging to it. Compose’s scrollToIndex.

§collection: Option<CollectionInfo>

How many rows and columns this list holds. Compose’s collectionInfo.

Implementations§

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impl SemanticsConfiguration

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pub fn new() -> SemanticsConfiguration

An empty spec to build on. Every field is what it is with no semantics declared at all.

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pub fn content_description( self, name: impl Into<String>, ) -> SemanticsConfiguration

The name a screen reader reads for the control. Compose’s contentDescription.

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pub fn state_description( self, state: impl Into<String>, ) -> SemanticsConfiguration

What the control says about itself after its name. Compose’s stateDescription.

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pub fn clickable(self) -> SemanticsConfiguration

A screen reader offers to activate the control. Compose’s onClick.

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pub fn on_long_click( self, label: impl Into<String>, action: impl Fn() -> bool + 'static, ) -> SemanticsConfiguration

What the control does when a screen reader asks for its long press, and the verb phrase a reader reads out for it. Compose’s onLongClick(label) { … }.

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pub fn toggled(self, toggled: bool) -> SemanticsConfiguration

Whether the control is on or off. Compose’s toggleableState.

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pub fn selected(self, selected: bool) -> SemanticsConfiguration

Whether the control is the one picked out of a group. Compose’s selected.

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pub fn role(self, role: SemanticsWidgetRole) -> SemanticsConfiguration

What kind of control a screen reader reads this as. Compose’s Role.

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pub fn heading(self) -> SemanticsConfiguration

Reads as a heading, so a reader can jump between the headings of a screen. Compose’s heading().

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pub fn error(self, message: impl Into<String>) -> SemanticsConfiguration

Why the control’s content is wrong. Compose’s error.

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pub fn password(self) -> SemanticsConfiguration

Holds a secret, so no reader reads the text out. Compose’s password.

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pub fn pane_title(self, title: impl Into<String>) -> SemanticsConfiguration

Names the screen or pane this node is the root of. Compose’s paneTitle.

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pub fn traversal_index(self, index: f32) -> SemanticsConfiguration

Where a reader visits this node among the ones beside it. Compose’s traversalIndex.

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pub fn hidden(self) -> SemanticsConfiguration

Skips this node and everything under it. Compose’s hideFromAccessibility.

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pub fn merge_descendants(self) -> SemanticsConfiguration

Takes this node and the text under it as one stop. Compose’s mergeDescendants.

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pub fn selectable_group(self) -> SemanticsConfiguration

Makes the selectable controls under this node one group. Compose’s selectableGroup.

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pub fn live_region(self, mode: LiveRegionMode) -> SemanticsConfiguration

Reads this node again whenever its text changes. Compose’s liveRegion.

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pub fn merge(&mut self, other: &SemanticsConfiguration)

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pub fn is_activatable(&self) -> bool

Whether a screen reader should offer activation. A named click label is how Compose declares onClick, so it implies the action the same way.

Trait Implementations§

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impl Clone for SemanticsConfiguration

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fn clone(&self) -> SemanticsConfiguration

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for SemanticsConfiguration

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for SemanticsConfiguration

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fn default() -> SemanticsConfiguration

Returns the “default value” for a type. Read more
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impl PartialEq for SemanticsConfiguration

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fn eq(&self, other: &SemanticsConfiguration) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl StructuralPartialEq for SemanticsConfiguration

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where T: 'static + ?Sized,

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impl<T> CloneToUninit for T
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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