pub struct TestScene;Expand description
The scene used by TestRenderer.
Trait Implementations§
Source§impl RenderScene for TestScene
impl RenderScene for TestScene
type HitTarget = TestHitTarget
fn clear(&mut self)
Source§fn hit_test(&self, _x: f32, _y: f32) -> Vec<Self::HitTarget>
fn hit_test(&self, _x: f32, _y: f32) -> Vec<Self::HitTarget>
Performs hit testing at the given coordinates.
Returns hit targets ordered by z-index (top-to-bottom).
Auto Trait Implementations§
impl Freeze for TestScene
impl RefUnwindSafe for TestScene
impl Send for TestScene
impl Sync for TestScene
impl Unpin for TestScene
impl UnwindSafe for TestScene
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more