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TextDrawParams

Struct TextDrawParams 

Source
pub struct TextDrawParams {
    pub rect: Rect,
    pub text: Rc<AnnotatedString>,
    pub color: Color,
    pub text_style: TextStyle,
    pub font_size: f32,
    pub scale: f32,
    pub layout_options: TextLayoutOptions,
    pub clip: Option<Rect>,
}
Expand description

A DrawScope text run, lowered into the vocabulary the text pipeline already speaks.

The fields line up one-for-one with CompositorScene::push_text in both backends, so a text primitive joins the same glyph atlas, run cache and shader the Text composable uses instead of getting a pipeline of its own.

Fields§

§rect: Rect

Layer-transformed block box. Glyphs are laid out from its top-left; the draw scope already resolved alignment into it.

§text: Rc<AnnotatedString>§color: Color§text_style: TextStyle§font_size: f32§scale: f32

Uniform layer scale — the factor glyphs are rasterized at.

§layout_options: TextLayoutOptions§clip: Option<Rect>

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