pub struct LayerProperties(/* private fields */);Expand description
Scene properties with implicit defaults and independently mutable clones.
Methods from Deref<Target = GraphicsLayer>§
pub const DEFAULT: GraphicsLayer
Trait Implementations§
Source§impl Clone for LayerProperties
impl Clone for LayerProperties
Source§impl Debug for LayerProperties
impl Debug for LayerProperties
Source§impl Default for LayerProperties
impl Default for LayerProperties
Source§impl Deref for LayerProperties
impl Deref for LayerProperties
Source§impl DerefMut for LayerProperties
impl DerefMut for LayerProperties
Source§impl From<GraphicsLayer> for LayerProperties
impl From<GraphicsLayer> for LayerProperties
Source§fn from(value: GraphicsLayer) -> Self
fn from(value: GraphicsLayer) -> Self
Converts to this type from the input type.
Source§impl From<Option<GraphicsLayer>> for LayerProperties
impl From<Option<GraphicsLayer>> for LayerProperties
Source§fn from(value: Option<GraphicsLayer>) -> Self
fn from(value: Option<GraphicsLayer>) -> Self
Converts to this type from the input type.
Auto Trait Implementations§
impl Freeze for LayerProperties
impl RefUnwindSafe for LayerProperties
impl Send for LayerProperties
impl Sync for LayerProperties
impl Unpin for LayerProperties
impl UnsafeUnpin for LayerProperties
impl UnwindSafe for LayerProperties
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more