pub struct SeenSurface<'a> {
pub layer: &'a LayerNode,
pub surface: MeshSurface,
pub size: Size,
pub seen: usize,
}Expand description
A surface the eye sees.
Fields§
§layer: &'a LayerNodeThe surface’s layer.
surface: MeshSurfaceThe surface, its mesh placed in the eye’s space.
size: SizeThe size of its content.
seen: usizeThe seen space it lies in, by its number among EyeView::seen.
Auto Trait Implementations§
impl<'a> !RefUnwindSafe for SeenSurface<'a>
impl<'a> !Send for SeenSurface<'a>
impl<'a> !Sync for SeenSurface<'a>
impl<'a> !UnwindSafe for SeenSurface<'a>
impl<'a> Freeze for SeenSurface<'a>
impl<'a> Unpin for SeenSurface<'a>
impl<'a> UnsafeUnpin for SeenSurface<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more