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ImageDrawParams

Struct ImageDrawParams 

Source
pub struct ImageDrawParams {
    pub rect: Rect,
    pub local_rect: Rect,
    pub quad: [[f32; 2]; 4],
    pub image: ImageBitmap,
    pub alpha: f32,
    pub color_filter: Option<ColorFilter>,
    pub sampling: ImageSampling,
    pub clip: Option<Rect>,
    pub src_rect: Option<Rect>,
    pub blend_mode: BlendMode,
    pub motion_context_animated: bool,
}
Expand description

An image ready for a renderer to draw, with the layer transform, opacity and clip resolved.

Fields§

§rect: Rect

Axis-aligned bounds of quad.

§local_rect: Rect

The image’s rectangle after the layer’s scale and translation, before any rotation.

§quad: [[f32; 2]; 4]

The image’s rectangle after the full layer transform, as four corners.

§image: ImageBitmap

The bitmap to draw.

§alpha: f32

Opacity of the image from 0.0 to 1.0.

§color_filter: Option<ColorFilter>

Color filter applied to the image, if any.

§sampling: ImageSampling

How the bitmap is sampled when it is scaled.

§clip: Option<Rect>

Clip rectangle that cuts the image, or None when nothing clips it.

§src_rect: Option<Rect>

Region of the bitmap to draw, in bitmap pixels, or None for the whole bitmap.

§blend_mode: BlendMode

How the image blends onto what lies beneath it.

§motion_context_animated: bool

Whether the image sits in an animated motion context, where a renderer must not snap it to the pixel grid.

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