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DrawScope

Trait DrawScope 

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pub trait DrawScope {
Show 15 methods // Required methods fn size(&self) -> Size; fn draw_content(&mut self); fn draw_rect(&mut self, brush: Brush); fn draw_rect_blend(&mut self, brush: Brush, blend_mode: BlendMode); fn draw_rect_at(&mut self, rect: Rect, brush: Brush); fn draw_rect_at_blend( &mut self, rect: Rect, brush: Brush, blend_mode: BlendMode, ); fn draw_round_rect(&mut self, brush: Brush, radii: CornerRadii); fn draw_round_rect_blend( &mut self, brush: Brush, radii: CornerRadii, blend_mode: BlendMode, ); fn draw_image(&mut self, image: ImageBitmap); fn draw_image_blend(&mut self, image: ImageBitmap, blend_mode: BlendMode); fn draw_image_at( &mut self, rect: Rect, image: ImageBitmap, alpha: f32, color_filter: Option<ColorFilter>, ); fn draw_image_at_blend( &mut self, rect: Rect, image: ImageBitmap, alpha: f32, color_filter: Option<ColorFilter>, blend_mode: BlendMode, ); fn draw_image_src( &mut self, image: ImageBitmap, src_rect: Rect, dst_rect: Rect, alpha: f32, color_filter: Option<ColorFilter>, ); fn draw_image_src_blend( &mut self, image: ImageBitmap, src_rect: Rect, dst_rect: Rect, alpha: f32, color_filter: Option<ColorFilter>, blend_mode: BlendMode, ); fn into_primitives(self) -> Vec<DrawPrimitive>;
}

Required Methods§

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fn size(&self) -> Size

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fn draw_content(&mut self)

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fn draw_rect(&mut self, brush: Brush)

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fn draw_rect_blend(&mut self, brush: Brush, blend_mode: BlendMode)

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fn draw_rect_at(&mut self, rect: Rect, brush: Brush)

Draws a rectangle at the specified position and size.

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fn draw_rect_at_blend( &mut self, rect: Rect, brush: Brush, blend_mode: BlendMode, )

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fn draw_round_rect(&mut self, brush: Brush, radii: CornerRadii)

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fn draw_round_rect_blend( &mut self, brush: Brush, radii: CornerRadii, blend_mode: BlendMode, )

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fn draw_image(&mut self, image: ImageBitmap)

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fn draw_image_blend(&mut self, image: ImageBitmap, blend_mode: BlendMode)

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fn draw_image_at( &mut self, rect: Rect, image: ImageBitmap, alpha: f32, color_filter: Option<ColorFilter>, )

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fn draw_image_at_blend( &mut self, rect: Rect, image: ImageBitmap, alpha: f32, color_filter: Option<ColorFilter>, blend_mode: BlendMode, )

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fn draw_image_src( &mut self, image: ImageBitmap, src_rect: Rect, dst_rect: Rect, alpha: f32, color_filter: Option<ColorFilter>, )

Draws a sub-region of an image. src_rect is in image-pixel coordinates; dst_rect is in scope coordinates.

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fn draw_image_src_blend( &mut self, image: ImageBitmap, src_rect: Rect, dst_rect: Rect, alpha: f32, color_filter: Option<ColorFilter>, blend_mode: BlendMode, )

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fn into_primitives(self) -> Vec<DrawPrimitive>

Implementors§