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SceneNodeAttachmentScratch

Struct SceneNodeAttachmentScratch 

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pub struct SceneNodeAttachmentScratch { /* private fields */ }
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Reusable ancestry storage for MemoryApplier::scene_nodes_attached_to_into.

Attachment results are kept only for one batch, so callers can reuse this value without keeping stale attachment results after graph mutations.

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impl Default for SceneNodeAttachmentScratch

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fn default() -> Self

Returns the “default value” for a type. Read more

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fn from(t: T) -> T

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impl<T, U> TryInto<U> for T
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type Error = <U as TryFrom<T>>::Error

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