pub struct Builder<S: State = Empty> { /* private fields */ }Expand description
Use builder syntax to set the inputs and finish with build().
Implementations§
Source§impl<S: State> Builder<S>
impl<S: State> Builder<S>
Sourcepub fn build(self) -> Executionwhere
S: IsComplete,
pub fn build(self) -> Executionwhere
S: IsComplete,
Finish building and return the requested object
Sourcepub fn image(self, value: impl Into<String>) -> Builder<SetImage<S>>where
S::Image: IsUnset,
pub fn image(self, value: impl Into<String>) -> Builder<SetImage<S>>where
S::Image: IsUnset,
Required.
The container image.
Sourcepub fn program(self, value: impl Into<String>) -> Builder<SetProgram<S>>where
S::Program: IsUnset,
pub fn program(self, value: impl Into<String>) -> Builder<SetProgram<S>>where
S::Program: IsUnset,
Required.
The program to execute.
Sourcepub fn args(self, value: impl Into<Vec<String>>) -> Builder<SetArgs<S>>where
S::Args: IsUnset,
pub fn args(self, value: impl Into<Vec<String>>) -> Builder<SetArgs<S>>where
S::Args: IsUnset,
Sourcepub fn maybe_args(
self,
value: Option<impl Into<Vec<String>>>,
) -> Builder<SetArgs<S>>where
S::Args: IsUnset,
pub fn maybe_args(
self,
value: Option<impl Into<Vec<String>>>,
) -> Builder<SetArgs<S>>where
S::Args: IsUnset,
Sourcepub fn work_dir(self, value: impl Into<String>) -> Builder<SetWorkDir<S>>where
S::WorkDir: IsUnset,
pub fn work_dir(self, value: impl Into<String>) -> Builder<SetWorkDir<S>>where
S::WorkDir: IsUnset,
Sourcepub fn maybe_work_dir(
self,
value: Option<impl Into<String>>,
) -> Builder<SetWorkDir<S>>where
S::WorkDir: IsUnset,
pub fn maybe_work_dir(
self,
value: Option<impl Into<String>>,
) -> Builder<SetWorkDir<S>>where
S::WorkDir: IsUnset,
Sourcepub fn maybe_stdin(
self,
value: Option<impl Into<String>>,
) -> Builder<SetStdin<S>>where
S::Stdin: IsUnset,
pub fn maybe_stdin(
self,
value: Option<impl Into<String>>,
) -> Builder<SetStdin<S>>where
S::Stdin: IsUnset,
Sourcepub fn stdout(self, value: impl Into<String>) -> Builder<SetStdout<S>>where
S::Stdout: IsUnset,
pub fn stdout(self, value: impl Into<String>) -> Builder<SetStdout<S>>where
S::Stdout: IsUnset,
Sourcepub fn maybe_stdout(
self,
value: Option<impl Into<String>>,
) -> Builder<SetStdout<S>>where
S::Stdout: IsUnset,
pub fn maybe_stdout(
self,
value: Option<impl Into<String>>,
) -> Builder<SetStdout<S>>where
S::Stdout: IsUnset,
Sourcepub fn stderr(self, value: impl Into<String>) -> Builder<SetStderr<S>>where
S::Stderr: IsUnset,
pub fn stderr(self, value: impl Into<String>) -> Builder<SetStderr<S>>where
S::Stderr: IsUnset,
Sourcepub fn maybe_stderr(
self,
value: Option<impl Into<String>>,
) -> Builder<SetStderr<S>>where
S::Stderr: IsUnset,
pub fn maybe_stderr(
self,
value: Option<impl Into<String>>,
) -> Builder<SetStderr<S>>where
S::Stderr: IsUnset,
Auto Trait Implementations§
impl<S> Freeze for Builder<S>
impl<S> RefUnwindSafe for Builder<S>
impl<S> Send for Builder<S>
impl<S> Sync for Builder<S>
impl<S> Unpin for Builder<S>
impl<S> UnwindSafe for Builder<S>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more